Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
Arza2095
Morgan Le Fay
Diamond V
Level 155
God Stats
53W - 17L
1,822 SR
Queue Stats
125W - 61L
2,001 MMR
Party 2
Awilix
Awilix
Diamond I
KaeptnKrawall1
Awilix
Diamond I
Level 168
God Stats
8W - 2L
1,601 SR
Queue Stats
97W - 40L
2,482 MMR
Party 2
Bastet
Bastet
Diamond III
iceQubez
Bastet
Diamond III
Level 184
God Stats
2W - 1L
1,612 SR
Queue Stats
160W - 135L
2,319 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 169
1,678 SR
2,267 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,531 SR
1,839 MMR
Hou Yi
Hou Yi
Platinum I
Ayothos
Hou Yi
Platinum I
Level 127
God Stats
1W - 9L
1,357 SR
Queue Stats
288W - 383L
1,904 MMR
Solo
Sobek
Sobek
Gold III
BraMachtDieAK-47
Sobek
Gold III
Level 85
God Stats
1W - 2L
1,568 SR
Queue Stats
13W - 5L
1,876 MMR
Party 1
Scylla
Scylla
Gold IV
vSaiiph
Scylla
Gold IV
Level 156
God Stats
16W - 12L
1,668 SR
Queue Stats
55W - 40L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arza2095
Morgan Le Fay
15
10 / 0 / 9
11,759
905
19,154
6,501
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 2 / 10
11,089
853
11,925
11,923
10,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
iceQubez
Bastet
14
2 / 1 / 17
10,824
833
13,093
10,584
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ne ZhaThothRaijinAchillesKuzenbo

VS

Bans
CharonGebBacchusAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ayothos
Hou Yi
11
2 / 7 / 0
8,853
681
6,134
14,035
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 8 / 3
8,341
642
5,000
21,727
17,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
vSaiiph
Scylla
12
1 / 5 / 2
8,830
679
7,170
11,261
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
20
Kills
3
3
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arza2095
Morgan Le Fay
10
0
9
14.5
L
Hou Yi
Ayothos
Hou Yi
2
7
0
0.29
L
0
8
3
0.19
W
8
2
10
6.5
W
Bastet
iceQubez
Bastet
2
1
17
10.5
L
Scylla
vSaiiph
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,172
Damage
18,304
29,008
Taken
47,023
18,146
Mitigated
23,087
7,625
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arza2095
Morgan Le Fay
19,154
1,603
0
1,670
6,501
3,011
1,655
2,341
3,963
75,955
0
L
Hou Yi
Ayothos
Hou Yi
6,134
2,292
0
726
14,035
3,617
0
4,508
9,158
0
16,283
L
5,000
315
0
3,888
21,727
17,289
0
10,807
9,592
16,233
605
W
11,925
3,217
0
2,290
11,923
10,890
658
4,541
6,967
0
21,043
W
Bastet
iceQubez
Bastet
13,093
3,014
0
3,665
10,584
4,245
22
4,598
5,790
0
50,545
L
Scylla
vSaiiph
Scylla
7,170
529
0
1,401
11,261
2,181
0
3,118
7,795
47,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
26,024
174
Minions Killed
131
0
Camps Cleared
0
813,616
Distance Traveled
635,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,759
905
93
7
0
250,497
0
L
Hou Yi
8,853
681
34
3
0
204,226
0
L
Sobek
8,341
642
21
2
0
217,473
0
W
Awilix
11,089
853
20
2
0
278,400
0
W
Bastet
10,824
833
61
5
0
284,719
0
L
Scylla
8,830
679
76
6
0
213,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role