Player Matchup

Poseidon
Poseidon
Cale_N_JR
Poseidon
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 155L
1,225 Elo+
Party 1
Hachiman
Hachiman
Cleo_savage
Hachiman
Level 80
God Stats
2W - 1L
1,498 SR
Queue Stats
79W - 92L
1,426 Elo+
Solo
Awilix
Awilix
Cookboiiprod
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,343 Elo+
Solo
Aphrodite
Aphrodite
ShadyFlanks
Aphrodite
Level 79
God Stats
2W - 2L
1,496 SR
Queue Stats
192W - 201L
1,300 Elo+
Party 1
Kali
Kali
deathdealer88965
Kali
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 76L
1,186 Elo+
Party 1
Team Averages
Level 70
1,499 SR
1,296 Elo+

VS

Team Averages
Level 114
1,586 SR
1,446 Elo+
Medusa
Medusa
Boi111da
Medusa
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,472 Elo+
Solo
Yemoja
Yemoja
FlokiWartooth
Yemoja
Level 120
God Stats
4W - 3L
1,340 SR
Queue Stats
235W - 323L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
PooleboiCarti
Sun Wukong
Level 126
God Stats
5W - 2L
1,938 SR
Queue Stats
253W - 222L
1,504 Elo+
Party 2
Vamana
Vamana
ganboa01
Vamana
Level 155
God Stats
3W - 1L
1,558 SR
Queue Stats
88W - 88L
1,378 Elo+
Solo
Raijin
Raijin
vHxpnotic_kreamz
Raijin
Level 78
God Stats
6W - 6L
1,593 SR
Queue Stats
277W - 257L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cale_N_JR
Poseidon
18
3 / 4 / 10
10,643
665
14,377
12,475
5,378
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Cleo_savage
Hachiman
20
7 / 4 / 13
12,133
758
22,344
15,868
7,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
16
4 / 10 / 10
10,278
642
9,298
17,598
8,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
ShadyFlanks
Aphrodite
20
1 / 3 / 13
10,812
676
11,840
16,239
10,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 7
10,273
642
7,504
19,270
10,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boi111da
Medusa
17
2 / 6 / 16
10,849
678
11,308
16,226
8,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 4 / 13
11,324
708
5,005
16,561
17,052
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
PooleboiCarti
Sun Wukong
20
8 / 2 / 15
14,226
889
17,518
17,814
23,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
ganboa01
Vamana
19
8 / 6 / 10
12,279
767
13,071
23,853
31,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 16
12,243
765
28,539
13,694
7,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
96
18
Kills
26
26
Deaths
21
53
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Medusa
Boi111da
Medusa
2
6
16
1.67
L
Poseidon
Cale_N_JR
Poseidon
3
4
10
2
L
Hachiman
Cleo_savage
Hachiman
7
4
13
3.38
L
Awilix
4
10
10
0.9
W
3
4
13
2.38
W
Sun Wukong
PooleboiCarti
Sun Wukong
8
2
15
7.75
L
Aphrodite
ShadyFlanks
Aphrodite
1
3
13
2.5
L
3
5
7
1.3
W
Vamana
ganboa01
Vamana
8
6
10
2.17
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,363
Damage
75,441
81,450
Taken
88,148
42,396
Mitigated
88,148
33,182
Healing
30,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Boi111da
Medusa
11,308
3,611
615
2,123
16,226
8,378
432
4,959
11,267
0
24,113
L
Poseidon
Cale_N_JR
Poseidon
14,377
1,052
0
1,941
12,475
5,378
0
6,565
5,910
37,429
0
L
Hachiman
Cleo_savage
Hachiman
22,344
11,519
1,303
3,249
15,868
7,689
350
6,670
9,198
0
43,336
L
Awilix
9,298
2,890
544
426
17,598
8,160
927
7,075
10,523
0
14,803
W
5,005
818
13,611
3,821
16,561
17,052
181
4,867
11,694
10,067
0
W
Sun Wukong
PooleboiCarti
Sun Wukong
17,518
2,181
641
3,953
17,814
23,212
630
6,326
11,488
0
47,295
L
Aphrodite
ShadyFlanks
Aphrodite
11,840
743
12,237
9,812
16,239
10,978
129
6,427
9,812
23,720
0
L
7,504
2,832
512
3,158
19,270
10,191
414
7,368
11,902
0
17,148
W
Vamana
ganboa01
Vamana
13,071
3,432
1,416
2,428
23,853
31,973
323
6,559
17,294
1,143
27,510
W
28,539
2,138
427
1,835
13,694
7,533
1,601
3,506
10,188
47,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,139
Gold Earned
60,921
164
Minions Killed
186
0
Camps Cleared
0
1,392,629
Distance Traveled
1,414,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,849
678
44
3
0
271,699
0
L
Poseidon
10,643
665
53
3
0
282,683
0
L
Hachiman
12,133
758
42
3
0
271,197
0
L
Awilix
10,278
642
13
1
0
254,413
0
W
Yemoja
11,324
708
17
1
0
243,689
0
W
Sun Wukong
14,226
889
54
3
0
335,914
0
L
Aphrodite
10,812
676
37
2
0
299,701
0
L
Kali
10,273
642
19
1
0
284,635
0
W
Vamana
12,279
767
36
2
0
286,856
0
W
Raijin
12,243
765
35
2
0
276,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role