Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
broodjekankur
Lancelot
Level 137
God Stats
3W - 7L
1,394 SR
Queue Stats
273W - 247L
1,475 Elo+
Solo
Yemoja
Yemoja
byHiTan
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,333 Elo+
Party 1
Vamana
Vamana
dracopmaya111
Vamana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
mikelitoX
Kukulkan
Level 2
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,422 SR
1,429 Elo+

VS

Team Averages
Level 108
1,550 SR
1,444 Elo+
Persephone
Persephone
 
Persephone
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AuthenticShyness
Surtr
Level 143
God Stats
8W - 5L
1,744 SR
Queue Stats
131W - 117L
1,383 Elo+
Party 2
Thanatos
Thanatos
FreshPrinceWill1
Thanatos
Level 118
God Stats
20W - 20L
1,526 SR
Queue Stats
408W - 424L
1,463 Elo+
Solo
Anubis
Anubis
I-Am-GRooT-_-1
Anubis
Level 48
God Stats
62W - 76L
1,421 SR
Queue Stats
175W - 173L
1,429 Elo+
Party 2
Ares
Ares
hellopooface
Ares
Level 143
God Stats
3W - 1L
1,559 SR
Queue Stats
89W - 92L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 1 / 2
5,233
476
6,827
9,597
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
broodjekankur
Lancelot
11
2 / 3 / 1
6,084
553
6,069
11,019
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
byHiTan
Yemoja
9
0 / 0 / 1
4,924
448
2,659
7,851
5,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 3 / 0
5,851
532
4,349
12,079
12,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
mikelitoX
Kukulkan
2
0 / 1 / 0
3,804
346
189
1,035
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 1 / 1
5,998
545
7,063
6,370
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
7,048
641
8,205
8,117
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 1
6,632
603
4,733
9,690
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 0 / 1
7,708
701
5,018
4,942
2,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 0
6,094
554
4,190
7,976
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
8
8
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
2
1
W
Persephone
 
Persephone
0
1
1
0.5
W
1
0
1
1.5
W
3
2
1
1.75
W
3
0
1
3.5
L
Lancelot
broodjekankur
Lancelot
2
3
1
0.83
L
Yemoja
byHiTan
Yemoja
0
0
1
0.5
L
1
3
0
0.33
W
1
1
0
1
L
Kukulkan
mikelitoX
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
29,209
41,581
Taken
37,095
25,355
Mitigated
23,189
6,999
Healing
19,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,827
2,953
0
2,168
9,597
3,669
0
6,064
3,533
0
40,771
W
Persephone
 
Persephone
7,063
435
0
2,415
6,370
2,156
458
838
5,531
44,711
0
W
8,205
3,074
0
1,873
8,117
6,245
0
705
7,412
1,453
45,804
W
4,733
1,061
0
8,897
9,690
5,095
0
417
9,273
0
55,406
W
5,018
506
0
3,803
4,942
2,357
169
189
4,753
57,142
0
L
Lancelot
broodjekankur
Lancelot
6,069
1,585
0
1,137
11,019
3,487
0
4,704
6,315
0
46,287
L
Yemoja
byHiTan
Yemoja
2,659
733
1,048
1,322
7,851
5,306
0
4,085
3,766
14,122
0
L
4,349
2,308
0
1,324
12,079
12,708
0
1,337
10,742
0
35,109
W
4,190
306
151
2,613
7,976
7,336
342
699
7,277
19,555
0
L
Kukulkan
mikelitoX
Kukulkan
189
85
0
0
1,035
185
0
667
368
3,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
33,480
247
Minions Killed
381
0
Camps Cleared
0
892,254
Distance Traveled
1,129,577
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,233
476
61
6
0
201,567
0
W
Persephone
5,998
545
90
8
0
213,752
0
W
Surtr
7,048
641
76
7
0
226,961
3
W
Thanatos
6,632
603
86
8
0
266,144
0
W
Anubis
7,708
701
107
10
0
208,025
3
L
Lancelot
6,084
553
79
7
0
253,227
0
L
Yemoja
4,924
448
23
2
0
196,461
2
L
Vamana
5,851
532
77
7
0
194,731
0
W
Ares
6,094
554
22
2
0
214,695
0
L
Kukulkan
3,804
346
7
1
0
46,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role