Player Matchup

Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HenrihBadger
Hades
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,219 Elo+
Solo
Athena
Athena
TangoDown1312
Athena
Level 167
God Stats
4W - 8L
1,457 SR
Queue Stats
150W - 187L
1,431 Elo+
Party 1
Vulcan
Vulcan
WarriorCadiz
Vulcan
Level 99
God Stats
2W - 5L
1,502 SR
Queue Stats
48W - 65L
1,472 Elo+
Party 1
Neith
Neith
cacflow
Neith
Level 20
God Stats
2W - 20L
1,203 SR
Queue Stats
28W - 51L
1,169 Elo+
Party 1
Team Averages
Level 87
1,432 SR
1,358 Elo+

VS

Team Averages
Level 68
1,608 SR
1,434 Elo+
Danzaburou
Danzaburou
Lavatorias
Danzaburou
Level 64
God Stats
2W - 1L
1,721 SR
Queue Stats
9W - 18L
1,319 Elo+
Solo
Thanatos
Thanatos
TGS xlDeMoN
Thanatos
Level 106
God Stats
42W - 27L
1,580 SR
Queue Stats
664W - 597L
1,493 Elo+
Solo
Thor
Thor
UniqueJ03
Thor
Level 58
God Stats
2W - 0L
1,754 SR
Queue Stats
63W - 78L
1,352 Elo+
Party 2
Ymir
Ymir
d2trappy
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,646 Elo+
Party 2
Anubis
Anubis
ltz Pand4
Anubis
Level 48
God Stats
22W - 18L
1,483 SR
Queue Stats
53W - 68L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
4
0 / 1 / 0
6,046
318
1,000
1,996
422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
8,331
438
3,680
7,945
4,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 5 / 3
8,440
444
3,521
17,815
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
15
1 / 6 / 1
9,596
505
15,276
11,027
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
cacflow
Neith
15
3 / 4 / 1
9,161
482
5,226
9,225
2,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lavatorias
Danzaburou
11
1 / 1 / 5
8,340
439
4,446
6,515
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
TGS xlDeMoN
Thanatos
19
9 / 2 / 4
11,992
631
11,010
18,757
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thor
16
3 / 3 / 7
10,575
557
5,721
13,448
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
1 / 0 / 9
8,716
459
1,727
11,550
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ltz Pand4
Anubis
18
5 / 0 / 7
11,241
592
12,307
11,746
6,229
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
19
19
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
L
1
3
0
0.33
W
Danzaburou
Lavatorias
Danzaburou
1
1
5
3.5
W
Thanatos
TGS xlDeMoN
Thanatos
9
2
4
5.5
L
0
5
3
0.3
W
Thor
3
3
7
2.17
L
Vulcan
1
6
1
0.25
L
Neith
cacflow
Neith
3
4
1
0.88
W
Ymir
1
0
9
5.5
W
Anubis
ltz Pand4
Anubis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
35,211
48,008
Taken
62,016
23,090
Mitigated
31,265
7,872
Healing
31,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,000
472
0
887
1,996
422
0
0
1,996
0
3,136
L
3,680
691
40
2,755
7,945
4,021
0
1,709
6,236
33,941
0
W
Danzaburou
Lavatorias
Danzaburou
4,446
2,080
0
1,680
6,515
2,266
983
2,475
4,040
0
41,001
W
Thanatos
TGS xlDeMoN
Thanatos
11,010
4,554
0
15,396
18,757
8,865
710
4,828
13,929
0
144,898
L
3,521
733
281
1,960
17,815
12,511
218
5,658
12,157
17,751
0
W
Thor
5,721
1,246
0
3,927
13,448
5,748
669
6,581
6,867
0
82,780
L
Vulcan
15,276
4,285
0
500
11,027
3,315
1,480
3,786
7,241
74,524
0
L
Neith
cacflow
Neith
5,226
1,699
51
1,398
9,225
2,821
315
2,881
6,344
0
46,347
W
Ymir
1,727
451
0
651
11,550
8,157
113
4,521
7,029
25,178
0
W
Anubis
ltz Pand4
Anubis
12,307
401
0
9,499
11,746
6,229
320
5,415
6,331
103,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
50,864
310
Minions Killed
547
0
Camps Cleared
0
1,250,386
Distance Traveled
1,837,666
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,046
318
7
0
0
56,118
0
L
Hades
8,331
438
69
4
0
153,924
0
W
Danzaburou
8,340
439
61
3
0
371,583
0
W
Thanatos
11,992
631
174
9
0
430,323
4
L
Athena
8,440
444
27
1
0
390,726
8
W
Thor
10,575
557
102
5
0
351,706
0
L
Vulcan
9,596
505
120
6
0
334,796
2
L
Neith
9,161
482
87
5
0
314,822
0
W
Ymir
8,716
459
37
2
0
329,171
0
W
Anubis
11,241
592
173
9
0
354,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role