Player Matchup

Bakasura
Bakasura
JulesPoseidon
Bakasura
Level 131
God Stats
8W - 5L
1,560 SR
Queue Stats
145W - 143L
1,445 Elo+
Party 3
Neith
Neith
RemYtic_AceK
Neith
Level 86
God Stats
21W - 24L
1,516 SR
Queue Stats
58W - 72L
1,434 Elo+
Party 3
Xing Tian
Xing Tian
Tai__rone
Xing Tian
Level 80
God Stats
22W - 17L
1,516 SR
Queue Stats
211W - 196L
1,476 Elo+
Solo
Vulcan
Vulcan
gearmaxACEK
Vulcan
Level 62
God Stats
8W - 6L
1,571 SR
Queue Stats
132W - 120L
1,499 Elo+
Party 3
Shiva
Shiva
trafalgar-D-Iaww
Shiva
Level 144
God Stats
1W - 0L
1,762 SR
Queue Stats
10W - 10L
1,450 Elo+
Party 3
Team Averages
Level 101
1,585 SR
1,461 Elo+

VS

Team Averages
Level 67
1,569 SR
1,392 Elo+
Serqet
Serqet
 
Serqet
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Flo_bt51
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,247 Elo+
Party 2
Bacchus
Bacchus
Igor13111996
Bacchus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 40L
1,247 Elo+
Party 2
Arachne
Arachne
Llacof16
Arachne
Level 22
God Stats
6W - 5L
1,529 SR
Queue Stats
58W - 49L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
TheDayDreamerr
Ix Chel
Level 141
God Stats
8W - 7L
1,818 SR
Queue Stats
55W - 55L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JulesPoseidon
Bakasura
14
3 / 1 / 3
7,669
697
4,726
9,338
4,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 2
6,191
563
6,681
5,380
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Tai__rone
Xing Tian
10
0 / 1 / 3
6,191
563
4,809
9,322
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
12
3 / 1 / 1
6,845
622
5,382
5,509
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 1
7,669
697
9,632
10,950
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 3 / 2
5,277
480
4,226
9,757
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Flo_bt51
Izanami
8
0 / 1 / 1
5,010
455
3,655
7,065
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Igor13111996
Bacchus
8
0 / 1 / 1
4,583
417
3,179
8,043
6,721
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Llacof16
Arachne
10
1 / 2 / 3
5,791
526
4,920
12,547
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 0
6,347
577
4,770
6,648
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
4
4
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
2
0.33
L
Izanami
Flo_bt51
Izanami
0
1
1
0.5
L
Bacchus
Igor13111996
Bacchus
0
1
1
0.5
W
Bakasura
JulesPoseidon
Bakasura
3
1
3
4.5
L
Arachne
Llacof16
Arachne
1
2
3
1.25
W
0
0
2
1
W
Xing Tian
Tai__rone
Xing Tian
0
1
3
1.5
L
3
3
0
1
W
Vulcan
3
1
1
3.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
20,750
40,499
Taken
44,060
21,587
Mitigated
18,842
16,658
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,226
1,341
0
2,624
9,757
3,158
0
411
9,346
0
27,514
L
Izanami
Flo_bt51
Izanami
3,655
2,959
0
2,338
7,065
2,149
0
2,376
4,529
0
33,854
L
Bacchus
Igor13111996
Bacchus
3,179
155
0
2,238
8,043
6,721
0
2,224
5,667
10,491
0
W
Bakasura
JulesPoseidon
Bakasura
4,726
2,916
0
5,219
9,338
4,964
232
1,619
7,719
0
66,459
L
Arachne
Llacof16
Arachne
4,920
3,391
0
4,370
12,547
4,282
0
2,077
9,910
0
34,651
W
6,681
3,184
0
2,553
5,380
1,968
0
1,900
3,480
0
44,887
W
Xing Tian
Tai__rone
Xing Tian
4,809
507
0
2,632
9,322
7,381
0
1,279
8,043
21,020
0
L
4,770
550
129
997
6,648
2,532
0
3,103
3,265
39,005
0
W
Vulcan
5,382
1,110
0
2,148
5,509
2,282
0
2,198
3,311
48,882
0
W
9,632
1,792
165
3,941
10,950
4,992
0
953
9,510
0
53,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
27,008
394
Minions Killed
254
0
Camps Cleared
0
1,188,376
Distance Traveled
1,068,722
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,277
480
49
4
0
242,296
0
L
Izanami
5,010
455
54
5
0
186,574
0
L
Bacchus
4,583
417
19
2
0
204,674
0
W
Bakasura
7,669
697
126
11
0
305,897
0
L
Arachne
5,791
526
56
5
0
256,162
0
W
Neith
6,191
563
86
8
0
205,524
3
W
Xing Tian
6,191
563
22
2
0
192,804
0
L
Ix Chel
6,347
577
76
7
0
179,016
0
W
Vulcan
6,845
622
77
7
0
231,572
0
W
Shiva
7,669
697
83
8
0
252,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role