Player Matchup

Hou Yi
Hou Yi
Atjg1999
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,265 Elo+
Party 3
Merlin
Merlin
DaBhamster
Merlin
Level 189
God Stats
5W - 2L
1,563 SR
Queue Stats
381W - 404L
1,459 Elo+
Solo
Mulan
Mulan
TRUE J WEEZY
Mulan
Level 105
God Stats
1W - 2L
1,493 SR
Queue Stats
452W - 438L
1,480 Elo+
Solo
Fafnir
Fafnir
neednotspeak
Fafnir
Level 109
God Stats
0W - 2L
1,526 SR
Queue Stats
59W - 69L
1,428 Elo+
Solo
Freya
Freya
skillgod911
Freya
Level 89
God Stats
0W - 2L
1,160 SR
Queue Stats
35W - 44L
1,456 Elo+
Party 3
Team Averages
Level 102
1,448 SR
1,417 Elo+

VS

Team Averages
Level 118
1,577 SR
1,534 Elo+
Atlas
Atlas
ArkHybrid4109
Atlas
Level 86
God Stats
2W - 0L
1,890 SR
Queue Stats
63W - 35L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
Dead Eye 10Shot
Cernunnos
Level 125
God Stats
5W - 4L
1,608 SR
Queue Stats
314W - 171L
1,575 Elo+
Party 1
Odin
Odin
PTFOxiGrimm
Odin
Level 138
God Stats
1W - 2L
1,147 SR
Queue Stats
67W - 58L
1,505 Elo+
Party 2
Scylla
Scylla
Soul Jackle
Scylla
Level 137
God Stats
5W - 1L
1,740 SR
Queue Stats
304W - 155L
1,586 Elo+
Party 1
Fafnir
Fafnir
UnfilteredChaos
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Atjg1999
Hou Yi
13
1 / 7 / 3
6,922
692
3,017
11,059
4,942
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
DaBhamster
Merlin
14
1 / 1 / 7
7,408
741
5,811
3,148
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 6 / 5
8,109
811
8,322
14,852
11,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
13
2 / 3 / 4
8,034
803
3,551
11,682
14,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 5 / 4
7,503
750
12,344
10,731
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 16
9,049
905
5,253
11,848
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Dead Eye 10Shot
Cernunnos
15
10 / 4 / 8
9,679
968
13,895
11,380
5,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 14
9,273
927
8,880
11,118
10,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
17
4 / 0 / 17
9,869
987
14,824
5,296
2,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 13
8,871
887
3,552
10,042
9,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
10
Kills
22
22
Deaths
10
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
0
2
16
4
L
Hou Yi
Atjg1999
Hou Yi
1
7
3
0.36
L
Merlin
DaBhamster
Merlin
1
1
7
4.5
W
Cernunnos
Dead Eye 10Shot
Cernunnos
10
4
8
3.5
W
6
2
14
6.5
W
Scylla
4
0
17
12.5
L
4
6
5
1.08
W
2
2
13
4.25
L
Fafnir
2
3
4
1.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,045
Damage
46,404
51,472
Taken
49,684
37,155
Mitigated
40,479
10,172
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,253
1,542
824
2,400
11,848
13,230
130
6,046
5,802
14,928
0
L
Hou Yi
Atjg1999
Hou Yi
3,017
901
0
334
11,059
4,942
0
4,723
6,336
0
10,985
L
Merlin
DaBhamster
Merlin
5,811
278
725
683
3,148
1,603
0
2,160
988
16,506
0
W
Cernunnos
Dead Eye 10Shot
Cernunnos
13,895
10,140
431
2,894
11,380
5,160
2,284
5,552
5,828
0
26,468
W
8,880
1,333
2,762
1,244
11,118
10,133
170
2,796
8,322
0
12,783
W
Scylla
14,824
1,315
22
1,446
5,296
2,476
2,837
2,385
2,911
29,316
0
L
8,322
674
199
2,429
14,852
11,357
0
5,884
8,968
0
19,683
W
3,552
1,131
1,136
3,421
10,042
9,480
1,832
4,927
5,115
10,322
0
L
Fafnir
3,551
1,255
1,445
2,528
11,682
14,456
0
4,664
7,018
5,519
0
L
12,344
3,066
0
1,829
10,731
4,797
0
6,198
4,533
17,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
46,741
75
Minions Killed
116
0
Camps Cleared
0
697,370
Distance Traveled
950,526
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,049
905
14
1
0
206,714
0
L
Hou Yi
6,922
692
18
2
0
160,296
0
L
Merlin
7,408
741
21
2
0
111,758
0
W
Cernunnos
9,679
968
26
3
0
154,110
0
W
Odin
9,273
927
17
2
0
212,979
0
W
Scylla
9,869
987
50
5
0
185,146
0
L
Mulan
8,109
811
19
2
0
165,455
0
W
Fafnir
8,871
887
9
1
0
191,577
1
L
Fafnir
8,034
803
5
1
0
115,102
0
L
Freya
7,503
750
12
1
0
144,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role