Player Matchup

Ah Puch
Ah Puch
Bronze V
IITanjiroKII
Ah Puch
Bronze V
Level 121
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 12L
1,014 MMR
Solo
Chaac
Chaac
Silver IV
Orca4Prez
Chaac
Silver IV
Level 109
God Stats
6W - 7L
1,408 SR
Queue Stats
322W - 381L
844 MMR
Solo
Danzaburou
Danzaburou
Silver II
SlayingGoliaths
Danzaburou
Silver II
Level 108
God Stats
17W - 17L
1,538 SR
Queue Stats
53W - 83L
1,074 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,385 SR
977 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,477 SR
712 MMR
Kuzenbo
Kuzenbo
Silver II
HighImpac_Gaming
Kuzenbo
Silver II
Level 126
God Stats
6W - 7L
1,447 SR
Queue Stats
272W - 277L
1,025 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
LioLoCleanPlate
Nu Wa
Bronze I
Level 138
God Stats
2W - 2L
1,568 SR
Queue Stats
172W - 207L
324 MMR
Party 1
Skadi
Skadi
Silver I
Soggy_Monster
Skadi
Silver I
Level 77
God Stats
2W - 2L
1,416 SR
Queue Stats
96W - 97L
788 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IITanjiroKII
Ah Puch
17
6 / 2 / 0
13,089
818
16,637
14,781
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Orca4Prez
Chaac
6
0 / 1 / 0
8,958
560
353
3,435
1,012
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SlayingGoliaths
Danzaburou
15
1 / 6 / 5
11,925
745
11,273
17,810
7,447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasNe ZhaBaron SamediAo KuangBacchus

VS

Bans
AthenaTiamatCharonHeraAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
11,898
744
10,170
20,467
25,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 3 / 3
11,992
750
12,052
9,418
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 2 / 3
13,953
872
10,940
13,627
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
9
9
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Ah Puch
IITanjiroKII
Ah Puch
6
2
0
3
W
2
3
3
1.17
L
Chaac
Orca4Prez
Chaac
0
1
0
0
L
Danzaburou
SlayingGoliaths
Danzaburou
1
6
5
0.58
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
33,162
36,026
Taken
43,512
14,238
Mitigated
33,001
2,420
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,170
2,833
533
3,505
20,467
25,629
145
6,168
14,299
23,288
0
L
Ah Puch
IITanjiroKII
Ah Puch
16,637
209
0
677
14,781
5,779
0
9,082
5,231
92,297
0
W
12,052
3,798
0
247
9,418
2,533
1,770
5,269
4,149
52,531
0
L
Chaac
Orca4Prez
Chaac
353
207
0
104
3,435
1,012
0
2,940
460
0
1,763
L
Danzaburou
SlayingGoliaths
Danzaburou
11,273
5,284
0
1,639
17,810
7,447
0
9,390
7,748
0
70,384
W
10,940
3,281
0
1,715
13,627
4,839
1,799
6,007
7,620
0
64,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,972
Gold Earned
37,843
233
Minions Killed
175
0
Camps Cleared
0
556,471
Distance Traveled
842,170
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,898
744
21
1
0
312,189
2
L
Ah Puch
13,089
818
132
8
0
263,370
0
W
Nu Wa
11,992
750
63
4
0
240,005
0
L
Chaac
8,958
560
2
0
0
33,527
2
L
Danzaburou
11,925
745
99
6
0
259,574
0
W
Skadi
13,953
872
91
6
0
289,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role