Player Matchup

Lancelot
Lancelot
BIackoOoDragon
Lancelot
Level 122
God Stats
0W - 4L
1,217 SR
Queue Stats
137W - 152L
1,430 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DragonR0ar
Morgan Le Fay
Level 115
God Stats
1W - 2L
1,689 SR
Queue Stats
18W - 15L
1,823 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nooby Warrior87
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,266 SR
Queue Stats
271W - 294L
1,453 Elo+
Solo
Vulcan
Vulcan
Pilerme
Vulcan
Level 126
God Stats
6W - 7L
1,425 SR
Queue Stats
190W - 195L
1,485 Elo+
Solo
Ymir
Ymir
tqwertplayer
Ymir
Level 127
God Stats
8W - 4L
1,676 SR
Queue Stats
143W - 166L
1,474 Elo+
Party 1
Team Averages
Level 124
1,454 SR
1,533 Elo+

VS

Team Averages
Level 124
1,465 SR
1,523 Elo+
Bacchus
Bacchus
MaRsUPPiLAmI
Bacchus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Onty123
Nu Wa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,515 Elo+
Solo
Mulan
Mulan
demon909
Mulan
Level 159
God Stats
2W - 0L
1,467 SR
Queue Stats
101W - 90L
1,548 Elo+
Solo
Hou Yi
Hou Yi
krìsh
Hou Yi
Level 121
God Stats
2W - 2L
1,288 SR
Queue Stats
109W - 106L
1,515 Elo+
Solo
Hades
Hades
ıskender
Hades
Level 163
God Stats
67W - 42L
1,569 SR
Queue Stats
299W - 312L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
0 / 5 / 3
8,680
868
5,459
14,839
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
DragonR0ar
Morgan Le Fay
15
2 / 4 / 3
10,169
1,017
10,283
10,782
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Nooby Warrior87
Ah Muzen Cab
15
2 / 4 / 2
9,841
984
7,418
12,468
5,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Pilerme
Vulcan
15
1 / 2 / 4
10,072
1,007
14,378
5,571
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 7 / 3
10,129
1,013
9,995
19,828
24,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Team 1 Tickets

182

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaRsUPPiLAmI
Bacchus
17
4 / 1 / 15
11,874
1,187
8,817
11,141
15,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Onty123
Nu Wa
16
2 / 1 / 15
10,293
1,029
14,079
8,438
3,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
demon909
Mulan
16
3 / 0 / 16
10,672
1,067
10,951
10,169
12,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
krìsh
Hou Yi
17
5 / 1 / 12
10,837
1,084
9,309
8,074
4,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
ıskender
Hades
17
8 / 3 / 13
11,900
1,190
17,830
14,127
10,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
93
6
Kills
22
22
Deaths
6
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
5
3
0.3
L
Morgan Le Fay
DragonR0ar
Morgan Le Fay
2
4
3
0.88
W
Bacchus
MaRsUPPiLAmI
Bacchus
4
1
15
11.5
L
Ah Muzen Cab
Nooby Warrior87
Ah Muzen Cab
2
4
2
0.75
W
Nu Wa
Onty123
Nu Wa
2
1
15
9.5
L
Vulcan
Pilerme
Vulcan
1
2
4
1.5
W
Mulan
demon909
Mulan
3
0
16
11
W
Hou Yi
krìsh
Hou Yi
5
1
12
11
L
1
7
3
0.36
W
Hades
ıskender
Hades
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,533
Damage
60,986
63,488
Taken
51,949
44,753
Mitigated
46,812
2,027
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,459
1,188
0
197
14,839
7,474
0
8,637
5,972
0
10,326
L
Morgan Le Fay
DragonR0ar
Morgan Le Fay
10,283
929
0
864
10,782
5,200
0
7,246
3,390
30,434
0
W
Bacchus
MaRsUPPiLAmI
Bacchus
8,817
854
0
1,796
11,141
15,387
0
7,301
3,558
19,225
0
L
Ah Muzen Cab
Nooby Warrior87
Ah Muzen Cab
7,418
2,695
0
482
12,468
5,186
0
8,504
3,762
0
24,376
W
Nu Wa
Onty123
Nu Wa
14,079
6,070
0
0
8,438
3,904
0
6,339
2,037
32,409
0
L
Vulcan
Pilerme
Vulcan
14,378
3,168
0
0
5,571
2,433
0
4,418
1,053
51,225
0
W
Mulan
demon909
Mulan
10,951
481
0
1,083
10,169
12,395
0
6,198
3,824
0
21,981
W
Hou Yi
krìsh
Hou Yi
9,309
3,627
0
0
8,074
4,171
0
5,856
2,130
0
41,138
L
9,995
1,047
0
484
19,828
24,460
0
11,041
8,585
24,393
0
W
Hades
ıskender
Hades
17,830
1,367
314
3,666
14,127
10,955
0
8,200
5,744
35,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,891
Gold Earned
55,576
201
Minions Killed
249
8
Camps Cleared
7
957,534
Distance Traveled
921,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,680
868
8
1
0
214,037
0
L
Morgan Le Fay
10,169
1,017
67
7
3
194,828
0
W
Bacchus
11,874
1,187
30
3
0
212,855
0
L
Ah Muzen Cab
9,841
984
26
3
2
170,936
0
W
Nu Wa
10,293
1,029
42
4
2
166,618
0
L
Vulcan
10,072
1,007
76
8
3
224,004
0
W
Mulan
10,672
1,067
29
3
2
202,338
0
W
Hou Yi
10,837
1,084
92
9
1
165,053
0
L
Ymir
10,129
1,013
24
2
0
153,729
0
W
Hades
11,900
1,190
56
6
2
174,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role