Player Matchup

King Arthur
King Arthur
GenericFatMan
King Arthur
Level 69
God Stats
19W - 23L
1,477 SR
Queue Stats
345W - 344L
1,479 Elo+
Solo
Raijin
Raijin
Itz Lord Grim
Raijin
Level 156
God Stats
25W - 22L
1,605 SR
Queue Stats
586W - 551L
1,513 Elo+
Solo
Heimdallr
Heimdallr
birdmaniii_93
Heimdallr
Level 177
God Stats
27W - 17L
1,529 SR
Queue Stats
351W - 340L
1,473 Elo+
Solo
Hun Batz
Hun Batz
micar720
Hun Batz
Level 16
God Stats
1W - 1L
1,699 SR
Queue Stats
29W - 38L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
plaanit
Nu Wa
Level 142
God Stats
0W - 1L
1,855 SR
Queue Stats
50W - 59L
1,446 Elo+
Party 1
Team Averages
Level 112
1,633 SR
1,468 Elo+

VS

Team Averages
Level 110
1,476 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bucki3DaJOker
Sun Wukong
Level 147
God Stats
185W - 192L
1,448 SR
Queue Stats
619W - 605L
1,476 Elo+
Solo
Izanami
Izanami
FadedTG
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,487 Elo+
Party 2
Chang'e
Chang'e
SuddenAlloy77
Chang'e
Level 48
God Stats
16W - 6L
1,434 SR
Queue Stats
101W - 115L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GenericFatMan
King Arthur
13
0 / 3 / 1
7,487
535
9,631
16,124
14,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 1 / 2
6,743
482
2,367
4,883
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
birdmaniii_93
Heimdallr
12
3 / 0 / 1
7,278
520
6,992
5,957
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
micar720
Hun Batz
9
0 / 3 / 3
5,761
412
1,457
10,443
3,555
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
plaanit
Nu Wa
14
3 / 1 / 0
7,920
566
4,622
4,422
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 1 / 1
8,573
612
3,773
10,454
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
 
Scylla
14
1 / 1 / 1
8,132
581
3,848
4,428
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Bucki3DaJOker
Sun Wukong
13
2 / 1 / 1
7,937
567
8,416
12,890
11,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
FadedTG
Izanami
12
0 / 2 / 1
6,880
491
2,908
7,267
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
12
3 / 2 / 1
7,790
556
2,283
10,142
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
8
8
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
1
2.5
W
Scylla
 
Scylla
1
1
1
1.5
W
Sun Wukong
Bucki3DaJOker
Sun Wukong
2
1
1
2.5
W
Izanami
FadedTG
Izanami
0
2
1
0.25
L
King Arthur
GenericFatMan
King Arthur
0
3
1
0.17
L
1
1
2
2
W
Chang'e
3
2
1
1.75
L
Heimdallr
birdmaniii_93
Heimdallr
3
0
1
3.5
L
Hun Batz
micar720
Hun Batz
0
3
3
0.5
L
Nu Wa
plaanit
Nu Wa
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
21,228
41,829
Taken
45,181
24,000
Mitigated
23,630
6,895
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,773
1,455
0
7,236
10,454
4,062
0
1,099
9,287
0
78,760
W
Scylla
 
Scylla
3,848
504
0
0
4,428
1,544
744
2,061
2,245
69,945
0
W
Sun Wukong
Bucki3DaJOker
Sun Wukong
8,416
2,191
0
1,234
12,890
11,818
743
512
12,316
0
56,379
W
Izanami
FadedTG
Izanami
2,908
1,544
0
1,505
7,267
2,342
771
1,178
6,051
0
49,488
L
King Arthur
GenericFatMan
King Arthur
9,631
935
0
3,334
16,124
14,657
0
0
16,124
0
62,803
L
2,367
181
0
1,200
4,883
1,594
0
291
4,592
43,656
0
W
Chang'e
2,283
144
860
3,242
10,142
3,864
93
1,695
8,293
31,516
0
L
Heimdallr
birdmaniii_93
Heimdallr
6,992
2,569
0
513
5,957
2,537
0
1,196
4,761
0
48,051
L
Hun Batz
micar720
Hun Batz
1,457
153
0
473
10,443
3,555
0
2,189
8,254
0
36,795
L
Nu Wa
plaanit
Nu Wa
4,622
937
0
1,375
4,422
1,657
148
2,455
1,967
58,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
39,312
387
Minions Killed
461
0
Camps Cleared
0
1,256,923
Distance Traveled
1,520,850
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,573
612
130
9
0
329,688
2
W
Scylla
8,132
581
124
9
0
272,475
4
W
Sun Wukong
7,937
567
75
5
0
290,034
0
W
Izanami
6,880
491
82
6
0
260,973
0
L
King Arthur
7,487
535
89
6
0
261,178
0
L
Raijin
6,743
482
68
5
0
216,017
0
W
Chang'e
7,790
556
50
4
0
367,680
0
L
Heimdallr
7,278
520
70
5
0
241,890
4
L
Hun Batz
5,761
412
48
3
0
267,409
0
L
Nu Wa
7,920
566
112
8
0
270,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role