Player Matchup

Freya
Freya
Gold IV
RememberMyNamex
Freya
Gold IV
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 81L
1,353 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,500 SR
1,353 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,392 SR
1,339 MMR
Hel
Hel
Silver I
IM_THROWING420-
Hel
Silver I
Level 99
God Stats
0W - 2L
1,392 SR
Queue Stats
12W - 17L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
10,289
857
12,008
17,018
11,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah Muzen CabDanzaburouAnhurSkadiAnubis

VS

Bans
BakasuraHadesPoseidonSolChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 0
11,617
968
12,051
15,253
14,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,008
Damage
12,051
17,018
Taken
15,253
11,239
Mitigated
14,524
8,462
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,051
940
0
8,380
15,253
14,524
303
12,495
2,758
68,163
0
W
12,008
4,196
0
8,462
17,018
11,239
40
12,435
4,583
52,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,289
Gold Earned
11,617
92
Minions Killed
143
2
Camps Cleared
8
216,501
Distance Traveled
230,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,617
968
143
12
8
230,863
0
W
Freya
10,289
857
92
8
2
216,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role