Player Matchup

Chaac
Chaac
Angelve13
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Jormungandr
Jormungandr
aHooli
Jormungandr
Level 150
God Stats
4W - 3L
1,360 SR
Queue Stats
470W - 467L
1,478 Elo+
Solo
Neith
Neith
freedeadcats
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,471 Elo+
Solo
Medusa
Medusa
nbv1909
Medusa
Level 71
God Stats
4W - 2L
1,696 SR
Queue Stats
196W - 173L
1,451 Elo+
Solo
Fafnir
Fafnir
ДжоксерМогучий
Fafnir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,511 SR
1,467 Elo+

VS

Team Averages
Level 83
1,536 SR
1,495 Elo+
Ishtar
Ishtar
ButcherMan_666
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Janus
Janus
Destenipk
Janus
Level 96
God Stats
3W - 3L
1,418 SR
Queue Stats
92W - 138L
1,412 Elo+
Solo
Bellona
Bellona
Sillesejoor
Bellona
Level 84
God Stats
1W - 1L
1,684 SR
Queue Stats
31W - 25L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTVxv1p3r
Tsukuyomi
Level 105
God Stats
1W - 1L
1,568 SR
Queue Stats
16W - 16L
1,491 Elo+
Party 1
Ganesha
Ganesha
chazkillo
Ganesha
Level 109
God Stats
0W - 2L
1,510 SR
Queue Stats
36W - 22L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Angelve13
Chaac
18
4 / 4 / 17
10,878
725
15,685
24,958
27,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
aHooli
Jormungandr
17
3 / 5 / 15
10,638
709
13,297
20,231
13,976
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 15
9,741
649
16,027
13,735
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
nbv1909
Medusa
20
15 / 2 / 7
13,519
901
24,660
10,098
4,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 16
10,709
714
6,274
14,187
18,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 9
9,999
667
5,732
13,523
7,171
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Destenipk
Janus
17
4 / 4 / 10
10,709
714
19,903
12,928
8,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Sillesejoor
Bellona
18
5 / 4 / 9
10,970
731
12,357
21,723
34,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
TTVxv1p3r
Tsukuyomi
17
6 / 8 / 4
10,328
689
19,571
19,906
12,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
chazkillo
Ganesha
17
0 / 3 / 15
10,512
701
11,424
20,890
25,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
64
26
Kills
17
17
Deaths
26
70
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chaac
Angelve13
Chaac
4
4
17
3.13
L
2
7
9
0.93
L
Janus
Destenipk
Janus
4
4
10
2.25
L
Bellona
Sillesejoor
Bellona
5
4
9
2.38
L
Tsukuyomi
TTVxv1p3r
Tsukuyomi
6
8
4
1
W
Jormungandr
aHooli
Jormungandr
3
5
15
2.1
L
Ganesha
chazkillo
Ganesha
0
3
15
2.5
W
1
3
15
2.83
W
Medusa
nbv1909
Medusa
15
2
7
9.25
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,943
Damage
68,987
83,209
Taken
88,970
70,689
Mitigated
88,021
33,042
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Angelve13
Chaac
15,685
1,457
2,617
9,413
24,958
27,855
723
7,580
16,890
0
25,526
L
5,732
2,395
0
154
13,523
7,171
747
2,640
10,613
0
19,872
L
Janus
Destenipk
Janus
19,903
1,499
1,499
2,465
12,928
8,120
418
4,100
8,646
34,291
0
L
Bellona
Sillesejoor
Bellona
12,357
1,303
404
1,994
21,723
34,370
260
4,551
16,748
145
16,427
L
Tsukuyomi
TTVxv1p3r
Tsukuyomi
19,571
4,258
0
2,697
19,906
12,427
0
2,097
17,722
0
33,758
W
Jormungandr
aHooli
Jormungandr
13,297
1,302
1,455
3,367
20,231
13,976
463
8,991
10,910
25,663
329
L
Ganesha
chazkillo
Ganesha
11,424
457
6,470
6,622
20,890
25,933
195
4,700
15,999
23,559
0
W
16,027
5,399
1,347
3,092
13,735
5,291
3,570
3,832
9,856
0
34,044
W
Medusa
nbv1909
Medusa
24,660
13,568
3,105
3,203
10,098
4,728
5,040
3,510
6,385
0
58,535
W
6,274
1,163
856
4,587
14,187
18,839
690
7,559
5,957
9,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,485
Gold Earned
52,518
155
Minions Killed
137
0
Camps Cleared
0
1,281,514
Distance Traveled
1,229,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,878
725
17
1
0
283,067
0
L
Ishtar
9,999
667
38
3
0
201,116
0
L
Janus
10,709
714
46
3
0
245,851
0
L
Bellona
10,970
731
22
1
0
278,784
0
L
Tsukuyomi
10,328
689
30
2
0
240,100
0
W
Jormungandr
10,638
709
23
2
0
258,954
0
L
Ganesha
10,512
701
1
0
0
264,028
0
W
Neith
9,741
649
42
3
0
208,435
0
W
Medusa
13,519
901
72
5
0
263,251
0
W
Fafnir
10,709
714
1
0
0
267,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role