Player Matchup

Jormungandr
Jormungandr
SaikoNo5cHn1Tz
Jormungandr
Level 159
God Stats
1W - 2L
1,582 SR
Queue Stats
262W - 312L
1,460 Elo+
Solo
Artemis
Artemis
brujitacris
Artemis
Level 166
God Stats
5W - 7L
1,439 SR
Queue Stats
387W - 386L
1,450 Elo+
Party 1
Achilles
Achilles
danoge15
Achilles
Level 179
God Stats
9W - 15L
1,397 SR
Queue Stats
874W - 878L
1,481 Elo+
Party 1
Fafnir
Fafnir
ed-dragon365
Fafnir
Level 235
God Stats
2W - 3L
1,546 SR
Queue Stats
760W - 753L
1,465 Elo+
Party 1
Set
Set
ob1-1-k4n4b15
Set
Level 159
God Stats
5W - 7L
1,463 SR
Queue Stats
673W - 670L
1,455 Elo+
Party 1
Team Averages
Level 180
1,485 SR
1,462 Elo+

VS

Team Averages
Level 107
1,584 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Patroshutel
Mulan
Level 105
God Stats
9W - 9L
1,570 SR
Queue Stats
384W - 375L
1,529 Elo+
Party 3
Janus
Janus
Valer4ikWtF
Janus
Level 68
God Stats
7W - 4L
1,662 SR
Queue Stats
218W - 218L
1,544 Elo+
Party 3
Anubis
Anubis
bigproof
Anubis
Level 149
God Stats
2W - 0L
1,687 SR
Queue Stats
24W - 20L
1,484 Elo+
Party 2
Artemis
Artemis
padivess
Artemis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SaikoNo5cHn1Tz
Jormungandr
15
2 / 4 / 5
8,005
801
9,900
10,881
11,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
brujitacris
Artemis
12
0 / 5 / 6
7,035
704
7,413
8,656
3,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
danoge15
Achilles
15
4 / 6 / 2
8,077
808
8,928
15,538
19,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
13
2 / 5 / 3
7,834
783
3,911
13,883
16,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 4
7,788
779
7,340
12,419
12,448
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
3 / 3 / 21
8,971
897
5,744
13,768
12,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 18
8,375
838
9,195
11,141
12,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 0 / 13
9,702
970
12,334
6,794
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Anubis
bigproof
Anubis
16
6 / 2 / 14
9,304
930
13,609
8,411
5,090
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
padivess
Artemis
14
5 / 2 / 12
8,583
858
13,242
6,620
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
10
Kills
26
26
Deaths
10
20
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
3
21
4.5
W
4
3
18
4.33
L
Jormungandr
SaikoNo5cHn1Tz
Jormungandr
2
4
5
1.13
W
8
0
13
14.5
W
Anubis
bigproof
Anubis
6
2
14
6.5
L
Artemis
brujitacris
Artemis
0
5
6
0.6
L
Achilles
danoge15
Achilles
4
6
2
0.83
L
Fafnir
2
5
3
0.7
L
2
6
4
0.67
W
Artemis
padivess
Artemis
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
54,124
61,377
Taken
46,734
63,709
Mitigated
36,540
11,197
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,744
1,003
1,727
3,306
13,768
12,309
79
3,564
9,951
10,665
0
W
9,195
718
2,214
1,460
11,141
12,874
0
3,078
7,804
1,282
10,240
L
Jormungandr
SaikoNo5cHn1Tz
Jormungandr
9,900
1,697
447
2,365
10,881
11,905
0
5,736
5,145
24,908
0
W
12,334
1,604
1,612
2,317
6,794
3,317
718
1,337
5,367
31,066
0
W
Anubis
bigproof
Anubis
13,609
1,110
1,362
3,288
8,411
5,090
483
2,913
5,329
30,364
0
L
Artemis
brujitacris
Artemis
7,413
2,627
338
634
8,656
3,589
0
5,499
3,157
0
13,405
L
Achilles
danoge15
Achilles
8,928
868
112
2,220
15,538
19,668
0
8,784
6,754
0
16,212
L
Fafnir
3,911
608
1,642
2,649
13,883
16,099
0
6,148
7,735
6,591
0
L
7,340
1,831
45
745
12,419
12,448
0
6,585
5,834
0
15,133
W
Artemis
padivess
Artemis
13,242
7,894
395
1,051
6,620
2,950
1,461
2,919
3,576
0
17,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
44,935
83
Minions Killed
120
0
Camps Cleared
0
777,251
Distance Traveled
908,992
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,971
897
7
1
0
178,161
0
W
Mulan
8,375
838
4
0
0
180,300
0
L
Jormungandr
8,005
801
33
3
0
178,363
0
W
Janus
9,702
970
46
5
0
194,512
0
W
Anubis
9,304
930
49
5
0
174,309
0
L
Artemis
7,035
704
17
2
0
138,524
0
L
Achilles
8,077
808
14
1
0
161,638
0
L
Fafnir
7,834
783
2
0
0
133,181
1
L
Set
7,788
779
17
2
0
165,545
0
W
Artemis
8,583
858
14
1
0
181,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role