Player Matchup

Cthulhu
Cthulhu
Adrixx14
Cthulhu
Level 126
God Stats
2W - 2L
1,421 SR
Queue Stats
76W - 91L
1,502 Elo+
Solo
Nox
Nox
Chemicalalia
Nox
Level 120
God Stats
3W - 6L
1,283 SR
Queue Stats
256W - 219L
1,537 Elo+
Solo
Medusa
Medusa
Drunk Off Syrup
Medusa
Level 124
God Stats
10W - 4L
1,738 SR
Queue Stats
479W - 470L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
Rivera
Hou Yi
Level 124
God Stats
5W - 9L
1,318 SR
Queue Stats
416W - 409L
1,516 Elo+
Party 2
Cerberus
Cerberus
Warcurtle
Cerberus
Level 141
God Stats
2W - 0L
1,729 SR
Queue Stats
78W - 81L
1,440 Elo+
Solo
Team Averages
Level 127
1,498 SR
1,504 Elo+

VS

Team Averages
Level 100
1,472 SR
1,511 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Frxsty-Yuri
Hou Yi
Level 116
God Stats
6W - 6L
1,507 SR
Queue Stats
348W - 322L
1,490 Elo+
Party 1
Raijin
Raijin
N4thanM4ster
Raijin
Level 124
God Stats
1W - 3L
1,488 SR
Queue Stats
156W - 136L
1,575 Elo+
Solo
Izanami
Izanami
alari11
Izanami
Level 109
God Stats
0W - 5L
1,365 SR
Queue Stats
382W - 355L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adrixx14
Cthulhu
16
5 / 1 / 13
9,338
849
15,454
13,669
13,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 2 / 15
9,808
892
9,317
11,286
7,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 10
9,770
888
13,274
11,428
7,288
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Rivera
Hou Yi
15
4 / 4 / 15
8,674
789
8,590
11,351
5,843
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Warcurtle
Cerberus
12
0 / 5 / 16
8,178
743
4,517
16,796
16,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 4 / 8
8,621
784
19,468
8,457
4,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
 
Scylla
14
1 / 5 / 8
7,808
710
10,061
9,565
4,953
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
8 / 5 / 2
9,611
874
10,895
13,027
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
12
0 / 5 / 7
7,407
673
5,502
10,497
10,271
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
alari11
Izanami
13
0 / 5 / 6
7,821
711
8,023
11,143
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
24
Kills
11
15
Deaths
24
69
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
8
1.5
L
Scylla
 
Scylla
1
5
8
1
W
Cthulhu
Adrixx14
Cthulhu
5
1
13
11.5
W
6
2
15
6.75
W
9
3
10
4.67
L
Hou Yi
8
5
2
1.8
L
Raijin
0
5
7
0.7
W
Hou Yi
Rivera
Hou Yi
4
4
15
2.88
W
Cerberus
Warcurtle
Cerberus
0
5
16
1.6
L
Izanami
alari11
Izanami
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,152
Damage
53,949
64,530
Taken
52,689
50,685
Mitigated
30,080
20,763
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,468
3,840
0
750
8,457
4,220
0
3,561
4,647
30,746
0
L
Scylla
 
Scylla
10,061
316
267
1,936
9,565
4,953
0
5,210
4,204
18,796
0
W
Cthulhu
Adrixx14
Cthulhu
15,454
242
1,930
2,391
13,669
13,863
14
6,376
7,108
30,449
1,862
W
9,317
457
834
1,466
11,286
7,267
690
6,653
4,411
18,073
0
W
13,274
4,872
1,945
2,697
11,428
7,288
999
4,329
7,061
0
27,027
L
Hou Yi
10,895
4,230
501
2,620
13,027
5,772
0
7,650
5,075
0
16,166
L
Raijin
5,502
372
1,391
1,509
10,497
10,271
0
4,579
5,693
10,014
0
W
Hou Yi
Rivera
Hou Yi
8,590
2,762
2,423
2,853
11,351
5,843
980
6,377
4,929
0
17,869
W
Cerberus
Warcurtle
Cerberus
4,517
190
879
3,345
16,796
16,424
218
10,368
5,990
8,208
0
L
Izanami
alari11
Izanami
8,023
4,940
787
1,852
11,143
4,864
0
5,201
5,644
0
25,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
41,268
159
Minions Killed
109
0
Camps Cleared
0
1,070,358
Distance Traveled
975,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,621
784
29
3
0
230,073
0
L
Scylla
7,808
710
16
1
0
208,104
0
W
Cthulhu
9,338
849
55
5
0
225,150
0
W
Nox
9,808
892
28
3
0
224,849
0
W
Medusa
9,770
888
27
2
0
226,337
0
L
Hou Yi
9,611
874
11
1
0
184,021
0
L
Raijin
7,407
673
10
1
0
165,928
0
W
Hou Yi
8,674
789
28
3
0
177,333
0
W
Cerberus
8,178
743
21
2
0
216,689
0
L
Izanami
7,821
711
43
4
0
187,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role