Player Matchup

Zhong Kui
Zhong Kui
GrayMist
Zhong Kui
Level 213
God Stats
9W - 10L
1,539 SR
Queue Stats
837W - 854L
1,516 Elo+
Solo
Heimdallr
Heimdallr
HELLAPOC
Heimdallr
Level 126
God Stats
1W - 1L
1,674 SR
Queue Stats
277W - 288L
1,381 Elo+
Solo
Thoth
Thoth
SwaggRoyalty25
Thoth
Level 45
God Stats
2W - 5L
1,244 SR
Queue Stats
187W - 206L
1,496 Elo+
Solo
Vulcan
Vulcan
cristianhash
Vulcan
Level 156
God Stats
2W - 2L
1,630 SR
Queue Stats
307W - 292L
1,522 Elo+
Solo
Neith
Neith
squishysodacans
Neith
Level 149
God Stats
0W - 2L
1,232 SR
Queue Stats
150W - 139L
1,487 Elo+
Solo
Team Averages
Level 138
1,464 SR
1,480 Elo+

VS

Team Averages
Level 135
1,590 SR
1,485 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Brian3242
Artemis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,427 Elo+
Solo
Nike
Nike
DannyHdz131001
Nike
Level 129
God Stats
4W - 2L
1,813 SR
Queue Stats
249W - 250L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Enki3332657
Danzaburou
Level 128
God Stats
24W - 16L
1,576 SR
Queue Stats
1,422W - 1,439L
1,451 Elo+
Solo
Ne Zha
Ne Zha
soyuntopo
Ne Zha
Level 163
God Stats
6W - 3L
1,561 SR
Queue Stats
472W - 506L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GrayMist
Zhong Kui
15
4 / 6 / 8
9,258
712
10,879
12,637
10,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
HELLAPOC
Heimdallr
15
6 / 4 / 7
9,164
705
3,764
10,161
5,113
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 5 / 8
7,761
597
7,071
8,690
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Vulcan
13
1 / 5 / 8
8,162
628
9,154
8,463
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 8
10,397
800
11,185
13,386
6,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 1 / 12
11,139
857
10,398
7,567
3,621
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Brian3242
Artemis
16
4 / 5 / 8
10,047
773
8,083
10,954
4,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 6 / 16
10,466
805
14,094
17,322
15,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Enki3332657
Danzaburou
16
4 / 4 / 8
10,495
807
9,017
10,904
4,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
soyuntopo
Ne Zha
17
5 / 4 / 11
10,181
783
8,014
15,049
12,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
17
Kills
24
24
Deaths
20
39
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
12
13
W
Artemis
Brian3242
Artemis
4
5
8
1.6
W
4
6
16
2
W
Danzaburou
Enki3332657
Danzaburou
4
4
8
2
L
Zhong Kui
GrayMist
Zhong Kui
4
6
8
1.33
L
Heimdallr
HELLAPOC
Heimdallr
6
4
7
2.38
L
0
5
8
0.8
L
Vulcan
1
5
8
1
W
Ne Zha
soyuntopo
Ne Zha
5
4
11
2.63
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,053
Damage
49,606
53,337
Taken
61,796
29,691
Mitigated
40,377
12,298
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,398
142
941
1,740
7,567
3,621
1,221
3,471
4,090
38,148
0
W
Artemis
Brian3242
Artemis
8,083
2,825
1,330
1,896
10,954
4,160
1,848
6,929
4,017
0
19,825
W
14,094
650
632
2,228
17,322
15,926
190
3,987
10,844
1,896
20,453
W
Danzaburou
Enki3332657
Danzaburou
9,017
2,596
767
3,464
10,904
4,532
4,353
7,300
3,604
0
25,424
L
Zhong Kui
GrayMist
Zhong Kui
10,879
872
1,215
1,169
12,637
10,648
37
2,716
9,921
17,821
0
L
Heimdallr
HELLAPOC
Heimdallr
3,764
1,185
531
1,108
10,161
5,113
0
3,357
6,804
0
13,032
L
7,071
234
621
283
8,690
3,403
0
2,366
6,324
15,438
0
L
Vulcan
9,154
2,902
976
744
8,463
3,707
0
1,713
6,750
20,316
0
W
Ne Zha
soyuntopo
Ne Zha
8,014
1,835
1,258
4,658
15,049
12,138
627
5,393
9,647
0
19,811
L
11,185
3,885
1,260
4,391
13,386
6,820
0
1,519
11,867
0
27,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
52,328
129
Minions Killed
169
0
Camps Cleared
0
1,020,073
Distance Traveled
1,198,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,139
857
70
5
0
241,659
0
W
Artemis
10,047
773
27
2
0
221,790
0
W
Nike
10,466
805
27
2
0
256,379
0
W
Danzaburou
10,495
807
34
3
0
234,379
0
L
Zhong Kui
9,258
712
21
2
0
205,784
0
L
Heimdallr
9,164
705
17
1
0
190,696
0
L
Thoth
7,761
597
21
2
0
206,112
0
L
Vulcan
8,162
628
27
2
0
211,693
0
W
Ne Zha
10,181
783
11
1
0
244,138
0
L
Neith
10,397
800
43
3
0
205,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role