Player Matchup

He Bo
He Bo
 
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CrazyEvin
Ratatoskr
Level 108
God Stats
7W - 3L
1,692 SR
Queue Stats
170W - 162L
1,509 Elo+
Solo
Raijin
Raijin
Cross25549
Raijin
Level 123
God Stats
8W - 6L
1,575 SR
Queue Stats
131W - 103L
1,545 Elo+
Solo
Heimdallr
Heimdallr
GilgaPachino
Heimdallr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
484W - 411L
1,557 Elo+
Solo
Osiris
Osiris
Protocal25
Osiris
Level 117
God Stats
10W - 7L
1,562 SR
Queue Stats
262W - 213L
1,579 Elo+
Solo
Team Averages
Level 122
1,566 SR
1,538 Elo+

VS

Team Averages
Level 95
1,452 SR
1,542 Elo+
Ymir
Ymir
DextrousMars29
Ymir
Level 151
God Stats
7W - 8L
1,653 SR
Queue Stats
336W - 308L
1,558 Elo+
Solo
Ra
Ra
InferiorElmo
Ra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
445W - 376L
1,474 Elo+
Solo
Nemesis
Nemesis
JMOLINA211
Nemesis
Level 105
God Stats
13W - 6L
1,685 SR
Queue Stats
394W - 343L
1,558 Elo+
Solo
Chiron
Chiron
Klover224
Chiron
Level 66
God Stats
0W - 3L
1,209 SR
Queue Stats
78W - 56L
1,546 Elo+
Party 1
Horus
Horus
Niu24
Horus
Level 53
God Stats
0W - 2L
1,211 SR
Queue Stats
111W - 97L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 1 / 4
7,668
511
7,299
8,784
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
CrazyEvin
Ratatoskr
11
4 / 2 / 6
7,845
523
9,624
12,527
6,689
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Cross25549
Raijin
15
4 / 2 / 4
9,074
605
11,930
10,069
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GilgaPachino
Heimdallr
14
5 / 2 / 4
8,552
570
11,041
10,456
4,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Protocal25
Osiris
14
0 / 1 / 0
8,339
556
11,096
14,890
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,978
599
7,168
14,751
19,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 6 / 0
8,110
541
8,346
13,404
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
JMOLINA211
Nemesis
14
0 / 1 / 5
7,867
524
6,003
12,499
5,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Klover224
Chiron
12
3 / 6 / 1
7,577
505
6,911
11,704
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Niu24
Horus
9
0 / 1 / 2
6,281
419
7,151
18,852
11,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
8
8
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
4
3
W
Ratatoskr
CrazyEvin
Ratatoskr
4
2
6
3.5
W
Raijin
Cross25549
Raijin
4
2
4
3
L
1
0
0
1
W
Heimdallr
GilgaPachino
Heimdallr
5
2
4
3.5
L
4
6
0
0.67
L
Nemesis
JMOLINA211
Nemesis
0
1
5
2.5
L
Chiron
Klover224
Chiron
3
6
1
0.58
L
Horus
Niu24
Horus
0
1
2
1
W
Osiris
Protocal25
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,990
Damage
35,579
56,726
Taken
71,210
28,978
Mitigated
47,097
15,206
Healing
19,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,299
489
0
4,182
8,784
2,747
331
1,367
7,417
60,666
0
W
Ratatoskr
CrazyEvin
Ratatoskr
9,624
2,572
0
1,270
12,527
6,689
737
960
11,567
0
30,518
W
Raijin
Cross25549
Raijin
11,930
1,449
0
887
10,069
3,745
640
5,671
4,398
79,088
0
L
7,168
3,820
0
4,684
14,751
19,324
0
301
13,036
73,433
0
W
Heimdallr
GilgaPachino
Heimdallr
11,041
7,044
0
3,445
10,456
4,491
1,712
348
10,108
0
57,211
L
8,346
1,920
466
2,655
13,404
5,861
0
9,565
3,839
64,112
0
L
Nemesis
JMOLINA211
Nemesis
6,003
2,348
0
1,884
12,499
5,522
0
3,065
9,434
0
85,193
L
Chiron
Klover224
Chiron
6,911
2,701
456
1,961
11,704
4,685
0
1,572
10,063
0
49,879
L
Horus
Niu24
Horus
7,151
3,602
874
6,854
18,852
11,705
9
4,726
13,991
0
19,798
W
Osiris
Protocal25
Osiris
11,096
3,443
0
5,422
14,890
11,306
0
7,168
7,722
0
67,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,478
Gold Earned
38,813
470
Minions Killed
462
0
Camps Cleared
0
1,552,584
Distance Traveled
1,592,818
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,668
511
99
7
0
349,115
0
W
Ratatoskr
7,845
523
29
2
0
341,341
0
W
Raijin
9,074
605
137
9
0
292,688
4
L
Ymir
8,978
599
118
8
0
254,008
0
W
Heimdallr
8,552
570
85
6
0
285,549
1
L
Ra
8,110
541
113
8
0
272,194
2
L
Nemesis
7,867
524
129
9
0
390,939
4
L
Chiron
7,577
505
80
5
0
342,199
0
L
Horus
6,281
419
22
1
0
333,478
6
W
Osiris
8,339
556
120
8
0
283,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role