Player Matchup

Medusa
Medusa
BunnyShogun
Medusa
Level 37
God Stats
10W - 6L
1,612 SR
Queue Stats
24W - 34L
1,349 Elo+
Party 2
Aphrodite
Aphrodite
HARVINATOR
Aphrodite
Level 65
God Stats
1W - 1L
1,202 SR
Queue Stats
9W - 7L
1,627 Elo+
Solo
Tiamat
Tiamat
JindleD
Tiamat
Level 81
God Stats
1W - 0L
1,727 SR
Queue Stats
102W - 103L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
LeShrektt
Gilgamesh
Level 69
God Stats
4W - 2L
1,399 SR
Queue Stats
25W - 36L
1,350 Elo+
Party 2
Geb
Geb
sirbragalot
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,544 Elo+
Party 2
Team Averages
Level 64
1,488 SR
1,474 Elo+

VS

Team Averages
Level 49
1,508 SR
1,324 Elo+
Aphrodite
Aphrodite
Azucan
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
LokiClems
Kukulkan
Level 18
God Stats
1W - 4L
1,298 SR
Queue Stats
12W - 25L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
TOXIC Shad2
Sun Wukong
Level 47
God Stats
0W - 1L
1,763 SR
Queue Stats
8W - 35L
1,186 Elo+
Solo
Medusa
Medusa
TrapaLTU
Medusa
Level 28
God Stats
0W - 4L
1,191 SR
Queue Stats
16W - 37L
1,275 Elo+
Solo
Ix Chel
Ix Chel
mayo592
Ix Chel
Level 85
God Stats
1W - 1L
1,788 SR
Queue Stats
18W - 17L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 2 / 4
12,843
803
16,861
15,937
9,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
HARVINATOR
Aphrodite
19
1 / 1 / 7
12,054
753
18,325
19,284
13,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
JindleD
Tiamat
20
1 / 0 / 6
12,761
798
20,500
12,525
11,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LeShrektt
Gilgamesh
18
4 / 1 / 6
12,194
762
15,603
22,612
27,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
0 / 1 / 9
12,326
770
5,962
18,268
19,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azucan
Aphrodite
16
1 / 2 / 4
10,389
649
11,375
17,606
9,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LokiClems
Kukulkan
17
1 / 4 / 1
10,964
685
12,491
12,762
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TOXIC Shad2
Sun Wukong
16
0 / 3 / 3
10,327
645
14,087
23,317
22,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
TrapaLTU
Medusa
19
2 / 1 / 3
12,271
767
23,492
17,962
8,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
mayo592
Ix Chel
17
1 / 3 / 1
10,501
656
12,597
16,883
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
13
Kills
5
5
Deaths
13
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Azucan
Aphrodite
1
2
4
1.5
W
Medusa
7
2
4
4.5
W
Aphrodite
HARVINATOR
Aphrodite
1
1
7
4.5
W
Tiamat
JindleD
Tiamat
1
0
6
4
W
Gilgamesh
LeShrektt
Gilgamesh
4
1
6
7
L
Kukulkan
LokiClems
Kukulkan
1
4
1
0.38
L
Sun Wukong
TOXIC Shad2
Sun Wukong
0
3
3
0.5
L
Medusa
TrapaLTU
Medusa
2
1
3
3.5
L
Ix Chel
mayo592
Ix Chel
1
3
1
0.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,251
Damage
74,042
88,626
Taken
88,530
81,266
Mitigated
53,889
41,564
Healing
29,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Azucan
Aphrodite
11,375
1,954
6,977
10,200
17,606
9,839
112
9,681
7,551
23,149
0
W
Medusa
16,861
5,897
0
1,210
15,937
9,422
4,047
6,760
9,177
186
51,528
W
Aphrodite
HARVINATOR
Aphrodite
18,325
1,087
15,301
12,691
19,284
13,074
822
9,387
9,897
48,065
0
W
Tiamat
JindleD
Tiamat
20,500
1,042
0
3,062
12,525
11,763
2,768
4,615
7,910
64,774
0
W
Gilgamesh
LeShrektt
Gilgamesh
15,603
2,637
772
3,077
22,612
27,696
445
8,779
13,833
0
33,701
L
Kukulkan
LokiClems
Kukulkan
12,491
62
0
250
12,762
5,707
0
7,302
5,165
47,398
0
L
Sun Wukong
TOXIC Shad2
Sun Wukong
14,087
2,084
0
3,152
23,317
22,518
0
11,985
10,658
0
30,229
L
Medusa
TrapaLTU
Medusa
23,492
8,158
0
4,930
17,962
8,224
0
6,910
10,478
0
77,565
L
Ix Chel
mayo592
Ix Chel
12,597
586
1,002
2,656
16,883
7,601
0
8,001
8,276
32,294
0
W
5,962
217
2,940
2,511
18,268
19,311
593
6,922
11,346
15,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,178
Gold Earned
54,452
301
Minions Killed
289
0
Camps Cleared
0
1,620,899
Distance Traveled
1,583,174
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,389
649
37
2
0
302,768
0
W
Medusa
12,843
803
71
4
0
356,135
0
W
Aphrodite
12,054
753
71
4
0
293,492
0
W
Tiamat
12,761
798
112
7
0
338,209
0
W
Gilgamesh
12,194
762
32
2
0
343,723
1
L
Kukulkan
10,964
685
81
5
0
280,788
0
L
Sun Wukong
10,327
645
36
2
0
317,415
0
L
Medusa
12,271
767
106
7
0
356,978
0
L
Ix Chel
10,501
656
29
2
0
325,225
0
W
Geb
12,326
770
15
1
0
289,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role