Player Matchup

Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JPValhalla
Raijin
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 170L
1,237 Elo+
Solo
Tyr
Tyr
PincessRena420
Tyr
Level 83
God Stats
0W - 4L
1,185 SR
Queue Stats
204W - 200L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Submariine
Kukulkan
Level 149
God Stats
2W - 3L
1,637 SR
Queue Stats
158W - 160L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
hatchedrelic33
Kuzenbo
Level 86
God Stats
9W - 9L
1,465 SR
Queue Stats
273W - 276L
1,396 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,399 Elo+

VS

Team Averages
Level 71
1,404 SR
1,420 Elo+
Xbalanque
Xbalanque
Borntobetheboss
Xbalanque
Level 85
God Stats
1W - 0L
1,384 SR
Queue Stats
122W - 95L
1,482 Elo+
Party 1
Ishtar
Ishtar
IhuRtFeelNgS
Ishtar
Level 28
God Stats
1W - 2L
1,274 SR
Queue Stats
140W - 154L
1,377 Elo+
Solo
Medusa
Medusa
Ingeniero199
Medusa
Level 65
God Stats
2W - 0L
1,400 SR
Queue Stats
56W - 50L
1,484 Elo+
Solo
Artemis
Artemis
blairb17
Artemis
Level 154
God Stats
3W - 0L
1,465 SR
Queue Stats
242W - 257L
1,450 Elo+
Solo
Set
Set
elmanMen
Set
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 7 / 5
7,269
727
5,157
17,808
20,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
JPValhalla
Raijin
14
4 / 7 / 1
8,062
806
5,921
10,999
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 3
7,151
715
3,193
11,808
11,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Submariine
Kukulkan
16
3 / 3 / 4
8,878
888
14,492
7,597
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 4
7,085
709
4,070
13,735
16,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Borntobetheboss
Xbalanque
15
4 / 0 / 13
8,807
881
7,207
4,763
2,048
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
15
10 / 3 / 11
9,408
941
13,476
9,798
4,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
16
3 / 2 / 18
9,008
901
12,387
8,583
4,056
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
blairb17
Artemis
16
6 / 2 / 14
9,111
911
13,352
6,091
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 4 / 12
8,608
861
8,795
9,978
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
9
Kills
28
28
Deaths
11
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
5
0.5
W
Xbalanque
Borntobetheboss
Xbalanque
4
0
13
10.5
W
Ishtar
10
3
11
5.17
W
Medusa
3
2
18
6
L
Raijin
JPValhalla
Raijin
4
7
1
0.64
L
1
6
3
0.42
L
Kukulkan
Submariine
Kukulkan
3
3
4
1.67
W
Artemis
blairb17
Artemis
6
2
14
6.5
W
5
4
12
2.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
55,217
61,947
Taken
39,213
56,627
Mitigated
19,376
8,583
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,157
464
391
1,888
17,808
20,413
0
0
17,808
11,851
0
W
Xbalanque
Borntobetheboss
Xbalanque
7,207
4,070
1,357
1,850
4,763
2,048
1,373
4,014
653
0
11,184
W
Ishtar
13,476
6,202
540
2,357
9,798
4,607
842
5,800
3,862
0
24,124
W
Medusa
12,387
4,246
1,942
3,230
8,583
4,056
612
6,538
1,893
0
31,936
L
Raijin
JPValhalla
Raijin
5,921
682
128
472
10,999
4,888
0
0
10,999
13,553
0
L
3,193
285
930
645
11,808
11,095
0
0
11,808
0
5,808
L
Kukulkan
Submariine
Kukulkan
14,492
543
518
662
7,597
4,145
100
0
7,597
31,813
0
W
Artemis
blairb17
Artemis
13,352
5,242
528
690
6,091
2,825
1,465
5,148
771
0
24,039
W
8,795
2,734
28
1,397
9,978
5,840
114
7,350
2,394
0
14,035
L
4,070
1,465
969
1,980
13,735
16,086
60
0
13,735
6,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,445
Gold Earned
44,942
92
Minions Killed
123
0
Camps Cleared
0
877,729
Distance Traveled
958,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,269
727
8
1
0
165,067
0
W
Xbalanque
8,807
881
19
2
0
205,146
0
W
Ishtar
9,408
941
36
4
0
156,967
0
W
Medusa
9,008
901
30
3
0
211,287
0
L
Raijin
8,062
806
11
1
0
155,451
0
L
Tyr
7,151
715
7
1
0
175,754
0
L
Kukulkan
8,878
888
57
6
0
193,592
0
W
Artemis
9,111
911
33
3
0
181,846
0
W
Set
8,608
861
5
1
0
203,656
0
L
Kuzenbo
7,085
709
9
1
0
187,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role