Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver IV
DomEstico99
Vulcan
Silver IV
Level 108
God Stats
25W - 15L
1,577 SR
Queue Stats
204W - 228L
858 MMR
Solo
Athena
Athena
Silver III
Jäger94
Athena
Silver III
Level 108
God Stats
29W - 29L
1,545 SR
Queue Stats
193W - 200L
857 MMR
Solo
Ymir
Ymir
Silver II
LoopByFruit
Ymir
Silver II
Level 124
God Stats
20W - 15L
1,563 SR
Queue Stats
178W - 201L
899 MMR
Solo
Medusa
Medusa
Silver II
Xx--T2O--xX
Medusa
Silver II
Level 121
God Stats
6W - 10L
1,391 SR
Queue Stats
536W - 570L
966 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,515 SR
1,016 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,503 SR
914 MMR
Jing Wei
Jing Wei
Silver IV
D_Flames3d
Jing Wei
Silver IV
Level 123
God Stats
0W - 4L
1,326 SR
Queue Stats
218W - 234L
819 MMR
Solo
Hera
Hera
Silver II
DivineOverLord1
Hera
Silver II
Level 57
God Stats
7W - 9L
1,523 SR
Queue Stats
150W - 170L
1,018 MMR
Solo
Agni
Agni
Silver III
Kolmar377
Agni
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 515L
866 MMR
Solo
Amaterasu
Amaterasu
Silver III
Wolf_Pac-Mac
Amaterasu
Silver III
Level 128
God Stats
4W - 1L
1,627 SR
Queue Stats
243W - 261L
832 MMR
Solo
Bastet
Bastet
Silver II
alejogonzalez_89
Bastet
Silver II
Level 149
God Stats
19W - 22L
1,540 SR
Queue Stats
1,232W - 1,263L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
4,127
825
2,275
3,663
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
6
0 / 0 / 0
3,260
652
1,490
2,007
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Jäger94
Athena
5
0 / 0 / 0
3,261
652
651
3,646
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,408
682
461
2,868
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
5
0 / 0 / 0
3,396
679
1,085
1,377
340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AnubisThanatosAo Kuang

VS

Bans
Cu ChulainnFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D_Flames3d
Jing Wei
6
0 / 0 / 0
3,523
705
1,766
2,301
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
3,522
704
2,054
2,343
705
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
1
0 / 0 / 0
963
193
0
0
0
Amaterasu
Wolf_Pac-Mac
Amaterasu
6
0 / 2 / 0
3,447
689
1,100
4,776
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

5
0 / 0 / 0
3,195
639
1,112
3,831
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
L
Jing Wei
D_Flames3d
Jing Wei
0
0
0
0
L
0
0
0
0
W
Vulcan
0
0
0
0
W
Athena
Jäger94
Athena
0
0
0
0
L
Agni
0
0
0
0
W
1
0
0
1
L
Amaterasu
Wolf_Pac-Mac
Amaterasu
0
2
0
0
W
Medusa
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,962
Damage
6,032
13,561
Taken
13,251
6,265
Mitigated
4,197
5,432
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,275
562
0
2,457
3,663
2,329
0
0
3,663
0
20,281
L
Jing Wei
D_Flames3d
Jing Wei
1,766
1,458
0
1,162
2,301
572
0
225
2,076
0
14,934
L
2,054
284
0
1,561
2,343
705
0
1,546
797
23,939
0
W
Vulcan
1,490
444
0
500
2,007
650
0
1,319
688
18,533
0
W
Athena
Jäger94
Athena
651
202
0
1,154
3,646
1,674
0
0
3,646
7,147
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
461
34
0
750
2,868
1,272
0
735
2,133
17,293
0
L
Amaterasu
Wolf_Pac-Mac
Amaterasu
1,100
586
0
1,887
4,776
1,848
0
255
4,274
0
16,356
W
Medusa
1,085
292
0
571
1,377
340
0
0
1,377
0
18,721
L
1,112
298
0
1,480
3,831
1,072
0
576
3,255
0
15,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,452
Gold Earned
14,650
141
Minions Killed
129
0
Camps Cleared
0
494,714
Distance Traveled
408,229
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,127
825
38
8
0
102,826
0
L
Jing Wei
3,523
705
33
7
0
98,089
1
L
Hera
3,522
704
39
8
0
95,009
0
W
Vulcan
3,260
652
25
5
0
108,369
0
W
Athena
3,261
652
12
2
0
95,451
3
L
Agni
963
193
0
0
0
0
0
W
Ymir
3,408
682
34
7
0
101,902
0
L
Amaterasu
3,447
689
29
6
0
102,382
0
W
Medusa
3,396
679
32
6
0
86,166
0
L
Bastet
3,195
639
28
6
0
112,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role