Player Matchup

Ishtar
Ishtar
OzChicka
Ishtar
Level 128
God Stats
2W - 4L
1,562 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 1
Merlin
Merlin
OzLestat
Merlin
Level 127
God Stats
0W - 2L
1,531 SR
Queue Stats
6W - 10L
1,366 Elo+
Party 1
Ymir
Ymir
SmallBasher274
Ymir
Level 41
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 4L
1,536 Elo+
Party 1
Team Averages
Level 99
1,604 SR
1,422 Elo+

VS

Team Averages
Level 98
1,631 SR
1,477 Elo+
Hades
Hades
Baconjew
Hades
Level 88
God Stats
25W - 11L
1,597 SR
Queue Stats
116W - 112L
1,479 Elo+
Solo
Medusa
Medusa
OfficialXstro_
Medusa
Level 83
God Stats
6W - 6L
1,568 SR
Queue Stats
132W - 126L
1,506 Elo+
Solo
King Arthur
King Arthur
Roachman97
King Arthur
Level 124
God Stats
2W - 1L
1,727 SR
Queue Stats
66W - 67L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
OzChicka
Ishtar
10
0 / 2 / 1
8,230
633
5,459
8,704
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
OzLestat
Merlin
12
0 / 1 / 1
8,782
676
10,775
6,133
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
8,419
648
3,652
11,066
11,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Baconjew
Hades
14
4 / 0 / 1
10,468
805
9,495
9,622
4,505
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 4
9,650
742
8,043
7,245
2,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Roachman97
King Arthur
12
0 / 1 / 6
9,150
704
5,159
11,175
10,014
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
6
6
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
Baconjew
Hades
4
0
1
4.5
W
2
0
4
4
L
Ishtar
OzChicka
Ishtar
0
2
1
0.25
L
Merlin
OzLestat
Merlin
0
1
1
0.5
W
King Arthur
Roachman97
King Arthur
0
1
6
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
22,697
25,903
Taken
28,042
17,484
Mitigated
17,395
1,725
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Baconjew
Hades
9,495
616
1,668
6,857
9,622
4,505
888
5,088
4,272
58,730
0
W
8,043
3,798
0
2,486
7,245
2,876
571
3,606
3,435
0
47,864
L
Ishtar
OzChicka
Ishtar
5,459
1,472
0
300
8,704
3,525
0
3,357
5,347
0
23,100
L
Merlin
OzLestat
Merlin
10,775
815
0
1,206
6,133
2,485
96
1,729
4,404
53,738
0
W
King Arthur
Roachman97
King Arthur
5,159
415
0
478
11,175
10,014
120
5,669
5,023
412
19,337
L
3,652
935
0
219
11,066
11,474
0
4,998
6,068
7,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
29,268
126
Minions Killed
180
0
Camps Cleared
0
661,720
Distance Traveled
696,560
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,468
805
105
8
0
244,604
0
W
Medusa
9,650
742
57
4
0
200,169
3
L
Ishtar
8,230
633
42
3
0
218,528
0
L
Merlin
8,782
676
69
5
0
224,030
0
W
King Arthur
9,150
704
18
1
0
251,787
0
L
Ymir
8,419
648
15
1
0
219,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role