Player Matchup

Sol
Sol
Silver V
 
Sol
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver IV
DeathxLife1656
Eset
Silver IV
Level 159
God Stats
1W - 2L
1,804 SR
Queue Stats
683W - 736L
720 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Gambit4643
Nu Wa
Silver IV
Level 147
God Stats
32W - 32L
1,841 SR
Queue Stats
294W - 328L
758 MMR
Solo
Loki
Loki
Bronze I
MichaelU4ever
Loki
Bronze I
Level 101
God Stats
0W - 1L
1,298 SR
Queue Stats
10W - 33L
731 MMR
Solo
Horus
Horus
Silver V
TwE3zY G 803
Horus
Silver V
Level 148
God Stats
1W - 2L
1,721 SR
Queue Stats
60W - 72L
689 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 142
1,633 SR
880 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,461 SR
903 MMR
Bastet
Bastet
Silver V
 
Bastet
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Silver V
Chuckyy2x_
Hel
Silver V
Level 131
God Stats
3W - 1L
1,388 SR
Queue Stats
167W - 171L
714 MMR
Solo
Rama
Rama
Silver IV
D_Flames3d
Rama
Silver IV
Level 123
God Stats
13W - 6L
1,650 SR
Queue Stats
218W - 234L
773 MMR
Solo
Cerberus
Cerberus
Bronze I
KILLER_LD_DEATH
Cerberus
Bronze I
Level 100
God Stats
1W - 4L
1,316 SR
Queue Stats
34W - 64L
724 MMR
Solo
Geb
Geb
Silver III
Xx--T2O--xX
Geb
Silver III
Level 121
God Stats
12W - 15L
1,451 SR
Queue Stats
536W - 570L
805 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
4,307
392
4,142
4,464
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 3 / 0
5,463
497
4,389
5,824
1,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
11
0 / 1 / 0
5,642
513
3,162
5,437
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,550
414
912
8,246
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 3 / 0
4,714
429
2,684
8,919
5,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
ArachneHadesPeleAgni

VS

Bans
Zhong KuiAo KuangAnubisKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 0 / 2
7,353
668
5,582
8,367
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 1
6,748
613
5,276
5,321
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 0 / 2
6,850
623
4,157
5,666
1,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
12
2 / 0 / 1
7,116
647
2,840
7,892
3,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 6
6,546
595
5,389
8,102
4,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Bastet
 
Bastet
4
0
2
5
W
2
0
1
2.5
W
2
0
2
3
L
0
3
0
0
L
Nu Wa
0
1
0
0
W
Cerberus
2
0
1
2.5
L
0
2
0
0
L
0
3
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,289
Damage
23,244
32,890
Taken
35,348
12,973
Mitigated
15,772
8,599
Healing
24,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,142
2,225
0
1,246
4,464
1,590
0
2,238
2,226
22,406
3,519
W
Bastet
 
Bastet
5,582
937
0
5,615
8,367
3,077
0
552
7,815
0
59,278
W
5,276
145
1,298
3,532
5,321
1,946
337
1,855
3,466
60,205
0
W
4,157
3,594
0
3,446
5,666
1,985
1,937
1,552
4,114
0
52,583
L
4,389
484
0
2,081
5,824
1,739
0
2,840
2,984
32,026
0
L
Nu Wa
3,162
988
0
997
5,437
2,131
0
3,306
2,131
45,611
0
W
Cerberus
2,840
68
0
5,331
7,892
3,837
0
4,372
3,520
40,673
0
L
912
219
0
1,053
8,246
2,355
0
1,581
6,665
0
20,124
L
2,684
1,826
680
2,542
8,919
5,158
0
3,540
5,379
0
10,749
W
5,389
257
1,696
3,099
8,102
4,927
172
2,990
5,112
22,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,676
Gold Earned
34,613
228
Minions Killed
398
0
Camps Cleared
0
954,669
Distance Traveled
1,042,538
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,307
392
42
4
0
162,087
1
W
Bastet
7,353
668
97
9
0
242,018
0
W
Hel
6,748
613
101
9
0
212,770
0
W
Rama
6,850
623
88
8
0
180,077
0
L
Eset
5,463
497
57
5
0
152,634
3
L
Nu Wa
5,642
513
81
7
0
196,195
2
W
Cerberus
7,116
647
95
9
0
199,218
1
L
Loki
4,550
414
35
3
0
241,485
0
L
Horus
4,714
429
13
1
0
202,268
4
W
Geb
6,546
595
17
2
0
208,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role