Player Matchup

Charon
Charon
Diamond IV
 
Charon
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
BearicBrown
Sun Wukong
Platinum III
Level 120
God Stats
2W - 1L
1,804 SR
Queue Stats
41W - 21L
2,054 MMR
Solo
Vulcan
Vulcan
Diamond V
NU Enforcer
Vulcan
Diamond V
Level 147
God Stats
5W - 3L
1,496 SR
Queue Stats
374W - 352L
2,079 MMR
Solo
Susano
Susano
Platinum II
TrentFromTheGym
Susano
Platinum II
Level 75
God Stats
2W - 0L
1,609 SR
Queue Stats
76W - 45L
2,126 MMR
Party 1
Freya
Freya
Platinum I
Ungodlii
Freya
Platinum I
Level 126
God Stats
8W - 14L
1,397 SR
Queue Stats
186W - 166L
2,002 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,561 SR
1,952 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,532 SR
1,850 MMR
Jing Wei
Jing Wei
Diamond V
 
Jing Wei
Diamond V
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
 
Janus
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
AlejandroBlume
Nemesis
Diamond IV
Level 87
God Stats
0W - 2L
1,345 SR
Queue Stats
77W - 58L
2,138 MMR
Solo
Eset
Eset
Platinum I
Fckboyardee
Eset
Platinum I
Level 128
God Stats
31W - 23L
1,541 SR
Queue Stats
94W - 73L
2,069 MMR
Solo
Poseidon
Poseidon
Diamond V
Icyarcanine
Poseidon
Diamond V
Level 113
God Stats
18W - 9L
1,773 SR
Queue Stats
441W - 423L
2,040 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 3 / 4
6,767
521
5,903
9,151
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
BearicBrown
Sun Wukong
14
2 / 0 / 1
8,568
659
7,289
9,395
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
1 / 1 / 2
7,776
598
4,410
5,300
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 2
8,511
655
11,648
12,546
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Freya
Ungodlii
Freya
13
0 / 0 / 2
7,120
548
4,305
7,434
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThorPeleChernobogAthena

VS

Bans
AgniCamazotzAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 1 / 0
7,825
602
5,054
8,014
2,890
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
 
Janus
14
1 / 2 / 2
7,761
597
6,745
8,692
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 0
6,700
515
5,917
8,575
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 2
6,683
514
4,613
10,389
6,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Icyarcanine
Poseidon
13
0 / 3 / 0
7,885
607
4,055
11,442
4,847
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
3
4
0.67
L
Jing Wei
 
Jing Wei
3
1
0
3
L
Janus
 
Janus
1
2
2
1
L
2
2
0
1
W
Sun Wukong
BearicBrown
Sun Wukong
2
0
1
2.5
L
0
2
2
0.5
L
Poseidon
Icyarcanine
Poseidon
0
3
0
0
W
Vulcan
1
1
2
2
W
7
2
2
4
W
Freya
Ungodlii
Freya
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,555
Damage
26,384
43,826
Taken
47,112
23,871
Mitigated
20,538
13,117
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,903
1,001
0
1,459
9,151
7,260
0
3,921
5,070
28,301
0
L
Jing Wei
 
Jing Wei
5,054
3,665
0
3,076
8,014
2,890
840
4,323
3,691
0
56,213
L
Janus
 
Janus
6,745
460
0
1,640
8,692
2,938
0
3,102
5,590
70,904
0
L
5,917
2,263
0
1,090
8,575
3,058
0
2,196
6,379
0
56,515
W
Sun Wukong
BearicBrown
Sun Wukong
7,289
1,201
0
2,923
9,395
7,524
106
3,622
5,773
97
72,966
L
4,613
581
98
2,610
10,389
6,805
28
4,997
5,392
24,186
0
L
Poseidon
Icyarcanine
Poseidon
4,055
676
0
5,367
11,442
4,847
0
97
11,345
68,011
0
W
Vulcan
4,410
1,685
0
730
5,300
1,670
0
1,533
3,681
72,546
0
W
11,648
3,879
0
4,005
12,546
4,350
0
4,406
7,948
0
55,458
W
Freya
Ungodlii
Freya
4,305
1,510
0
4,000
7,434
3,067
0
1,958
5,476
51,038
2,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
36,854
465
Minions Killed
484
0
Camps Cleared
0
1,446,984
Distance Traveled
1,266,216
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,767
521
29
2
0
256,819
2
L
Jing Wei
7,825
602
109
8
0
251,524
2
L
Janus
7,761
597
129
10
0
276,122
3
L
Nemesis
6,700
515
90
7
0
243,205
1
W
Sun Wukong
8,568
659
126
10
0
288,750
4
L
Eset
6,683
514
36
3
0
249,645
0
L
Poseidon
7,885
607
120
9
0
245,720
1
W
Vulcan
7,776
598
139
11
0
308,121
3
W
Susano
8,511
655
71
5
0
299,053
0
W
Freya
7,120
548
100
8
0
294,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role