Player Matchup

Cthulhu
Cthulhu
Shocker653
Cthulhu
Level 43
God Stats
10W - 8L
1,448 SR
Queue Stats
10W - 9L
1,361 Elo+
Party 2
Cernunnos
Cernunnos
Soundleader360
Cernunnos
Level 29
God Stats
5W - 2L
1,735 SR
Queue Stats
10W - 9L
1,361 Elo+
Party 2
Tiamat
Tiamat
Xx1juker8xX
Tiamat
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 17L
1,443 Elo+
Party 2
Team Averages
Level 53
1,561 SR
1,388 Elo+

VS

Team Averages
Level 66
1,519 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
Battboy2019
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,333 SR
Queue Stats
101W - 78L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
MONKEYBBSTAXX
Gilgamesh
Level 65
God Stats
4W - 3L
1,697 SR
Queue Stats
27W - 33L
1,329 Elo+
Solo
Chronos
Chronos
MadFaceJ
Chronos
Level 69
God Stats
2W - 4L
1,528 SR
Queue Stats
197W - 197L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shocker653
Cthulhu
17
6 / 1 / 8
14,424
759
15,666
19,175
25,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
Soundleader360
Cernunnos
15
3 / 4 / 11
14,094
742
14,726
21,173
11,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
7 / 2 / 6
14,787
778
20,272
19,276
16,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Battboy2019
Ah Muzen Cab
14
3 / 5 / 4
12,467
656
13,723
18,043
8,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MONKEYBBSTAXX
Gilgamesh
15
4 / 5 / 3
12,858
677
12,306
19,014
18,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
MadFaceJ
Chronos
15
0 / 6 / 6
12,191
642
14,594
19,547
8,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
7
7
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Battboy2019
Ah Muzen Cab
3
5
4
1
L
Gilgamesh
MONKEYBBSTAXX
Gilgamesh
4
5
3
1.1
L
Chronos
MadFaceJ
Chronos
0
6
6
0.5
W
Cthulhu
Shocker653
Cthulhu
6
1
8
10
W
Cernunnos
Soundleader360
Cernunnos
3
4
11
2.13
W
Tiamat
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
40,623
59,624
Taken
56,604
53,022
Mitigated
35,307
16,918
Healing
5,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Battboy2019
Ah Muzen Cab
13,723
4,318
0
2,906
18,043
8,460
0
12,558
5,134
0
59,891
L
Gilgamesh
MONKEYBBSTAXX
Gilgamesh
12,306
2,022
0
330
19,014
18,128
0
11,014
7,548
0
36,436
L
Chronos
MadFaceJ
Chronos
14,594
3,103
0
1,961
19,547
8,719
0
11,547
7,742
65,127
0
W
Cthulhu
Shocker653
Cthulhu
15,666
386
1,224
2,125
19,175
25,188
588
5,562
13,613
42,358
0
W
Cernunnos
Soundleader360
Cernunnos
14,726
6,501
405
6,539
21,173
11,057
1,981
4,904
16,269
0
56,755
W
Tiamat
20,272
1,969
614
6,011
19,276
16,777
690
4,476
14,800
66,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
37,516
199
Minions Killed
187
0
Camps Cleared
0
1,065,087
Distance Traveled
1,028,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,467
656
69
4
0
334,072
0
L
Gilgamesh
12,858
677
32
2
0
380,801
1
L
Chronos
12,191
642
86
5
0
313,291
0
W
Cthulhu
14,424
759
39
2
0
366,719
0
W
Cernunnos
14,094
742
75
4
0
339,321
0
W
Tiamat
14,787
778
85
4
0
359,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role