Player Matchup

Ix Chel
Ix Chel
LTiceman
Ix Chel
Level 154
God Stats
19W - 21L
1,546 SR
Queue Stats
560W - 512L
1,636 Elo+
Solo
Danzaburou
Danzaburou
NOTironG3M1N1
Danzaburou
Level 109
God Stats
11W - 1L
1,800 SR
Queue Stats
114W - 107L
1,476 Elo+
Party 1
Fenrir
Fenrir
adventure_boy12
Fenrir
Level 166
God Stats
9W - 3L
1,595 SR
Queue Stats
148W - 137L
1,515 Elo+
Solo
The Morrigan
The Morrigan
shïro1999
The Morrigan
Level 100
God Stats
8W - 10L
1,376 SR
Queue Stats
39W - 45L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
snob8
Zhong Kui
Level 105
God Stats
16W - 12L
1,673 SR
Queue Stats
439W - 433L
1,478 Elo+
Solo
Team Averages
Level 127
1,598 SR
1,511 Elo+

VS

Team Averages
Level 83
1,577 SR
1,488 Elo+
Kukulkan
Kukulkan
Bombylove
Kukulkan
Level 121
God Stats
69W - 59L
1,600 SR
Queue Stats
358W - 343L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Lapicero9
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,442 Elo+
Party 2
King Arthur
King Arthur
RobeRrTtAMG
King Arthur
Level 60
God Stats
7W - 11L
1,474 SR
Queue Stats
45W - 57L
1,426 Elo+
Party 2
Ares
Ares
Ruslan022
Ares
Level 68
God Stats
4W - 2L
1,697 SR
Queue Stats
221W - 184L
1,610 Elo+
Solo
Ne Zha
Ne Zha
xxZoeyxx
Ne Zha
Level 141
God Stats
5W - 3L
1,615 SR
Queue Stats
80W - 71L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LTiceman
Ix Chel
14
9 / 0 / 4
9,061
697
14,424
9,603
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NOTironG3M1N1
Danzaburou
13
5 / 0 / 4
8,141
626
6,664
9,071
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 2
7,764
597
5,110
12,476
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
shïro1999
The Morrigan
11
1 / 0 / 9
7,244
557
5,644
6,408
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
snob8
Zhong Kui
14
2 / 0 / 3
8,525
656
9,460
10,470
11,021
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bombylove
Kukulkan
11
1 / 5 / 0
6,312
486
4,002
8,772
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Lapicero9
Hou Yi
9
0 / 3 / 0
5,984
460
5,105
8,582
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
RobeRrTtAMG
King Arthur
12
0 / 3 / 0
6,463
497
5,277
12,672
11,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
0 / 6 / 0
5,956
458
3,846
15,554
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
xxZoeyxx
Ne Zha
11
1 / 6 / 0
6,475
498
5,252
16,281
7,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
23
Kills
2
2
Deaths
23
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bombylove
Kukulkan
1
5
0
0.2
W
Ix Chel
LTiceman
Ix Chel
9
0
4
11
L
Hou Yi
Lapicero9
Hou Yi
0
3
0
0
W
Danzaburou
NOTironG3M1N1
Danzaburou
5
0
4
7
L
King Arthur
RobeRrTtAMG
King Arthur
0
3
0
0
L
Ares
0
6
0
0
W
6
2
2
3.5
W
The Morrigan
shïro1999
The Morrigan
1
0
9
5.5
W
Zhong Kui
snob8
Zhong Kui
2
0
3
3.5
L
Ne Zha
xxZoeyxx
Ne Zha
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,302
Damage
23,482
48,028
Taken
61,861
28,524
Mitigated
38,864
24,573
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bombylove
Kukulkan
4,002
651
0
1,686
8,772
3,765
0
4,584
4,188
44,597
0
W
Ix Chel
LTiceman
Ix Chel
14,424
2,207
932
3,526
9,603
3,956
315
2,672
6,931
65,664
0
L
Hou Yi
Lapicero9
Hou Yi
5,105
1,876
0
1,546
8,582
3,062
0
2,618
5,964
0
38,679
W
Danzaburou
NOTironG3M1N1
Danzaburou
6,664
3,234
0
4,079
9,071
3,832
763
1,536
7,535
0
62,648
L
King Arthur
RobeRrTtAMG
King Arthur
5,277
392
0
753
12,672
11,233
0
6,761
5,911
0
45,637
L
Ares
3,846
369
0
761
15,554
13,557
0
8,571
6,983
19,466
0
W
5,110
1,517
0
4,578
12,476
5,358
0
1,110
11,366
0
54,700
W
The Morrigan
shïro1999
The Morrigan
5,644
1,145
199
3,713
6,408
4,357
17
1,102
5,306
22,028
1,463
W
Zhong Kui
snob8
Zhong Kui
9,460
1,608
0
7,546
10,470
11,021
562
1,428
9,042
75,423
0
L
Ne Zha
xxZoeyxx
Ne Zha
5,252
2,236
0
3,984
16,281
7,247
0
6,117
10,164
0
52,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
31,190
436
Minions Killed
335
0
Camps Cleared
0
1,286,575
Distance Traveled
1,294,569
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,312
486
81
6
0
245,385
5
W
Ix Chel
9,061
697
111
9
0
273,482
3
L
Hou Yi
5,984
460
81
6
0
239,919
0
W
Danzaburou
8,141
626
105
8
0
260,025
0
L
King Arthur
6,463
497
78
6
0
270,465
0
L
Ares
5,956
458
17
1
0
269,450
0
W
Fenrir
7,764
597
75
6
0
273,775
1
W
The Morrigan
7,244
557
31
2
0
256,317
0
W
Zhong Kui
8,525
656
114
9
0
222,976
0
L
Ne Zha
6,475
498
78
6
0
269,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role