Player Matchup

Ix Chel
Ix Chel
Humma23
Ix Chel
Level 26
God Stats
10W - 21L
1,241 SR
Queue Stats
84W - 83L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
OboeDaddy3
Cthulhu
Level 54
God Stats
34W - 38L
1,492 SR
Queue Stats
188W - 205L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
psycholucifr
Danzaburou
Level 78
God Stats
28W - 29L
1,464 SR
Queue Stats
70W - 75L
1,298 Elo+
Solo
Team Averages
Level 53
1,399 SR
1,352 Elo+

VS

Team Averages
Level 112
1,478 SR
1,334 Elo+
Medusa
Medusa
Cosmic Sanity
Medusa
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 115L
1,324 Elo+
Party 2
Chang'e
Chang'e
NervousReaper
Chang'e
Level 129
God Stats
5W - 3L
1,695 SR
Queue Stats
105W - 126L
1,338 Elo+
Party 2
Pele
Pele
Ultear x San
Pele
Level 67
God Stats
3W - 4L
1,240 SR
Queue Stats
80W - 96L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Humma23
Ix Chel
15
8 / 8 / 5
13,822
813
22,201
18,793
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
OboeDaddy3
Cthulhu
16
6 / 5 / 8
14,053
827
16,555
25,103
28,927
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
psycholucifr
Danzaburou
13
2 / 10 / 7
12,071
710
10,924
19,851
8,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 9
15,975
940
27,790
21,804
9,700
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
17
9 / 3 / 12
14,762
868
19,105
18,832
8,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 15
11,928
702
7,056
18,333
7,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
16
Kills
22
23
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
13
6
9
2.92
L
Ix Chel
Humma23
Ix Chel
8
8
5
1.31
W
Chang'e
9
3
12
5
L
Cthulhu
OboeDaddy3
Cthulhu
6
5
8
2
W
0
7
15
1.07
L
Danzaburou
psycholucifr
Danzaburou
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,680
Damage
53,951
63,747
Taken
58,969
45,935
Mitigated
25,993
8,398
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,790
14,575
0
5,669
21,804
9,700
2,038
14,043
7,499
0
79,645
L
Ix Chel
Humma23
Ix Chel
22,201
4,508
681
3,360
18,793
8,329
244
6,871
11,922
54,226
0
W
Chang'e
19,105
1,392
5,637
9,211
18,832
8,642
855
12,226
6,606
59,091
0
L
Cthulhu
OboeDaddy3
Cthulhu
16,555
911
108
2,712
25,103
28,927
258
8,224
16,879
57,617
0
W
7,056
2,230
0
1,664
18,333
7,651
563
12,798
5,535
0
22,867
L
Danzaburou
psycholucifr
Danzaburou
10,924
5,134
0
1,537
19,851
8,679
187
4,485
15,366
0
44,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
42,665
166
Minions Killed
175
0
Camps Cleared
0
750,461
Distance Traveled
845,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,975
940
78
5
0
249,519
0
L
Ix Chel
13,822
813
44
3
0
228,229
0
W
Chang'e
14,762
868
74
4
0
313,301
0
L
Cthulhu
14,053
827
73
4
0
290,546
0
W
Pele
11,928
702
23
1
0
282,331
0
L
Danzaburou
12,071
710
49
3
0
231,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role