Player Matchup

Cu Chulainn
Cu Chulainn
DEUS-YATO187362
Cu Chulainn
Level 42
God Stats
2W - 1L
1,241 SR
Queue Stats
37W - 40L
1,387 Elo+
Party 2
Ishtar
Ishtar
R3ignOfChaos
Ishtar
Level 158
God Stats
3W - 2L
1,056 SR
Queue Stats
71W - 70L
1,426 Elo+
Solo
Zeus
Zeus
black_naruto356
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 67L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
marcelopassospk
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,351 Elo+
Party 2
Fenrir
Fenrir
uTsui7037
Fenrir
Level 48
God Stats
34W - 29L
1,467 SR
Queue Stats
78W - 100L
1,418 Elo+
Solo
Team Averages
Level 77
1,353 SR
1,396 Elo+

VS

Team Averages
Level 69
1,382 SR
1,273 Elo+
Thor
Thor
DJAD_123
Thor
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 44L
1,260 Elo+
Solo
Charon
Charon
Hacksuya
Charon
Level 117
God Stats
1W - 3L
1,173 SR
Queue Stats
25W - 19L
1,178 Elo+
Party 1
Zhong Kui
Zhong Kui
MrGil44
Zhong Kui
Level 61
God Stats
3W - 9L
1,247 SR
Queue Stats
187W - 198L
1,348 Elo+
Solo
Nu Wa
Nu Wa
Ovelha
Nu Wa
Level 13
God Stats
0W - 2L
1,466 SR
Queue Stats
22W - 19L
1,178 Elo+
Party 1
Skadi
Skadi
StifMEISTER117
Skadi
Level 106
God Stats
20W - 12L
1,526 SR
Queue Stats
296W - 314L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DEUS-YATO187362
Cu Chulainn
14
4 / 1 / 0
8,525
568
10,402
13,407
7,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
12
2 / 1 / 1
7,851
523
8,368
9,652
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 5
8,385
559
8,364
6,406
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
marcelopassospk
Gilgamesh
8
0 / 3 / 2
6,063
404
2,232
7,996
4,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
uTsui7037
Fenrir
15
7 / 2 / 3
9,038
603
7,941
13,222
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 2 / 1
6,541
436
3,324
11,873
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Hacksuya
Charon
10
1 / 0 / 3
6,901
460
3,227
4,632
2,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
MrGil44
Zhong Kui
12
1 / 4 / 0
7,491
499
7,033
15,344
10,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Ovelha
Nu Wa
10
1 / 7 / 0
6,565
438
4,572
11,104
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 0
7,094
473
7,239
10,949
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
16
Kills
6
8
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DEUS-YATO187362
Cu Chulainn
4
1
0
4
L
Thor
0
2
1
0.25
L
Charon
Hacksuya
Charon
1
0
3
2.5
L
Zhong Kui
MrGil44
Zhong Kui
1
4
0
0.25
L
Nu Wa
Ovelha
Nu Wa
1
7
0
0.14
W
Ishtar
2
1
1
2.5
L
3
3
0
1
W
3
1
5
5.5
W
Gilgamesh
marcelopassospk
Gilgamesh
0
3
2
0.33
W
Fenrir
uTsui7037
Fenrir
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,307
Damage
25,395
50,683
Taken
53,902
23,668
Mitigated
24,442
14,565
Healing
15,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DEUS-YATO187362
Cu Chulainn
10,402
1,973
0
4,521
13,407
7,734
259
6,234
7,173
0
64,076
L
Thor
3,324
929
0
4,078
11,873
4,010
0
3,349
8,524
0
41,599
L
Charon
Hacksuya
Charon
3,227
714
1,398
1,002
4,632
2,984
0
335
4,297
15,002
0
L
Zhong Kui
MrGil44
Zhong Kui
7,033
1,808
0
6,664
15,344
10,986
0
0
15,344
54,456
0
L
Nu Wa
Ovelha
Nu Wa
4,572
1,216
0
735
11,104
2,728
0
4,680
6,424
40,846
0
W
Ishtar
8,368
3,941
0
3,130
9,652
3,669
100
1,059
8,593
0
52,997
L
7,239
2,313
30
1,774
10,949
3,734
775
0
10,949
0
53,669
W
8,364
1,157
0
2,164
6,406
2,031
468
2,115
4,291
65,113
0
W
Gilgamesh
marcelopassospk
Gilgamesh
2,232
408
805
1,129
7,996
4,113
124
2,144
5,852
0
11,925
W
Fenrir
uTsui7037
Fenrir
7,941
1,527
0
2,816
13,222
6,121
0
3,280
9,942
0
75,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
34,592
396
Minions Killed
309
0
Camps Cleared
0
1,374,740
Distance Traveled
1,332,006
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,525
568
82
5
0
303,312
3
L
Thor
6,541
436
68
5
0
288,325
0
L
Charon
6,901
460
18
1
0
302,571
9
L
Zhong Kui
7,491
499
83
6
0
222,180
0
L
Nu Wa
6,565
438
61
4
0
259,387
0
W
Ishtar
7,851
523
88
6
0
260,434
5
L
Skadi
7,094
473
79
5
0
259,543
0
W
Zeus
8,385
559
110
7
0
251,928
0
W
Gilgamesh
6,063
404
15
1
0
220,499
0
W
Fenrir
9,038
603
101
7
0
338,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role