Player Matchup

Atlas
Atlas
BROGUY1093
Atlas
Level 159
God Stats
4W - 2L
1,593 SR
Queue Stats
749W - 778L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
Einco_
Ne Zha
Level 147
God Stats
1W - 0L
1,296 SR
Queue Stats
50W - 48L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
Jhon01
Ao Kuang
Level 118
God Stats
6W - 2L
1,786 SR
Queue Stats
378W - 381L
1,560 Elo+
Solo
Ah Puch
Ah Puch
ugttheclap
Ah Puch
Level 143
God Stats
7W - 1L
1,981 SR
Queue Stats
129W - 117L
1,504 Elo+
Solo
Achilles
Achilles
x_Anunnaki_
Achilles
Level 128
God Stats
2W - 4L
1,243 SR
Queue Stats
169W - 157L
1,510 Elo+
Party 1
Team Averages
Level 139
1,580 SR
1,524 Elo+

VS

Team Averages
Level 92
1,511 SR
1,488 Elo+
Fenrir
Fenrir
BranBj
Fenrir
Level 107
God Stats
1W - 2L
1,635 SR
Queue Stats
51W - 60L
1,460 Elo+
Solo
Maui
Maui
ClearedBell6542
Maui
Level 85
God Stats
0W - 3L
1,199 SR
Queue Stats
77W - 62L
1,584 Elo+
Solo
Izanami
Izanami
Equizu Ocha
Izanami
Level 89
God Stats
4W - 3L
1,669 SR
Queue Stats
80W - 90L
1,466 Elo+
Solo
Neith
Neith
RShackleford
Neith
Level 111
God Stats
9W - 7L
1,555 SR
Queue Stats
515W - 499L
1,453 Elo+
Solo
Bacchus
Bacchus
RenatusNick
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 0 / 12
8,724
872
7,428
14,860
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
Einco_
Ne Zha
14
3 / 3 / 10
8,310
831
5,095
7,851
4,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Jhon01
Ao Kuang
13
3 / 1 / 9
8,067
807
3,859
6,816
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
ugttheclap
Ah Puch
14
3 / 0 / 9
7,928
793
11,701
4,289
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Achilles
x_Anunnaki_
Achilles
15
5 / 1 / 7
8,541
854
8,744
16,306
14,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BranBj
Fenrir
12
0 / 1 / 4
6,433
643
3,815
6,352
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 3
7,145
715
4,178
8,425
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Equizu Ocha
Izanami
14
0 / 4 / 3
6,905
691
7,979
7,856
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 0
7,193
719
8,401
7,592
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
RenatusNick
Bacchus
12
1 / 7 / 2
6,588
659
5,856
12,610
10,480
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
15
Kills
4
5
Deaths
17
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
0
12
7
L
Fenrir
BranBj
Fenrir
0
1
4
2
L
0
3
3
0.5
W
Ne Zha
Einco_
Ne Zha
3
3
10
2.67
L
Izanami
Equizu Ocha
Izanami
0
4
3
0.38
W
Ao Kuang
Jhon01
Ao Kuang
3
1
9
7.5
L
3
2
0
1.5
L
Bacchus
RenatusNick
Bacchus
1
7
2
0.29
W
Ah Puch
ugttheclap
Ah Puch
3
0
9
7.5
W
Achilles
x_Anunnaki_
Achilles
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
30,229
50,122
Taken
42,835
34,242
Mitigated
31,218
25,624
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
7,428
2,504
2,554
8,311
14,860
9,706
0
2,858
11,872
19,649
0
L
Fenrir
BranBj
Fenrir
3,815
528
523
1,381
6,352
6,080
0
4,434
1,782
0
4,571
L
4,178
436
346
1,124
8,425
8,184
0
5,528
2,631
10,391
0
W
Ne Zha
Einco_
Ne Zha
5,095
604
550
2,194
7,851
4,160
0
1,395
6,408
0
16,645
L
Izanami
Equizu Ocha
Izanami
7,979
5,584
1,262
1,217
7,856
3,244
122
3,756
3,775
0
25,470
W
Ao Kuang
Jhon01
Ao Kuang
3,859
464
0
1,603
6,816
4,025
830
2,153
4,578
10,804
0
L
8,401
1,866
221
1,802
7,592
3,230
0
3,858
3,556
0
16,082
L
Bacchus
RenatusNick
Bacchus
5,856
408
83
396
12,610
10,480
22
4,888
7,221
11,575
0
W
Ah Puch
ugttheclap
Ah Puch
11,701
287
722
894
4,289
1,801
523
1,413
2,876
17,365
0
W
Achilles
x_Anunnaki_
Achilles
8,744
961
1,401
7,395
16,306
14,550
0
2,215
13,961
0
17,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,570
Gold Earned
34,264
109
Minions Killed
104
0
Camps Cleared
0
971,973
Distance Traveled
809,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,724
872
20
2
0
222,678
0
L
Fenrir
6,433
643
4
0
0
182,218
0
L
Maui
7,145
715
12
1
0
112,614
0
W
Ne Zha
8,310
831
23
2
0
201,564
0
L
Izanami
6,905
691
52
5
0
182,894
0
W
Ao Kuang
8,067
807
27
3
0
182,736
0
L
Neith
7,193
719
24
2
0
155,064
0
L
Bacchus
6,588
659
12
1
0
176,456
0
W
Ah Puch
7,928
793
19
2
0
148,479
0
W
Achilles
8,541
854
20
2
0
216,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role