Player Matchup

Loki
Loki
BigNick260
Loki
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 108L
1,503 Elo+
Party 1
Cerberus
Cerberus
GwGShortNChunky
Cerberus
Level 128
God Stats
2W - 2L
1,291 SR
Queue Stats
90W - 103L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
Jdog57575
Zhong Kui
Level 154
God Stats
5W - 11L
1,545 SR
Queue Stats
243W - 266L
1,423 Elo+
Party 1
Vulcan
Vulcan
matiaas334
Vulcan
Level 69
God Stats
5W - 11L
1,479 SR
Queue Stats
154W - 141L
1,464 Elo+
Solo
Cupid
Cupid
urfaveetwink
Cupid
Level 87
God Stats
4W - 5L
1,550 SR
Queue Stats
262W - 259L
1,447 Elo+
Solo
Team Averages
Level 113
1,473 SR
1,453 Elo+

VS

Team Averages
Level 91
1,515 SR
1,494 Elo+
Achilles
Achilles
Kami_Kayy
Achilles
Level 60
God Stats
16W - 9L
1,464 SR
Queue Stats
132W - 113L
1,454 Elo+
Solo
Mercury
Mercury
RocketSnipez
Mercury
Level 64
God Stats
18W - 5L
1,777 SR
Queue Stats
99W - 78L
1,589 Elo+
Solo
Thor
Thor
Whole n tie
Thor
Level 77
God Stats
2W - 4L
1,380 SR
Queue Stats
160W - 171L
1,519 Elo+
Solo
Merlin
Merlin
ianpenta15
Merlin
Level 153
God Stats
18W - 14L
1,545 SR
Queue Stats
574W - 528L
1,459 Elo+
Solo
Danzaburou
Danzaburou
kodjoey
Danzaburou
Level 99
God Stats
3W - 3L
1,411 SR
Queue Stats
17W - 23L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
9,071
534
8,120
15,136
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
14
1 / 5 / 4
8,213
483
5,536
15,353
12,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Jdog57575
Zhong Kui
14
2 / 3 / 0
8,780
516
10,457
14,707
13,740
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
matiaas334
Vulcan
15
3 / 5 / 1
9,160
539
12,755
9,641
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 2
8,244
485
3,685
14,271
4,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kami_Kayy
Achilles
14
6 / 3 / 3
9,812
577
8,540
20,356
23,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
RocketSnipez
Mercury
19
7 / 3 / 4
11,128
655
11,667
17,284
7,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 4
9,525
560
6,517
16,034
9,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
ianpenta15
Merlin
15
3 / 1 / 4
9,204
541
14,493
7,867
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
kodjoey
Danzaburou
16
4 / 1 / 5
10,506
618
7,261
9,876
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
20
21
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Cerberus
1
5
4
0.6
L
Zhong Kui
Jdog57575
Zhong Kui
2
3
0
0.67
W
Achilles
Kami_Kayy
Achilles
6
3
3
2.5
W
Mercury
RocketSnipez
Mercury
7
3
4
3
W
0
3
4
0.67
W
Merlin
ianpenta15
Merlin
3
1
4
5
W
Danzaburou
kodjoey
Danzaburou
4
1
5
6.5
L
Vulcan
matiaas334
Vulcan
3
5
1
0.7
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,553
Damage
48,478
69,108
Taken
71,417
41,284
Mitigated
47,668
20,350
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,120
1,671
0
5,450
15,136
5,881
0
4,021
11,115
0
70,272
L
Cerberus
5,536
75
0
3,438
15,353
12,560
0
5,466
9,887
25,344
0
L
Zhong Kui
Jdog57575
Zhong Kui
10,457
844
0
5,564
14,707
13,740
905
1,776
12,931
62,176
0
W
Achilles
Kami_Kayy
Achilles
8,540
820
325
5,440
20,356
23,209
93
8,628
11,728
0
28,830
W
Mercury
RocketSnipez
Mercury
11,667
5,890
0
2,057
17,284
7,566
782
5,892
11,392
0
125,596
W
6,517
528
0
2,192
16,034
9,365
0
7,902
8,132
219
63,703
W
Merlin
ianpenta15
Merlin
14,493
667
0
990
7,867
3,146
135
5,101
2,766
76,367
0
W
Danzaburou
kodjoey
Danzaburou
7,261
2,599
0
1,065
9,876
4,382
3,906
2,107
7,769
0
77,486
L
Vulcan
matiaas334
Vulcan
12,755
7,112
0
697
9,641
4,140
0
3,449
6,192
70,727
0
L
3,685
1,992
109
5,092
14,271
4,963
1,379
0
14,271
0
59,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
50,175
488
Minions Killed
524
0
Camps Cleared
0
1,558,091
Distance Traveled
1,666,569
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,071
534
100
6
0
361,470
0
L
Cerberus
8,213
483
59
3
0
307,609
1
L
Zhong Kui
8,780
516
109
6
0
267,234
0
W
Achilles
9,812
577
21
1
0
351,100
5
W
Mercury
11,128
655
162
10
0
407,602
0
W
Thor
9,525
560
105
6
0
267,914
2
W
Merlin
9,204
541
111
7
0
333,173
4
W
Danzaburou
10,506
618
125
7
0
306,780
13
L
Vulcan
9,160
539
112
7
0
339,296
4
L
Cupid
8,244
485
108
6
0
282,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role