Player Matchup

Chronos
Chronos
 
Chronos
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Borntobetheboss
Zeus
Level 85
God Stats
6W - 1L
1,559 SR
Queue Stats
122W - 95L
1,537 Elo+
Party 1
Athena
Athena
Creom236
Athena
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,236 Elo+
Solo
Lancelot
Lancelot
recomplextdm
Lancelot
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 70L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
wessamalhtaitani
Nu Wa
Level 154
God Stats
5W - 3L
1,575 SR
Queue Stats
204W - 211L
1,469 Elo+
Solo
Team Averages
Level 92
1,527 SR
1,443 Elo+

VS

Team Averages
Level 74
1,489 SR
1,411 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Beccibaby
Chronos
Level 87
God Stats
3W - 8L
1,402 SR
Queue Stats
132W - 164L
1,375 Elo+
Solo
Raijin
Raijin
CriaNightheaven
Raijin
Level 83
God Stats
3W - 3L
1,652 SR
Queue Stats
190W - 175L
1,481 Elo+
Solo
Fafnir
Fafnir
LorzIX
Fafnir
Level 34
God Stats
0W - 1L
1,698 SR
Queue Stats
2W - 7L
1,213 Elo+
Solo
Ratatoskr
Ratatoskr
SageJD
Ratatoskr
Level 46
God Stats
0W - 3L
1,192 SR
Queue Stats
187W - 229L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
1 / 1 / 12
10,759
897
5,388
8,835
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 4 / 7
10,727
894
22,704
8,268
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Creom236
Athena
16
1 / 3 / 12
10,117
843
4,640
14,534
17,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
recomplextdm
Lancelot
16
4 / 3 / 6
9,907
826
7,819
9,899
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 10
10,480
873
14,257
7,357
3,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 4 / 5
8,851
738
9,301
12,958
6,645
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Beccibaby
Chronos
12
0 / 4 / 7
7,419
618
5,942
10,672
4,824
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 4 / 3
10,979
915
10,594
11,131
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
LorzIX
Fafnir
16
0 / 4 / 10
9,268
772
5,635
18,301
25,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
SageJD
Ratatoskr
9
0 / 4 / 0
6,743
562
2,525
7,473
4,426
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
20
Kills
13
13
Deaths
20
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
12
7
L
Neith
 
Neith
3
4
5
1.38
L
Chronos
Beccibaby
Chronos
0
4
7
0.88
W
8
4
7
2.88
W
Athena
Creom236
Athena
1
3
12
2.33
L
10
4
3
2.88
L
Fafnir
LorzIX
Fafnir
0
4
10
1.25
L
Ratatoskr
SageJD
Ratatoskr
0
4
0
0
W
Lancelot
recomplextdm
Lancelot
4
3
6
2.33
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
33,997
48,893
Taken
60,535
34,502
Mitigated
46,614
16,636
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,388
485
3,018
4,225
8,835
4,269
2,194
3,451
5,384
36,640
0
L
Neith
 
Neith
9,301
3,081
800
4,061
12,958
6,645
0
8,582
4,376
0
29,732
L
Chronos
Beccibaby
Chronos
5,942
1,165
1,017
1,574
10,672
4,824
0
9,076
1,596
14,928
0
W
22,704
2,502
1,111
531
8,268
3,864
513
4,069
4,199
35,824
0
W
Athena
Creom236
Athena
4,640
847
287
2,792
14,534
17,193
0
6,266
8,268
6,376
0
L
10,594
1,534
1,077
2,036
11,131
5,483
0
9,527
1,604
34,116
0
L
Fafnir
LorzIX
Fafnir
5,635
1,390
2,218
6,138
18,301
25,236
0
13,682
4,619
16,432
0
L
Ratatoskr
SageJD
Ratatoskr
2,525
311
227
1,117
7,473
4,426
0
6,122
1,351
0
7,670
W
Lancelot
recomplextdm
Lancelot
7,819
814
1,210
1,728
9,899
5,365
2,597
4,037
5,862
0
10,285
W
14,257
3,594
1,044
690
7,357
3,811
2,849
4,348
3,009
28,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,990
Gold Earned
43,260
139
Minions Killed
139
0
Camps Cleared
0
1,228,790
Distance Traveled
883,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,759
897
71
6
0
280,023
0
L
Neith
8,851
738
31
3
0
191,183
0
L
Chronos
7,419
618
18
2
0
128,370
0
W
Zeus
10,727
894
28
2
0
214,727
0
W
Athena
10,117
843
3
0
0
254,014
0
L
Raijin
10,979
915
58
5
0
199,200
0
L
Fafnir
9,268
772
15
1
0
234,599
0
L
Ratatoskr
6,743
562
17
1
0
130,198
0
W
Lancelot
9,907
826
11
1
0
243,538
0
W
Nu Wa
10,480
873
26
2
0
236,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role