Player Matchup

Achilles
Achilles
Grindmaster0
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,481 Elo+
Solo
Nox
Nox
Susopata
Nox
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,396 Elo+
Party 2
Rama
Rama
cubra
Rama
Level 117
God Stats
3W - 3L
1,556 SR
Queue Stats
210W - 205L
1,541 Elo+
Solo
Discordia
Discordia
lethevaeternum
Discordia
Level 67
God Stats
1W - 1L
1,756 SR
Queue Stats
23W - 34L
1,550 Elo+
Solo
Anubis
Anubis
mrberberecho
Anubis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 47L
1,501 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,494 Elo+

VS

Team Averages
Level 109
1,557 SR
1,469 Elo+
Jing Wei
Jing Wei
ArgelTalX
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,459 Elo+
Party 1
Sol
Sol
Fusilon
Sol
Level 91
God Stats
15W - 15L
1,485 SR
Queue Stats
793W - 788L
1,457 Elo+
Solo
Chronos
Chronos
Nonkas
Chronos
Level 164
God Stats
5W - 3L
1,625 SR
Queue Stats
347W - 326L
1,490 Elo+
Party 1
Martichoras
Martichoras
Obdomundo
Martichoras
Level 80
God Stats
3W - 3L
1,521 SR
Queue Stats
433W - 400L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shizkaberry
Kumbhakarna
Level 128
God Stats
3W - 1L
1,656 SR
Queue Stats
179W - 182L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Grindmaster0
Achilles
17
3 / 7 / 5
9,722
540
12,023
22,544
30,841
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 4 / 3
10,429
579
5,784
12,333
6,271
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
cubra
Rama
20
5 / 5 / 5
12,051
670
15,635
15,740
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
lethevaeternum
Discordia
17
1 / 5 / 7
10,140
563
29,539
13,933
6,318
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
18
4 / 7 / 7
11,159
620
12,643
17,455
10,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArgelTalX
Jing Wei
20
6 / 6 / 13
12,909
717
10,817
19,042
10,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
20
12 / 1 / 11
14,426
801
29,135
15,778
7,394
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Nonkas
Chronos
20
8 / 2 / 15
13,306
739
15,920
17,585
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Obdomundo
Martichoras
20
0 / 3 / 18
11,984
666
16,176
16,786
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Shizkaberry
Kumbhakarna
16
2 / 4 / 9
11,038
613
5,115
31,539
26,432
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
16
Kills
28
28
Deaths
16
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ArgelTalX
Jing Wei
6
6
13
2.08
W
Sol
12
1
11
17.5
L
Achilles
Grindmaster0
Achilles
3
7
5
0.79
W
Chronos
Nonkas
Chronos
8
2
15
7.75
W
Martichoras
Obdomundo
Martichoras
0
3
18
3
W
Kumbhakarna
Shizkaberry
Kumbhakarna
2
4
9
1.63
L
3
4
3
1.13
L
Rama
cubra
Rama
5
5
5
1.5
L
Discordia
lethevaeternum
Discordia
1
5
7
0.9
L
Anubis
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,624
Damage
77,163
82,005
Taken
100,730
61,600
Mitigated
59,611
19,980
Healing
45,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ArgelTalX
Jing Wei
10,817
7,446
1,789
3,659
19,042
10,135
295
10,038
9,004
0
21,366
W
Sol
29,135
8,194
3,458
8,570
15,778
7,394
1,170
5,343
10,435
49,766
0
L
Achilles
Grindmaster0
Achilles
12,023
1,545
655
1,361
22,544
30,841
0
11,960
10,584
0
14,657
W
Chronos
Nonkas
Chronos
15,920
3,145
2,649
5,124
17,585
8,697
3,314
6,568
11,017
38,322
1,169
W
Martichoras
Obdomundo
Martichoras
16,176
1,544
1,250
5,389
16,786
6,953
1,863
13,482
3,304
0
49,237
W
Kumbhakarna
Shizkaberry
Kumbhakarna
5,115
192
3,111
10,631
31,539
26,432
112
12,535
19,004
14,227
0
L
5,784
1
1,145
1,953
12,333
6,271
0
7,729
4,604
23,815
0
L
Rama
cubra
Rama
15,635
8,121
1,872
3,461
15,740
7,813
355
11,589
4,151
0
31,621
L
Discordia
lethevaeternum
Discordia
29,539
637
797
1,507
13,933
6,318
73
8,028
5,905
40,836
0
L
Anubis
12,643
305
2,551
4,678
17,455
10,357
0
10,852
6,603
37,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,501
Gold Earned
63,663
166
Minions Killed
196
0
Camps Cleared
0
1,484,140
Distance Traveled
1,627,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,909
717
20
1
0
307,577
0
W
Sol
14,426
801
46
3
0
303,396
0
L
Achilles
9,722
540
1
0
0
274,968
0
W
Chronos
13,306
739
65
4
0
349,643
0
W
Martichoras
11,984
666
50
3
0
323,898
0
W
Kumbhakarna
11,038
613
15
1
0
342,639
0
L
Nox
10,429
579
43
2
0
323,252
0
L
Rama
12,051
670
40
2
0
294,544
0
L
Discordia
10,140
563
26
1
0
324,412
0
L
Anubis
11,159
620
56
3
0
266,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role