Player Matchup

Bacchus
Bacchus
ILxca-_-
Bacchus
Level 18
God Stats
11W - 6L
1,601 SR
Queue Stats
13W - 9L
1,470 Elo+
Party 1
Discordia
Discordia
NicoQuinte
Discordia
Level 108
God Stats
2W - 2L
1,143 SR
Queue Stats
93W - 76L
1,420 Elo+
Solo
Surtr
Surtr
SartoriusWas
Surtr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 53L
1,305 Elo+
Solo
Arachne
Arachne
Trx_Phil05
Arachne
Level 81
God Stats
11W - 9L
1,414 SR
Queue Stats
281W - 266L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
xPh1lip77
Cernunnos
Level 50
God Stats
12W - 6L
1,577 SR
Queue Stats
72W - 58L
1,451 Elo+
Party 1
Team Averages
Level 68
1,447 SR
1,414 Elo+

VS

Team Averages
Level 61
1,507 SR
1,404 Elo+
Mercury
Mercury
 
Mercury
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dad04
Hera
Level 47
God Stats
1W - 3L
1,499 SR
Queue Stats
4W - 8L
1,292 Elo+
Solo
Ymir
Ymir
HangManDoyle
Ymir
Level 71
God Stats
64W - 58L
1,527 SR
Queue Stats
131W - 121L
1,444 Elo+
Party 2
Anubis
Anubis
Laviathan91
Anubis
Level 65
God Stats
52W - 39L
1,510 SR
Queue Stats
103W - 96L
1,451 Elo+
Party 2
Osiris
Osiris
Mawglee
Osiris
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ILxca-_-
Bacchus
9
1 / 2 / 5
5,995
500
4,493
8,486
5,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
NicoQuinte
Discordia
12
3 / 0 / 1
7,021
585
2,809
4,879
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 0
5,686
474
3,657
9,492
8,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Trx_Phil05
Arachne
13
7 / 0 / 4
7,628
636
9,790
9,901
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
xPh1lip77
Cernunnos
9
2 / 4 / 4
5,838
487
6,562
7,946
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 2 / 1
6,242
520
2,952
11,775
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Dad04
Hera
11
0 / 4 / 0
6,208
517
2,801
5,318
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 4
5,914
493
4,356
9,973
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
8
5 / 5 / 1
5,948
496
9,820
8,678
4,045
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Mawglee
Osiris
11
1 / 1 / 0
6,689
557
6,147
10,159
9,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
L
Hera
Dad04
Hera
0
4
0
0
L
1
2
4
1.5
W
Bacchus
ILxca-_-
Bacchus
1
2
5
1.75
L
Anubis
5
5
1
1.1
L
Osiris
Mawglee
Osiris
1
1
0
1
W
Discordia
NicoQuinte
Discordia
3
0
1
3.5
W
1
1
0
1
W
Arachne
Trx_Phil05
Arachne
7
0
4
9
W
Cernunnos
xPh1lip77
Cernunnos
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
26,076
40,704
Taken
45,903
22,030
Mitigated
29,197
10,656
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,952
1,487
0
3,163
11,775
4,339
0
1,333
10,442
0
57,946
L
Hera
Dad04
Hera
2,801
768
0
253
5,318
1,779
322
2,168
3,150
40,908
0
L
4,356
1,065
0
2,161
9,973
9,043
0
2,288
7,685
14,909
0
W
Bacchus
ILxca-_-
Bacchus
4,493
564
111
1,372
8,486
5,657
0
6,019
2,467
15,500
0
L
Anubis
9,820
516
0
3,031
8,678
4,045
0
1,513
7,165
31,583
0
L
Osiris
Mawglee
Osiris
6,147
3,378
0
4,355
10,159
9,991
13
213
9,946
0
43,667
W
Discordia
NicoQuinte
Discordia
2,809
395
0
1,576
4,879
1,788
0
2,250
2,629
48,307
0
W
3,657
1,949
0
3,022
9,492
8,667
0
0
9,492
573
24,348
W
Arachne
Trx_Phil05
Arachne
9,790
8,319
0
3,482
9,901
3,653
357
2,437
7,464
0
62,481
W
Cernunnos
xPh1lip77
Cernunnos
6,562
3,596
0
1,093
7,946
2,265
95
6,271
1,675
0
30,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,168
Gold Earned
31,001
269
Minions Killed
297
0
Camps Cleared
0
1,148,068
Distance Traveled
1,110,975
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,242
520
92
8
0
268,628
0
L
Hera
6,208
517
80
7
0
229,756
0
L
Ymir
5,914
493
11
1
0
226,122
3
W
Bacchus
5,995
500
13
1
0
227,345
0
L
Anubis
5,948
496
46
4
0
196,649
0
L
Osiris
6,689
557
68
6
0
189,820
0
W
Discordia
7,021
585
92
8
0
228,620
3
W
Surtr
5,686
474
41
3
0
199,780
5
W
Arachne
7,628
636
76
6
0
294,282
2
W
Cernunnos
5,838
487
47
4
0
198,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role