Player Matchup

Cu Chulainn
Cu Chulainn
Gyyrro_
Cu Chulainn
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 65L
1,040 Elo+
Party 1
Neith
Neith
IJ Preston92
Neith
Level 47
God Stats
7W - 8L
1,604 SR
Queue Stats
63W - 81L
1,346 Elo+
Solo
Mercury
Mercury
MasterOogway1798
Mercury
Level 6
God Stats
3W - 10L
1,157 SR
Queue Stats
59W - 78L
1,171 Elo+
Party 1
Geb
Geb
ScottishCalzone_
Geb
Level 128
God Stats
0W - 1L
1,380 SR
Queue Stats
22W - 32L
1,338 Elo+
Party 1
Anubis
Anubis
thistakestoolong
Anubis
Level 41
God Stats
6W - 9L
1,297 SR
Queue Stats
78W - 99L
1,286 Elo+
Party 1
Team Averages
Level 47
1,388 SR
1,236 Elo+

VS

Team Averages
Level 83
1,501 SR
1,451 Elo+
Maui
Maui
 
Maui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Gleri84
Hera
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 137L
1,427 Elo+
Party 2
Ullr
Ullr
Ivanowitch6445
Ullr
Level 104
God Stats
10W - 10L
1,493 SR
Queue Stats
239W - 228L
1,454 Elo+
Solo
Danzaburou
Danzaburou
SASP_t4i2a0a6n9
Danzaburou
Level 67
God Stats
7W - 9L
1,382 SR
Queue Stats
185W - 172L
1,434 Elo+
Solo
Anubis
Anubis
mikeoxlong12341
Anubis
Level 93
God Stats
11W - 6L
1,628 SR
Queue Stats
317W - 316L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gyyrro_
Cu Chulainn
11
0 / 5 / 0
6,585
439
2,514
13,388
6,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 3 / 0
6,502
433
6,430
9,584
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 5 / 0
6,939
463
3,184
11,451
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 1
6,540
436
5,995
9,854
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 1
7,102
473
2,350
8,609
3,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 3
6,048
403
2,000
10,867
5,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Gleri84
Hera
15
3 / 0 / 2
8,771
585
7,486
4,077
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 5
8,704
580
5,223
8,153
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SASP_t4i2a0a6n9
Danzaburou
12
2 / 0 / 1
7,536
502
7,199
7,923
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 1 / 1
10,475
698
13,026
9,485
4,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
16
17
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
3
1.5
W
Hera
Gleri84
Hera
3
0
2
4
L
Cu Chulainn
Gyyrro_
Cu Chulainn
0
5
0
0
L
1
3
0
0.33
W
2
0
5
4.5
L
1
5
0
0.2
W
Danzaburou
SASP_t4i2a0a6n9
Danzaburou
2
0
1
2.5
L
0
2
1
0.25
W
9
1
1
9.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
34,934
52,886
Taken
40,505
25,600
Mitigated
18,738
7,078
Healing
22,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,000
631
244
3,914
10,867
5,887
198
3,517
7,350
11,523
0
W
Hera
Gleri84
Hera
7,486
2,300
0
2,522
4,077
1,255
325
1,531
2,546
62,875
0
L
Cu Chulainn
Gyyrro_
Cu Chulainn
2,514
361
0
141
13,388
6,677
0
8,768
4,620
534
39,829
L
6,430
2,245
0
2,202
9,584
3,437
0
2,453
7,131
0
50,605
W
5,223
1,513
0
6,279
8,153
3,667
466
286
7,867
0
70,150
L
3,184
2,039
0
440
11,451
3,633
0
4,468
6,983
0
49,737
W
Danzaburou
SASP_t4i2a0a6n9
Danzaburou
7,199
3,419
0
3,087
7,923
3,119
757
2,328
5,595
0
47,302
L
5,995
619
0
1,428
9,854
8,411
0
1,678
8,176
24,209
0
W
13,026
1,154
0
6,278
9,485
4,810
0
1,176
8,309
85,970
0
L
2,350
0
0
2,867
8,609
3,442
0
5,145
3,464
50,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
41,534
359
Minions Killed
433
0
Camps Cleared
0
1,459,442
Distance Traveled
1,442,092
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,048
403
13
1
0
273,089
6
W
Hera
8,771
585
109
7
0
295,466
1
L
Cu Chulainn
6,585
439
65
4
0
293,928
0
L
Neith
6,502
433
85
6
0
267,128
0
W
Ullr
8,704
580
116
8
0
330,740
1
L
Mercury
6,939
463
81
5
0
332,760
0
W
Danzaburou
7,536
502
73
5
0
287,098
0
L
Geb
6,540
436
35
2
0
286,369
6
W
Anubis
10,475
698
122
8
0
255,699
0
L
Anubis
7,102
473
93
6
0
279,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role