Player Matchup

Hachiman
Hachiman
ABKxDEUCES
Hachiman
Level 59
God Stats
72W - 74L
1,548 SR
Queue Stats
117W - 127L
1,451 Elo+
Party 1
Thoth
Thoth
Fleshlitee
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,857 Elo+
Party 1
Ne Zha
Ne Zha
xNot_Redx
Ne Zha
Level 21
God Stats
2W - 2L
1,676 SR
Queue Stats
25W - 18L
1,544 Elo+
Party 1
Team Averages
Level 33
1,575 SR
1,618 Elo+

VS

Team Averages
Level 52
1,454 SR
1,510 Elo+
Anhur
Anhur
 
Anhur
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GhxstRiver
Achilles
Level 68
God Stats
5W - 5L
1,572 SR
Queue Stats
63W - 60L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
PardonMySkills
Zhong Kui
Level 55
God Stats
0W - 2L
1,291 SR
Queue Stats
54W - 55L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ABKxDEUCES
Hachiman
14
4 / 4 / 4
10,340
795
12,185
11,513
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
13
4 / 4 / 5
10,457
804
17,926
9,184
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
xNot_Redx
Ne Zha
13
2 / 2 / 8
10,240
788
7,632
12,124
12,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
6 / 3 / 4
10,765
828
11,344
14,037
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
GhxstRiver
Achilles
12
1 / 3 / 6
9,524
733
6,844
14,747
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
PardonMySkills
Zhong Kui
12
3 / 4 / 6
10,285
791
11,518
15,011
11,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
10
Kills
10
10
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
3
4
2.67
W
Hachiman
ABKxDEUCES
Hachiman
4
4
4
1.5
W
Thoth
4
4
5
1.63
L
Achilles
GhxstRiver
Achilles
1
3
6
1.33
L
Zhong Kui
PardonMySkills
Zhong Kui
3
4
6
1.5
W
Ne Zha
xNot_Redx
Ne Zha
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,743
Damage
29,706
32,821
Taken
43,795
19,512
Mitigated
32,664
3,232
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,344
5,074
0
4,112
14,037
5,188
699
6,522
7,121
0
41,156
W
Hachiman
ABKxDEUCES
Hachiman
12,185
9,150
0
0
11,513
4,062
0
4,356
6,851
0
38,440
W
Thoth
17,926
335
0
695
9,184
3,253
0
2,469
6,175
49,537
0
L
Achilles
GhxstRiver
Achilles
6,844
1,446
0
3,497
14,747
16,420
264
4,699
9,672
0
22,588
L
Zhong Kui
PardonMySkills
Zhong Kui
11,518
714
0
4,279
15,011
11,056
917
6,096
8,467
41,340
0
W
Ne Zha
xNot_Redx
Ne Zha
7,632
1,038
0
2,537
12,124
12,197
0
4,087
7,195
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
30,574
133
Minions Killed
147
0
Camps Cleared
0
748,994
Distance Traveled
689,755
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,765
828
54
4
0
221,089
4
W
Hachiman
10,340
795
48
4
0
233,341
1
W
Thoth
10,457
804
66
5
0
250,854
5
L
Achilles
9,524
733
21
2
0
251,214
0
L
Zhong Kui
10,285
791
72
6
0
217,452
3
W
Ne Zha
10,240
788
19
1
0
264,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role