Player Matchup

Izanami
Izanami
Insetar
Izanami
Level 142
God Stats
0W - 6L
1,301 SR
Queue Stats
113W - 116L
1,439 Elo+
Party 1
Hades
Hades
IronicSeraph
Hades
Level 135
God Stats
0W - 1L
1,325 SR
Queue Stats
124W - 108L
1,560 Elo+
Party 1
Vulcan
Vulcan
Nasty SOB262
Vulcan
Level 108
God Stats
0W - 2L
1,394 SR
Queue Stats
62W - 63L
1,431 Elo+
Party 1
Artio
Artio
SmiteHantor
Artio
Level 146
God Stats
0W - 2L
1,148 SR
Queue Stats
122W - 122L
1,439 Elo+
Party 1
Ishtar
Ishtar
TyrantuIa
Ishtar
Level 122
God Stats
1W - 1L
1,731 SR
Queue Stats
397W - 411L
1,492 Elo+
Solo
Team Averages
Level 131
1,380 SR
1,472 Elo+

VS

Team Averages
Level 103
1,476 SR
1,474 Elo+
Kukulkan
Kukulkan
A_Walkin_Splikak
Kukulkan
Level 152
God Stats
3W - 4L
1,444 SR
Queue Stats
215W - 226L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
Awohz
Sun Wukong
Level 88
God Stats
6W - 1L
1,520 SR
Queue Stats
216W - 224L
1,502 Elo+
Solo
Neith
Neith
Bill Bellamy
Neith
Level 146
God Stats
4W - 0L
1,638 SR
Queue Stats
113W - 124L
1,440 Elo+
Solo
Chernobog
Chernobog
KaisakiOuO
Chernobog
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 99L
1,534 Elo+
Solo
Eset
Eset
The_Nicki_Minaji
Eset
Level 24
God Stats
1W - 1L
1,280 SR
Queue Stats
30W - 42L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Insetar
Izanami
17
4 / 3 / 5
9,199
767
8,056
10,485
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
8,439
703
5,919
11,667
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
14
2 / 6 / 5
8,147
679
9,738
10,487
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 6
9,164
764
7,980
18,201
22,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
TyrantuIa
Ishtar
15
0 / 3 / 5
7,913
659
5,284
9,909
5,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
10,223
852
20,439
7,422
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Awohz
Sun Wukong
16
4 / 3 / 8
9,824
819
9,430
15,548
13,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 2 / 9
8,416
701
10,258
7,385
3,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
KaisakiOuO
Chernobog
17
4 / 1 / 9
9,321
777
10,463
9,101
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 6
8,759
730
6,694
7,261
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
10
Kills
18
19
Deaths
10
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Sun Wukong
Awohz
Sun Wukong
4
3
8
2.67
W
1
2
9
2.75
L
Izanami
Insetar
Izanami
4
3
5
2.17
L
1
3
2
0.67
W
Chernobog
KaisakiOuO
Chernobog
4
1
9
8.5
L
Vulcan
2
6
5
0.75
L
3
4
6
1.5
W
2
2
6
2.5
L
Ishtar
TyrantuIa
Ishtar
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,977
Damage
57,284
60,749
Taken
46,717
45,474
Mitigated
26,852
21,497
Healing
16,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,439
378
578
582
7,422
3,418
461
3,624
3,798
41,187
0
W
Sun Wukong
Awohz
Sun Wukong
9,430
1,249
1,448
4,814
15,548
13,152
106
5,622
9,926
0
22,284
W
10,258
1,367
1,005
2,168
7,385
3,104
770
3,924
3,461
0
22,909
L
Izanami
Insetar
Izanami
8,056
5,697
501
1,767
10,485
5,329
0
4,137
6,348
0
27,047
L
5,919
146
2,857
3,473
11,667
7,509
0
5,982
5,685
11,929
0
W
Chernobog
KaisakiOuO
Chernobog
10,463
4,906
234
2,048
9,101
4,054
1,766
5,196
3,905
0
19,887
L
Vulcan
9,738
1,907
2,526
809
10,487
5,017
0
5,450
5,037
22,542
0
L
7,980
409
1,017
3,576
18,201
22,136
0
7,523
10,678
7,771
946
W
6,694
297
1,667
1,948
7,261
3,124
810
4,325
2,936
16,826
0
L
Ishtar
TyrantuIa
Ishtar
5,284
1,630
2,648
2,323
9,909
5,483
0
4,041
5,868
0
21,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,862
Gold Earned
46,543
119
Minions Killed
162
0
Camps Cleared
0
1,096,770
Distance Traveled
1,129,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,223
852
45
4
0
224,552
0
W
Sun Wukong
9,824
819
39
3
0
242,630
0
W
Neith
8,416
701
19
2
0
227,106
0
L
Izanami
9,199
767
48
4
0
209,366
0
L
Hades
8,439
703
12
1
0
239,840
0
W
Chernobog
9,321
777
34
3
0
220,412
0
L
Vulcan
8,147
679
23
2
0
199,903
0
L
Artio
9,164
764
2
0
0
222,358
0
W
Eset
8,759
730
25
2
0
215,141
0
L
Ishtar
7,913
659
34
3
0
225,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role