Player Matchup

Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
GonKen4095
Maui
Level 113
God Stats
12W - 20L
1,455 SR
Queue Stats
133W - 209L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Stalone62
Baron Samedi
Level 253
God Stats
21W - 28L
1,440 SR
Queue Stats
481W - 489L
1,465 Elo+
Solo
Shiva
Shiva
kuthuruhu
Shiva
Level 117
God Stats
3W - 7L
1,389 SR
Queue Stats
105W - 136L
1,451 Elo+
Party 1
Team Averages
Level 148
1,457 SR
1,474 Elo+

VS

Team Averages
Level 99
1,614 SR
1,460 Elo+
Serqet
Serqet
ArticPuppies
Serqet
Level 125
God Stats
2W - 1L
1,780 SR
Queue Stats
25W - 41L
1,345 Elo+
Solo
Xing Tian
Xing Tian
Phantasm90210
Xing Tian
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,411 Elo+
Solo
Horus
Horus
SeraphAzael
Horus
Level 146
God Stats
3W - 3L
1,710 SR
Queue Stats
172W - 163L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Shark_Da_Bowls
Xbalanque
Level 85
God Stats
5W - 9L
1,515 SR
Queue Stats
156W - 146L
1,545 Elo+
Solo
Olorun
Olorun
TheWonderer673
Olorun
Level 81
God Stats
8W - 3L
1,565 SR
Queue Stats
121W - 109L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
7 / 1 / 1
7,430
572
11,010
11,856
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
 
Raijin
13
1 / 4 / 1
7,224
556
5,598
9,677
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 2 / 2
6,960
535
2,163
10,236
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Stalone62
Baron Samedi
11
0 / 0 / 8
7,072
544
5,160
6,362
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
kuthuruhu
Shiva
13
1 / 1 / 1
7,660
589
6,758
15,649
8,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
2 / 2 / 2
6,778
521
2,673
9,470
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Phantasm90210
Xing Tian
13
0 / 0 / 1
7,224
556
9,285
12,494
11,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
5,661
435
3,326
8,471
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
Shark_Da_Bowls
Xbalanque
10
0 / 5 / 1
6,150
473
5,977
11,809
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 2 / 1
8,319
640
10,329
8,826
3,871
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
8
8
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
1
7.5
W
Raijin
 
Raijin
1
4
1
0.38
L
Serqet
2
2
2
1.5
W
3
2
2
2
L
Xing Tian
Phantasm90210
Xing Tian
0
0
1
0.5
L
0
3
0
0
L
Xbalanque
Shark_Da_Bowls
Xbalanque
0
5
1
0.1
W
Baron Samedi
Stalone62
Baron Samedi
0
0
8
4
L
6
2
1
3.25
W
Shiva
kuthuruhu
Shiva
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,689
Damage
31,590
53,780
Taken
51,070
27,275
Mitigated
28,973
15,713
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,010
5,089
0
5,083
11,856
4,528
420
1,763
10,093
0
48,658
W
Raijin
 
Raijin
5,598
488
0
150
9,677
4,506
0
5,949
3,728
54,027
0
L
Serqet
2,673
933
0
688
9,470
3,589
0
1,972
7,498
0
47,846
W
2,163
609
0
894
10,236
4,784
0
1,542
8,426
40,693
0
L
Xing Tian
Phantasm90210
Xing Tian
9,285
1,251
0
2,172
12,494
11,248
0
327
12,167
45,152
305
L
3,326
1,406
480
2,789
8,471
6,351
0
1,926
6,545
0
11,345
L
Xbalanque
Shark_Da_Bowls
Xbalanque
5,977
3,025
0
1,900
11,809
3,914
0
3,688
8,121
0
37,807
W
Baron Samedi
Stalone62
Baron Samedi
5,160
719
963
3,110
6,362
5,314
231
1,155
4,967
35,660
0
L
10,329
4,488
180
4,078
8,826
3,871
1,057
5,008
3,818
64,340
0
W
Shiva
kuthuruhu
Shiva
6,758
1,293
82
5,431
15,649
8,143
0
8,293
6,633
0
58,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
34,132
370
Minions Killed
336
0
Camps Cleared
0
1,215,464
Distance Traveled
1,180,442
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,430
572
69
5
0
236,543
1
W
Raijin
7,224
556
94
7
0
244,019
0
L
Serqet
6,778
521
73
6
0
274,431
0
W
Maui
6,960
535
62
5
0
263,326
2
L
Xing Tian
7,224
556
83
6
0
223,948
1
L
Horus
5,661
435
10
1
0
213,208
0
L
Xbalanque
6,150
473
63
5
0
227,706
0
W
Baron Samedi
7,072
544
50
4
0
212,221
0
L
Olorun
8,319
640
107
8
0
241,149
0
W
Shiva
7,660
589
95
7
0
259,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role