Player Matchup

Discordia
Discordia
Masters
Rizz
Discordia
Masters
Level 159
God Stats
2W - 2L
1,348 SR
Queue Stats
74W - 55L
2,237 MMR
Party 1
Artio
Artio
Diamond I
supportkitty
Artio
Diamond I
Level 159
God Stats
103W - 67L
1,655 SR
Queue Stats
155W - 105L
2,386 MMR
Party 1
Serqet
Serqet
Diamond V
ttvKM0NEYkmk
Serqet
Diamond V
Level 108
God Stats
7W - 3L
1,500 SR
Queue Stats
135W - 97L
1,918 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,501 SR
2,180 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,499 SR
1,359 MMR
Medusa
Medusa
Silver V
CasuallyDave
Medusa
Silver V
Level 144
God Stats
5W - 4L
1,482 SR
Queue Stats
5W - 9L
1,310 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
OnlyJethro33
Ah Puch
Bronze III
Level 124
God Stats
0W - 1L
1,368 SR
Queue Stats
2W - 2L
1,400 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze V
Studly Ford
Sun Wukong
Bronze V
Level 133
God Stats
0W - 1L
1,648 SR
Queue Stats
5W - 7L
1,366 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rizz
Discordia
14
6 / 1 / 4
11,057
851
11,682
6,960
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 0 / 7
9,759
751
6,439
13,980
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
12
2 / 1 / 7
9,729
748
8,729
12,865
12,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThothBacchusKuzenboHadesNe Zha

VS

Bans
VulcanGaneshaCupidAthenaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 3 / 1
9,558
735
6,713
9,590
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
OnlyJethro33
Ah Puch
12
0 / 2 / 2
8,908
685
9,204
6,118
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Studly Ford
Sun Wukong
11
1 / 5 / 1
8,947
688
10,518
15,091
11,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
1
0.5
L
Ah Puch
OnlyJethro33
Ah Puch
0
2
2
0.5
W
Discordia
Rizz
Discordia
6
1
4
8
L
Sun Wukong
Studly Ford
Sun Wukong
1
5
1
0.3
W
2
0
7
5.5
W
Serqet
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,850
Damage
26,435
33,805
Taken
30,799
32,872
Mitigated
17,163
9,219
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,713
2,666
0
1,671
9,590
3,167
0
4,883
4,075
0
39,234
L
Ah Puch
OnlyJethro33
Ah Puch
9,204
139
0
547
6,118
2,125
0
3,077
2,587
33,387
0
W
Discordia
Rizz
Discordia
11,682
705
0
1,064
6,960
2,911
85
1,965
4,995
72,653
0
L
Sun Wukong
Studly Ford
Sun Wukong
10,518
781
0
2,195
15,091
11,871
0
9,384
4,943
4,998
26,936
W
6,439
285
1,338
2,973
13,980
17,015
0
5,920
8,060
13,314
0
W
Serqet
8,729
1,796
0
3,844
12,865
12,946
42
4,602
8,263
98
24,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,545
Gold Earned
27,413
156
Minions Killed
145
0
Camps Cleared
0
817,699
Distance Traveled
746,856
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,558
735
58
4
0
259,546
2
L
Ah Puch
8,908
685
48
4
0
250,657
0
W
Discordia
11,057
851
116
9
0
258,426
0
L
Sun Wukong
8,947
688
39
3
0
236,653
4
W
Artio
9,759
751
12
1
0
286,675
2
W
Serqet
9,729
748
28
2
0
272,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role