Player Matchup

Mulan
Mulan
DragonMasterDXD
Mulan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 46L
1,578 Elo+
Party 2
Raijin
Raijin
FinVokun
Raijin
Level 92
God Stats
1W - 1L
1,726 SR
Queue Stats
36W - 34L
1,592 Elo+
Party 2
Tyr
Tyr
Shnаke
Tyr
Level 89
God Stats
5W - 3L
1,745 SR
Queue Stats
266W - 272L
1,500 Elo+
Solo
Cupid
Cupid
letsmicoplay
Cupid
Level 155
God Stats
4W - 5L
1,313 SR
Queue Stats
191W - 201L
1,515 Elo+
Party 2
Sobek
Sobek
vaskozag
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,695 Elo+
Party 2
Team Averages
Level 109
1,557 SR
1,576 Elo+

VS

Team Averages
Level 132
1,481 SR
1,548 Elo+
Baron Samedi
Baron Samedi
Greenlane
Baron Samedi
Level 125
God Stats
3W - 1L
1,664 SR
Queue Stats
30W - 20L
1,586 Elo+
Party 1
Erlang Shen
Erlang Shen
JanLS12
Erlang Shen
Level 144
God Stats
1W - 0L
1,474 SR
Queue Stats
25W - 17L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
MrErdnuss
Kukulkan
Level 140
God Stats
1W - 0L
1,392 SR
Queue Stats
24W - 16L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
Rαphαel
Yu Huang
Level 125
God Stats
1W - 0L
1,322 SR
Queue Stats
26W - 17L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
thebowner181
Zhong Kui
Level 126
God Stats
3W - 2L
1,554 SR
Queue Stats
517W - 516L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
8,820
802
10,030
15,594
19,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
FinVokun
Raijin
13
1 / 5 / 7
7,980
725
11,010
9,911
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
14
4 / 4 / 10
9,026
821
9,792
14,876
10,522
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 7
8,935
812
10,595
12,470
5,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
vaskozag
Sobek
14
3 / 6 / 9
8,999
818
5,784
18,085
24,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Greenlane
Baron Samedi
16
3 / 3 / 15
9,460
860
9,155
13,855
18,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
JanLS12
Erlang Shen
16
4 / 3 / 18
9,526
866
13,060
16,449
22,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MrErdnuss
Kukulkan
18
12 / 4 / 10
11,328
1,030
20,080
9,085
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Rαphαel
Yu Huang
16
2 / 1 / 16
9,405
855
10,820
5,970
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Zhong Kui
thebowner181
Zhong Kui
16
4 / 4 / 13
9,337
849
10,232
13,098
16,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
14
Kills
25
25
Deaths
15
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Raijin
FinVokun
Raijin
1
5
7
0.9
W
Baron Samedi
Greenlane
Baron Samedi
3
3
15
3.5
W
Erlang Shen
JanLS12
Erlang Shen
4
3
18
4.33
W
Kukulkan
MrErdnuss
Kukulkan
12
4
10
4.25
W
Yu Huang
Rαphαel
Yu Huang
2
1
16
10
L
Tyr
4
4
10
2.25
L
3
4
7
1.63
W
Zhong Kui
thebowner181
Zhong Kui
4
4
13
2.63
L
Sobek
vaskozag
Sobek
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,211
Damage
63,347
70,936
Taken
58,457
64,305
Mitigated
66,302
20,385
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,030
1,409
372
3,227
15,594
19,192
292
11,865
3,279
0
17,703
L
Raijin
FinVokun
Raijin
11,010
1,133
820
1,521
9,911
4,493
110
7,990
1,699
21,858
0
W
Baron Samedi
Greenlane
Baron Samedi
9,155
1,474
3,856
4,070
13,855
18,171
1,060
4,786
8,907
19,340
0
W
Erlang Shen
JanLS12
Erlang Shen
13,060
5,213
404
4,601
16,449
22,931
390
3,212
13,101
0
17,012
W
Kukulkan
MrErdnuss
Kukulkan
20,080
2,043
1,245
1,668
9,085
5,424
1,569
2,709
6,279
45,304
0
W
Yu Huang
Rαphαel
Yu Huang
10,820
1,398
1,376
1,030
5,970
3,345
1,879
1,937
3,927
21,805
0
L
Tyr
9,792
1,034
1,261
2,205
14,876
10,522
57
10,045
4,063
0
12,756
L
10,595
5,376
2,458
4,995
12,470
5,775
1,083
9,281
2,806
0
25,541
W
Zhong Kui
thebowner181
Zhong Kui
10,232
1,432
809
2,196
13,098
16,431
1,940
4,150
8,713
15,919
0
L
Sobek
vaskozag
Sobek
5,784
305
504
3,022
18,085
24,323
168
9,818
7,633
10,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,760
Gold Earned
49,056
102
Minions Killed
122
0
Camps Cleared
0
977,154
Distance Traveled
1,071,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,820
802
23
2
0
188,117
0
L
Raijin
7,980
725
26
2
0
197,242
0
W
Baron Samedi
9,460
860
23
2
0
201,119
0
W
Erlang Shen
9,526
866
7
1
0
218,040
0
W
Kukulkan
11,328
1,030
58
5
0
213,987
0
W
Yu Huang
9,405
855
26
2
0
236,682
0
L
Tyr
9,026
821
6
1
0
217,227
0
L
Cupid
8,935
812
45
4
0
186,200
0
W
Zhong Kui
9,337
849
8
1
0
201,185
0
L
Sobek
8,999
818
2
0
0
188,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role