Player Matchup

Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AndyFireX16
Kumbhakarna
Level 127
God Stats
10W - 12L
1,427 SR
Queue Stats
335W - 327L
1,515 Elo+
Party 1
Ix Chel
Ix Chel
ButteryBoingo
Ix Chel
Level 81
God Stats
2W - 1L
1,551 SR
Queue Stats
136W - 118L
1,534 Elo+
Solo
Chernobog
Chernobog
O-raleV-ato_
Chernobog
Level 43
God Stats
1W - 1L
1,288 SR
Queue Stats
34W - 58L
1,282 Elo+
Solo
Nemesis
Nemesis
Terky-_-
Nemesis
Level 109
God Stats
5W - 4L
1,515 SR
Queue Stats
105W - 105L
1,517 Elo+
Party 1
Team Averages
Level 96
1,456 SR
1,470 Elo+

VS

Team Averages
Level 91
1,473 SR
1,444 Elo+
Anubis
Anubis
Pikilao
Anubis
Level 36
God Stats
29W - 50L
1,287 SR
Queue Stats
40W - 72L
1,308 Elo+
Solo
Ra
Ra
ShudMcMillan3
Ra
Level 117
God Stats
8W - 8L
1,369 SR
Queue Stats
228W - 215L
1,500 Elo+
Solo
Medusa
Medusa
camppos09
Medusa
Level 106
God Stats
5W - 7L
1,618 SR
Queue Stats
116W - 105L
1,515 Elo+
Solo
Ymir
Ymir
vDexth
Ymir
Level 76
God Stats
0W - 1L
1,560 SR
Queue Stats
9W - 14L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
xJustMetro
Tsukuyomi
Level 122
God Stats
19W - 20L
1,531 SR
Queue Stats
185W - 187L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 3 / 2
10,261
641
3,495
11,315
5,459
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
AndyFireX16
Kumbhakarna
11
1 / 1 / 2
7,931
496
3,303
12,824
9,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ix Chel
17
3 / 1 / 1
10,270
642
7,026
9,692
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
O-raleV-ato_
Chernobog
11
0 / 7 / 4
7,149
447
7,151
13,074
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Terky-_-
Nemesis
17
4 / 0 / 2
10,185
637
9,522
13,098
5,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pikilao
Anubis
7
3 / 1 / 0
6,709
419
4,042
3,010
1,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 1 / 0
9,325
583
4,370
6,851
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
camppos09
Medusa
13
5 / 2 / 2
7,954
497
16,521
14,067
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
vDexth
Ymir
12
2 / 3 / 4
7,793
487
7,030
13,997
15,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
xJustMetro
Tsukuyomi
11
0 / 2 / 2
6,703
419
6,927
11,092
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
12
12
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
2
0.67
W
Kumbhakarna
AndyFireX16
Kumbhakarna
1
1
2
2
W
Ix Chel
3
1
1
3.5
W
Chernobog
O-raleV-ato_
Chernobog
0
7
4
0.29
L
Anubis
Pikilao
Anubis
3
1
0
3
L
2
1
0
2
W
Nemesis
Terky-_-
Nemesis
4
0
2
5
L
Medusa
camppos09
Medusa
5
2
2
3
L
Ymir
vDexth
Ymir
2
3
4
1.33
L
Tsukuyomi
xJustMetro
Tsukuyomi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
38,890
60,003
Taken
49,017
30,093
Mitigated
29,281
17,389
Healing
16,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,495
303
408
7,777
11,315
5,459
2,674
5,121
6,116
96,322
0
W
Kumbhakarna
AndyFireX16
Kumbhakarna
3,303
687
0
1,733
12,824
9,993
414
3,273
9,551
18,779
0
W
Ix Chel
7,026
436
740
2,472
9,692
3,991
0
1,747
7,945
92,576
0
W
Chernobog
O-raleV-ato_
Chernobog
7,151
4,187
0
2,007
13,074
4,786
0
2,511
10,563
0
36,926
L
Anubis
Pikilao
Anubis
4,042
352
0
1,341
3,010
1,274
0
436
2,574
27,997
0
L
4,370
604
151
2,511
6,851
2,872
0
4,202
2,572
86,373
492
W
Nemesis
Terky-_-
Nemesis
9,522
4,429
0
2,252
13,098
5,864
932
2,656
10,442
0
98,408
L
Medusa
camppos09
Medusa
16,521
8,957
0
5,660
14,067
5,741
228
2,999
11,068
0
67,345
L
Ymir
vDexth
Ymir
7,030
1,637
351
2,253
13,997
15,085
348
2,030
11,967
22,360
0
L
Tsukuyomi
xJustMetro
Tsukuyomi
6,927
1,489
0
4,548
11,092
4,309
0
4,080
7,012
0
39,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
38,484
531
Minions Killed
391
0
Camps Cleared
0
1,678,669
Distance Traveled
1,249,250
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,261
641
150
9
0
332,770
1
W
Kumbhakarna
7,931
496
18
1
0
329,285
3
W
Ix Chel
10,270
642
160
10
0
327,504
6
W
Chernobog
7,149
447
54
3
0
291,289
0
L
Anubis
6,709
419
40
3
0
92,280
2
L
Ra
9,325
583
160
10
0
308,880
4
W
Nemesis
10,185
637
149
9
0
397,821
2
L
Medusa
7,954
497
104
7
0
279,362
0
L
Ymir
7,793
487
21
1
0
287,919
0
L
Tsukuyomi
6,703
419
66
4
0
280,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role