Player Matchup

Nike
Nike
FappyGilmore123
Nike
Level 14
God Stats
2W - 0L
1,674 SR
Queue Stats
19W - 20L
1,403 Elo+
Party 1
Vulcan
Vulcan
Ragnar-_-Ghost
Vulcan
Level 81
God Stats
9W - 1L
1,908 SR
Queue Stats
119W - 106L
1,495 Elo+
Solo
Cupid
Cupid
guest_03210
Cupid
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,397 Elo+
Party 1
Team Averages
Level 66
1,694 SR
1,432 Elo+

VS

Team Averages
Level 75
1,353 SR
1,475 Elo+
Sol
Sol
DaddyFlames-
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 2
Hou Yi
Hou Yi
Estebigshow
Hou Yi
Level 126
God Stats
2W - 6L
1,427 SR
Queue Stats
1,118W - 1,044L
1,416 Elo+
Solo
Ganesha
Ganesha
ixFishy
Ganesha
Level 85
God Stats
0W - 1L
1,133 SR
Queue Stats
60W - 52L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
8,452
768
6,178
7,923
6,261
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 7
8,929
812
14,014
6,474
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
5 / 2 / 3
8,836
803
8,108
8,261
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,679
698
8,587
10,295
3,834
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
9
1 / 5 / 1
7,486
681
4,897
9,247
2,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
ixFishy
Ganesha
11
0 / 1 / 2
7,264
660
4,121
13,198
12,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Hou Yi
1
5
1
0.3
W
2
0
8
6
W
3
0
7
6.5
W
5
2
3
3.25
L
Ganesha
ixFishy
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,300
Damage
17,605
22,658
Taken
32,740
12,240
Mitigated
19,320
4,758
Healing
3,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,587
2,980
0
1,795
10,295
3,834
0
6,562
3,733
27,104
2,091
L
Hou Yi
4,897
1,527
0
910
9,247
2,943
0
3,637
5,610
0
23,620
W
6,178
570
0
625
7,923
6,261
0
4,425
3,498
0
15,542
W
14,014
5,102
0
750
6,474
2,731
0
3,157
3,317
51,337
0
W
8,108
4,634
692
2,691
8,261
3,248
837
5,294
2,967
0
26,602
L
Ganesha
ixFishy
Ganesha
4,121
392
0
440
13,198
12,543
0
4,514
8,684
22,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,217
Gold Earned
22,429
105
Minions Killed
110
0
Camps Cleared
0
586,982
Distance Traveled
557,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,679
698
69
6
0
197,661
0
L
Hou Yi
7,486
681
37
3
0
158,065
0
W
Nike
8,452
768
12
1
0
208,651
0
W
Vulcan
8,929
812
56
5
0
208,753
0
W
Cupid
8,836
803
37
3
0
169,578
0
L
Ganesha
7,264
660
4
0
0
202,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role