Player Matchup

Vulcan
Vulcan
Cirq
Vulcan
Level 121
God Stats
2W - 2L
1,594 SR
Queue Stats
72W - 70L
1,542 Elo+
Party 1
Anhur
Anhur
Efflict1m
Anhur
Level 173
God Stats
3W - 1L
1,450 SR
Queue Stats
294W - 251L
1,561 Elo+
Party 1
Bacchus
Bacchus
JustPureGold
Bacchus
Level 106
God Stats
2W - 5L
1,402 SR
Queue Stats
109W - 102L
1,527 Elo+
Party 1
Team Averages
Level 133
1,482 SR
1,543 Elo+

VS

Team Averages
Level 177
1,592 SR
1,564 Elo+
Chiron
Chiron
CHIKIRUTA
Chiron
Level 168
God Stats
4W - 1L
1,726 SR
Queue Stats
182W - 185L
1,552 Elo+
Party 2
Awilix
Awilix
Pharaoh Returns
Awilix
Level 186
God Stats
5W - 7L
1,592 SR
Queue Stats
215W - 221L
1,578 Elo+
Party 2
Vulcan
Vulcan
xxPRESTOWIGxx
Vulcan
Level 176
God Stats
69W - 98L
1,460 SR
Queue Stats
1,559W - 1,581L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cirq
Vulcan
15
7 / 2 / 3
12,270
818
12,307
8,580
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
Efflict1m
Anhur
15
3 / 4 / 7
12,060
804
11,889
15,372
6,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
JustPureGold
Bacchus
13
2 / 1 / 9
11,174
745
8,205
12,355
15,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CHIKIRUTA
Chiron
13
2 / 6 / 3
10,122
675
6,613
14,090
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 2
10,559
704
7,958
12,223
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 2
10,740
716
13,580
10,504
5,178
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
7
7
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
CHIKIRUTA
Chiron
2
6
3
0.58
W
Vulcan
Cirq
Vulcan
7
2
3
4.25
W
Anhur
Efflict1m
Anhur
3
4
7
1.63
W
Bacchus
JustPureGold
Bacchus
2
1
9
6.5
L
3
3
2
1.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
28,151
36,307
Taken
36,817
24,761
Mitigated
14,904
10,885
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CHIKIRUTA
Chiron
6,613
1,853
396
2,157
14,090
4,247
0
7,814
5,968
0
33,604
W
Vulcan
Cirq
Vulcan
12,307
3,130
0
720
8,580
3,305
295
4,074
4,506
57,559
0
W
Anhur
Efflict1m
Anhur
11,889
7,072
0
6,795
15,372
6,201
2,587
5,402
9,970
0
79,394
W
Bacchus
JustPureGold
Bacchus
8,205
625
0
3,370
12,355
15,255
0
4,420
7,935
16,459
0
L
7,958
1,972
0
583
12,223
5,479
0
5,129
6,642
0
36,616
L
13,580
7,659
0
2,078
10,504
5,178
0
6,744
3,324
50,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
31,421
214
Minions Killed
161
0
Camps Cleared
0
806,701
Distance Traveled
770,982
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,122
675
40
3
0
237,935
4
W
Vulcan
12,270
818
82
5
0
277,289
6
W
Anhur
12,060
804
115
8
0
229,385
1
W
Bacchus
11,174
745
17
1
0
300,027
3
L
Awilix
10,559
704
49
3
0
259,730
0
L
Vulcan
10,740
716
72
5
0
273,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role