Player Matchup

Zeus
Zeus
Aweberrry
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,255 Elo+
Party 1
Scylla
Scylla
DIEHARDPIGS
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,421 Elo+
Party 1
Ullr
Ullr
DemonBaby22
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,459 Elo+
Party 1
Cerberus
Cerberus
EliTheInsane
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,409 Elo+
Party 1
Bacchus
Bacchus
eMAGIC_MIKE
Bacchus
Level 145
God Stats
6W - 5L
1,575 SR
Queue Stats
582W - 591L
1,483 Elo+
Solo
Team Averages
Level 70
1,515 SR
1,406 Elo+

VS

Team Averages
Level 122
1,571 SR
1,476 Elo+
Thor
Thor
GallowsHumuor
Thor
Level 129
God Stats
6W - 1L
1,722 SR
Queue Stats
170W - 165L
1,483 Elo+
Solo
Geb
Geb
JCharo
Geb
Level 155
God Stats
3W - 2L
1,521 SR
Queue Stats
570W - 611L
1,473 Elo+
Solo
Cabrakan
Cabrakan
LostJawn
Cabrakan
Level 39
God Stats
4W - 0L
1,685 SR
Queue Stats
125W - 129L
1,502 Elo+
Party 2
Erlang Shen
Erlang Shen
Trippy_Color
Erlang Shen
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 281L
1,497 Elo+
Party 2
Vulcan
Vulcan
wooten3000
Vulcan
Level 157
God Stats
4W - 3L
1,428 SR
Queue Stats
267W - 279L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 7 / 6
7,295
663
6,388
9,597
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
17
1 / 3 / 7
8,607
782
11,624
7,467
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
7,871
716
4,070
11,773
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
EliTheInsane
Cerberus
14
2 / 7 / 6
7,771
706
7,304
15,727
17,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
eMAGIC_MIKE
Bacchus
14
2 / 5 / 3
7,874
716
7,602
12,256
19,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 21
8,698
791
11,637
10,665
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
JCharo
Geb
15
4 / 1 / 18
9,069
824
8,672
9,858
8,762
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
LostJawn
Cabrakan
14
3 / 3 / 18
8,708
792
6,182
10,086
14,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Trippy_Color
Erlang Shen
15
8 / 2 / 18
9,353
850
10,091
11,802
13,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
wooten3000
Vulcan
18
9 / 1 / 16
10,414
947
15,759
7,087
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
7
Kills
29
29
Deaths
12
25
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
7
6
0.57
L
Scylla
1
3
7
1.5
L
1
7
3
0.36
L
Cerberus
EliTheInsane
Cerberus
2
7
6
0.71
W
5
5
21
3.1
W
Geb
JCharo
Geb
4
1
18
13
W
Cabrakan
LostJawn
Cabrakan
3
3
18
4
W
Erlang Shen
Trippy_Color
Erlang Shen
8
2
18
8.5
L
Bacchus
eMAGIC_MIKE
Bacchus
2
5
3
0.7
W
Vulcan
wooten3000
Vulcan
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
52,341
56,820
Taken
49,498
49,286
Mitigated
46,672
8,536
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,388
1,137
405
1,251
9,597
3,450
0
4,675
4,831
12,477
0
L
Scylla
11,624
1,105
236
398
7,467
3,413
0
5,284
2,003
33,573
0
L
4,070
1,910
43
621
11,773
5,247
0
7,427
4,211
0
15,253
L
Cerberus
EliTheInsane
Cerberus
7,304
612
0
2,343
15,727
17,770
0
7,774
7,868
14,350
0
W
11,637
1,492
400
372
10,665
5,258
58
7,097
3,346
0
15,390
W
Geb
JCharo
Geb
8,672
272
3,169
3,282
9,858
8,762
555
5,383
4,401
15,126
0
W
Cabrakan
LostJawn
Cabrakan
6,182
550
1,048
1,026
10,086
14,941
723
6,962
2,979
9,925
0
W
Erlang Shen
Trippy_Color
Erlang Shen
10,091
3,957
2,877
3,841
11,802
13,778
341
7,818
3,901
0
16,893
L
Bacchus
eMAGIC_MIKE
Bacchus
7,602
828
332
2,907
12,256
19,406
0
5,453
6,360
13,888
0
W
Vulcan
wooten3000
Vulcan
15,759
6,377
364
2,361
7,087
3,933
1,227
4,654
1,953
42,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,418
Gold Earned
46,242
148
Minions Killed
112
0
Camps Cleared
0
894,271
Distance Traveled
1,100,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,295
663
19
2
0
164,687
0
L
Scylla
8,607
782
54
5
0
198,399
0
L
Ullr
7,871
716
28
3
0
157,118
0
L
Cerberus
7,771
706
35
3
0
173,721
0
W
Thor
8,698
791
16
1
0
179,760
0
W
Geb
9,069
824
15
1
0
241,290
0
W
Cabrakan
8,708
792
16
1
0
224,980
0
W
Erlang Shen
9,353
850
11
1
0
227,611
0
L
Bacchus
7,874
716
12
1
0
200,346
0
W
Vulcan
10,414
947
54
5
0
226,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role