Player Matchup

Vamana
Vamana
Bodo1904
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,128 Elo+
Party 1
Tiamat
Tiamat
HashiramaSenju04
Tiamat
Level 131
God Stats
1W - 1L
1,682 SR
Queue Stats
160W - 179L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
Hoorayb
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,346 Elo+
Party 1
Medusa
Medusa
Toth23Hun
Medusa
Level 105
God Stats
3W - 4L
1,530 SR
Queue Stats
79W - 110L
1,406 Elo+
Party 2
Discordia
Discordia
stepbro_ShamSham
Discordia
Level 103
God Stats
4W - 4L
1,372 SR
Queue Stats
163W - 214L
1,380 Elo+
Solo
Team Averages
Level 90
1,517 SR
1,338 Elo+

VS

Team Averages
Level 113
1,530 SR
1,539 Elo+
Atlas
Atlas
 
Atlas
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EXAGO006
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 3
Martichoras
Martichoras
Fedor3452
Martichoras
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,349 Elo+
Party 4
He Bo
He Bo
HanterAnton
He Bo
Level 128
God Stats
4W - 2L
1,652 SR
Queue Stats
96W - 87L
1,436 Elo+
Party 4
Vulcan
Vulcan
Havick13
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bodo1904
Vamana
14
2 / 5 / 8
8,811
734
6,323
13,655
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 6
8,371
698
10,890
10,644
7,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Hoorayb
Nu Wa
17
4 / 3 / 4
9,558
797
14,598
10,840
5,292
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Toth23Hun
Medusa
16
4 / 3 / 6
9,172
764
5,111
9,908
5,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
16
5 / 5 / 5
9,893
824
11,697
12,233
6,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
6 / 2 / 10
11,796
983
16,972
15,045
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
EXAGO006
Ao Kuang
16
5 / 5 / 9
10,234
853
7,401
11,314
6,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Martichoras
Fedor3452
Martichoras
18
4 / 2 / 7
10,534
878
9,740
10,240
4,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 9
9,649
804
8,051
9,701
4,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Havick13
Vulcan
15
3 / 5 / 7
9,512
793
9,467
10,241
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
17
Kills
21
21
Deaths
18
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
10
5.5
L
Vamana
Bodo1904
Vamana
2
5
8
1.2
W
Ao Kuang
EXAGO006
Ao Kuang
5
5
9
1.9
W
Martichoras
Fedor3452
Martichoras
4
2
7
3.75
W
3
4
9
1.88
L
2
5
6
1
W
Vulcan
Havick13
Vulcan
3
5
7
1.3
L
Nu Wa
Hoorayb
Nu Wa
4
3
4
2
L
Medusa
Toth23Hun
Medusa
4
3
6
2.33
L
Discordia
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,619
Damage
51,631
57,280
Taken
56,541
38,082
Mitigated
37,642
15,262
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
16,972
4,491
1,049
4,051
15,045
17,848
39
7,604
6,866
40,664
0
L
Vamana
Bodo1904
Vamana
6,323
1,824
1,902
1,984
13,655
14,415
0
8,943
4,712
0
8,390
W
Ao Kuang
EXAGO006
Ao Kuang
7,401
1,912
0
1,827
11,314
6,544
1,048
7,734
3,350
13,899
665
W
Martichoras
Fedor3452
Martichoras
9,740
2,645
876
2,308
10,240
4,663
1,028
7,045
2,986
0
33,500
W
8,051
348
528
1,994
9,701
4,120
1,117
7,239
2,240
21,696
0
L
10,890
1,201
944
1,189
10,644
7,244
340
7,427
3,217
18,966
0
W
Vulcan
Havick13
Vulcan
9,467
3,596
597
980
10,241
4,467
840
7,029
3,003
22,995
0
L
Nu Wa
Hoorayb
Nu Wa
14,598
3,949
591
1,079
10,840
5,292
72
8,179
2,661
29,722
0
L
Medusa
Toth23Hun
Medusa
5,111
1,238
600
1,776
9,908
5,045
440
7,560
2,348
0
13,091
L
Discordia
11,697
230
1,855
3,342
12,233
6,086
935
9,508
2,725
32,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,805
Gold Earned
51,725
137
Minions Killed
179
0
Camps Cleared
0
1,171,619
Distance Traveled
1,163,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,796
983
28
2
0
241,039
0
L
Vamana
8,811
734
7
1
0
272,202
0
W
Ao Kuang
10,234
853
21
2
0
236,818
0
W
Martichoras
10,534
878
54
5
0
215,494
0
W
He Bo
9,649
804
51
4
0
238,527
0
L
Tiamat
8,371
698
19
2
0
198,625
0
W
Vulcan
9,512
793
25
2
0
231,585
0
L
Nu Wa
9,558
797
38
3
0
243,898
0
L
Medusa
9,172
764
14
1
0
237,217
0
L
Discordia
9,893
824
59
5
0
219,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role