Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GothicNote
Agni
Level 103
God Stats
5W - 10L
1,376 SR
Queue Stats
452W - 450L
1,511 Elo+
Party 1
Apollo
Apollo
Kronosx4
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
Fenrir
Fenrir
MaxManolos2326
Fenrir
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 138L
1,508 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Suzaku153
Maman Brigitte
Level 223
God Stats
46W - 38L
1,565 SR
Queue Stats
245W - 244L
1,548 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,473 Elo+

VS

Team Averages
Level 126
1,486 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fabricio_Coelho-
Gilgamesh
Level 129
God Stats
5W - 3L
1,474 SR
Queue Stats
90W - 94L
1,374 Elo+
Solo
Thanatos
Thanatos
Lihu22
Thanatos
Level 109
God Stats
40W - 46L
1,453 SR
Queue Stats
278W - 266L
1,430 Elo+
Solo
Poseidon
Poseidon
SirSorpress
Poseidon
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 61L
1,430 Elo+
Solo
Fenrir
Fenrir
adrz1n
Fenrir
Level 87
God Stats
7W - 6L
1,503 SR
Queue Stats
167W - 160L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 4 / 1
4,975
498
2,317
9,353
6,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 3 / 1
5,315
532
3,081
4,523
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Kronosx4
Apollo
9
0 / 3 / 2
5,204
520
2,343
5,900
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 1
5,608
561
2,966
9,050
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maman Brigitte
Suzaku153
Maman Brigitte
11
1 / 5 / 0
6,471
647
6,069
11,562
3,285

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 6
6,476
648
4,975
3,321
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
8
3 / 2 / 5
5,769
577
3,100
10,725
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Lihu22
Thanatos
12
7 / 1 / 2
6,779
678
6,313
8,673
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
SirSorpress
Poseidon
11
0 / 1 / 6
6,205
621
5,836
5,507
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
adrz1n
Fenrir
11
5 / 1 / 2
6,182
618
5,244
7,990
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
16
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
1
0.38
W
Sol
 
Sol
1
0
6
4
W
Gilgamesh
3
2
5
2.75
L
1
3
1
0.5
L
Apollo
Kronosx4
Apollo
0
3
2
0.33
W
Thanatos
Lihu22
Thanatos
7
1
2
8
L
2
2
1
1.25
W
Poseidon
SirSorpress
Poseidon
0
1
6
3
L
Maman Brigitte
Suzaku153
Maman Brigitte
1
5
0
0.2
W
Fenrir
adrz1n
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
25,468
40,388
Taken
36,216
16,025
Mitigated
14,335
9,812
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,317
1,079
80
1,467
9,353
6,244
0
2,481
6,872
0
9,115
W
Sol
 
Sol
4,975
2,134
0
2,160
3,321
881
477
179
3,142
50,961
118
W
Gilgamesh
3,100
755
0
3,745
10,725
5,201
0
1,453
9,272
0
14,649
L
3,081
282
0
370
4,523
1,491
0
2,145
2,378
41,080
0
L
Apollo
Kronosx4
Apollo
2,343
1,607
0
1,091
5,900
1,842
0
2,976
2,924
0
29,329
W
Thanatos
Lihu22
Thanatos
6,313
1,044
0
6,457
8,673
3,450
0
4,878
3,795
0
34,506
L
2,966
1,570
0
1,942
9,050
3,163
0
1,907
7,143
0
33,453
W
Poseidon
SirSorpress
Poseidon
5,836
1,184
0
1,224
5,507
1,698
0
1,940
3,567
57,140
0
L
Maman Brigitte
Suzaku153
Maman Brigitte
6,069
210
0
4,862
11,562
3,285
0
1,302
10,260
44,174
0
W
Fenrir
adrz1n
Fenrir
5,244
1,644
0
1,675
7,990
3,105
0
700
7,290
0
35,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,573
Gold Earned
31,411
257
Minions Killed
311
0
Camps Cleared
0
982,004
Distance Traveled
1,019,428
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,975
498
11
1
0
185,640
2
W
Sol
6,476
648
85
9
0
163,205
0
W
Gilgamesh
5,769
577
17
2
0
198,002
3
L
Agni
5,315
532
89
9
0
185,965
3
L
Apollo
5,204
520
41
4
0
193,650
2
W
Thanatos
6,779
678
55
6
0
201,908
1
L
Fenrir
5,608
561
49
5
0
228,119
0
W
Poseidon
6,205
621
101
10
0
220,656
2
L
Maman Brigitte
6,471
647
67
7
0
188,630
2
W
Fenrir
6,182
618
53
5
0
235,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role