Player Matchup

Sobek
Sobek
 
Sobek
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
A_Pinto_6
Cupid
Level 122
God Stats
0W - 1L
1,401 SR
Queue Stats
11W - 21L
1,436 Elo+
Party 2
Arachne
Arachne
Newbifrost
Arachne
Level 89
God Stats
62W - 35L
1,707 SR
Queue Stats
346W - 325L
1,514 Elo+
Solo
The Morrigan
The Morrigan
Ths-Shelby
The Morrigan
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 28L
1,352 Elo+
Party 2
Kuzenbo
Kuzenbo
manu74bonares
Kuzenbo
Level 126
God Stats
1W - 6L
1,128 SR
Queue Stats
20W - 28L
1,443 Elo+
Party 2
Team Averages
Level 125
1,447 SR
1,449 Elo+

VS

Team Averages
Level 95
1,564 SR
1,485 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
B1SS1O
Kali
Level 92
God Stats
9W - 4L
1,601 SR
Queue Stats
51W - 61L
1,436 Elo+
Party 1
Cerberus
Cerberus
Rohier
Cerberus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 75L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Tsubasaxozoraa
Danzaburou
Level 69
God Stats
20W - 10L
1,746 SR
Queue Stats
291W - 269L
1,569 Elo+
Solo
Ra
Ra
afresh9
Ra
Level 124
God Stats
11W - 12L
1,475 SR
Queue Stats
335W - 337L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 1 / 1
5,654
471
3,240
10,089
7,929
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
A_Pinto_6
Cupid
8
1 / 5 / 0
5,173
431
3,402
8,086
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Newbifrost
Arachne
12
3 / 3 / 0
6,854
571
8,207
12,236
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Morrigan
Ths-Shelby
The Morrigan
11
0 / 2 / 1
6,154
513
4,629
4,987
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 0 / 1
5,404
450
1,534
4,008
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 0
7,462
622
8,432
10,310
8,229
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
B1SS1O
Kali
13
3 / 0 / 0
7,506
626
4,236
11,160
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Rohier
Cerberus
10
1 / 2 / 2
6,329
527
2,438
6,955
4,607
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Tsubasaxozoraa
Danzaburou
10
2 / 0 / 2
6,309
526
6,781
6,825
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 1 / 1
8,131
678
3,538
6,738
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
10
11
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
W
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Cupid
A_Pinto_6
Cupid
1
5
0
0.2
W
Kali
B1SS1O
Kali
3
0
0
3
L
Arachne
Newbifrost
Arachne
3
3
0
1
W
Cerberus
Rohier
Cerberus
1
2
2
1
L
The Morrigan
Ths-Shelby
The Morrigan
0
2
1
0.25
W
Danzaburou
Tsubasaxozoraa
Danzaburou
2
0
2
3
W
2
1
1
2.5
L
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,012
Damage
25,425
39,406
Taken
41,988
20,435
Mitigated
22,702
11,981
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,240
258
0
4,889
10,089
7,929
0
5,629
4,460
26,696
0
W
Zhong Kui
 
Zhong Kui
8,432
788
0
6,318
10,310
8,229
1,054
3,120
7,190
57,090
0
L
Cupid
A_Pinto_6
Cupid
3,402
884
0
724
8,086
2,603
0
1,220
6,866
0
27,630
W
Kali
B1SS1O
Kali
4,236
2,208
0
3,528
11,160
4,554
0
1,486
9,674
0
60,727
L
Arachne
Newbifrost
Arachne
8,207
5,770
0
4,336
12,236
4,668
0
3,911
8,325
0
54,292
W
Cerberus
Rohier
Cerberus
2,438
160
0
1,787
6,955
4,607
0
1,189
5,766
18,966
0
L
The Morrigan
Ths-Shelby
The Morrigan
4,629
705
0
1,113
4,987
1,644
0
2,323
2,370
50,402
0
W
Danzaburou
Tsubasaxozoraa
Danzaburou
6,781
2,207
0
1,637
6,825
2,470
354
1,116
5,709
0
40,122
W
3,538
552
1,218
3,203
6,738
2,842
675
2,492
4,246
79,507
0
L
Kuzenbo
1,534
791
23
896
4,008
3,591
44
1,031
2,977
14,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,239
Gold Earned
35,737
276
Minions Killed
451
0
Camps Cleared
0
1,153,775
Distance Traveled
1,152,149
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,654
471
30
3
0
235,201
0
W
Zhong Kui
7,462
622
93
8
0
209,030
3
L
Cupid
5,173
431
50
4
0
214,338
0
W
Kali
7,506
626
99
8
0
267,684
3
L
Arachne
6,854
571
90
8
0
286,830
0
W
Cerberus
6,329
527
41
3
0
226,016
1
L
The Morrigan
6,154
513
80
7
0
234,758
0
W
Danzaburou
6,309
526
66
6
0
197,239
0
W
Ra
8,131
678
152
13
0
252,180
2
L
Kuzenbo
5,404
450
26
2
0
182,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role