Player Matchup

Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JParky
Jing Wei
Level 168
God Stats
2W - 8L
1,351 SR
Queue Stats
144W - 169L
1,557 Elo+
Solo
Ares
Ares
Scootadee
Ares
Level 125
God Stats
13W - 10L
1,669 SR
Queue Stats
297W - 286L
1,562 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,524 Elo+

VS

Team Averages
Level 125
1,587 SR
1,553 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
FaygoQ
Loki
Level 228
God Stats
11W - 7L
1,645 SR
Queue Stats
415W - 336L
1,586 Elo+
Party 2
Ne Zha
Ne Zha
Orbit223
Ne Zha
Level 154
God Stats
8W - 2L
1,746 SR
Queue Stats
206W - 143L
1,684 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
couchpotato982
Ah Muzen Cab
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 99L
1,520 Elo+
Party 1
Maui
Maui
mattolcam
Maui
Level 61
God Stats
15W - 14L
1,544 SR
Queue Stats
90W - 82L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 1 / 1
6,592
732
6,824
8,517
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
 
Ra
11
1 / 1 / 0
5,964
663
2,330
5,007
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
 
Morgan Le Fay
5
0 / 2 / 1
4,273
475
1,251
4,020
1,021
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
JParky
Jing Wei
10
1 / 2 / 3
6,164
685
3,628
6,313
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
0 / 0 / 3
5,303
589
2,123
7,586
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 0 / 0
5,798
644
5,178
2,399
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
FaygoQ
Loki
12
3 / 1 / 0
6,844
760
4,232
6,282
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
Orbit223
Ne Zha
11
1 / 1 / 2
6,003
667
3,571
9,220
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
couchpotato982
Ah Muzen Cab
10
1 / 2 / 1
5,772
641
4,706
8,063
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
7
0 / 3 / 1
4,942
549
1,505
7,414
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
7
Kills
6
6
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
1
1
5.5
L
Ra
 
Ra
1
1
0
1
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
W
Vulcan
 
Vulcan
1
0
0
1
W
Loki
FaygoQ
Loki
3
1
0
3
L
Jing Wei
JParky
Jing Wei
1
2
3
1.25
W
Ne Zha
Orbit223
Ne Zha
1
1
2
2
L
Ares
0
0
3
1.5
W
Ah Muzen Cab
couchpotato982
Ah Muzen Cab
1
2
1
0.75
W
Maui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
19,192
31,443
Taken
33,378
13,433
Mitigated
12,389
12,019
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,824
4,505
0
3,830
8,517
3,127
414
716
7,715
0
45,717
L
Ra
 
Ra
2,330
550
621
2,027
5,007
1,766
0
2,490
2,379
53,081
0
L
Morgan Le Fay
 
Morgan Le Fay
1,251
178
0
1,750
4,020
1,021
0
0
4,020
16,546
0
W
Vulcan
 
Vulcan
5,178
1,262
0
448
2,399
786
0
809
1,590
43,790
0
W
Loki
FaygoQ
Loki
4,232
1,226
0
990
6,282
2,014
354
1,082
5,200
0
51,879
L
Jing Wei
JParky
Jing Wei
3,628
2,617
0
1,915
6,313
2,072
280
656
5,657
0
45,362
W
Ne Zha
Orbit223
Ne Zha
3,571
1,302
0
5,425
9,220
3,420
0
839
8,381
0
46,015
L
Ares
2,123
181
0
1,876
7,586
5,447
0
2,531
4,989
16,216
0
W
Ah Muzen Cab
couchpotato982
Ah Muzen Cab
4,706
2,063
0
970
8,063
2,358
0
683
7,380
0
32,923
W
Maui
1,505
514
0
1,266
7,414
3,811
0
2,203
5,123
10,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
29,359
325
Minions Killed
338
0
Camps Cleared
0
805,807
Distance Traveled
1,030,783
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,592
732
74
8
0
186,238
0
L
Ra
5,964
663
109
12
0
190,386
2
L
Morgan Le Fay
4,273
475
26
3
0
74,569
0
W
Vulcan
5,798
644
94
10
0
196,973
0
W
Loki
6,844
760
85
9
0
238,905
0
L
Jing Wei
6,164
685
96
11
0
169,084
1
W
Ne Zha
6,003
667
80
9
0
221,471
1
L
Ares
5,303
589
20
2
0
185,530
3
W
Ah Muzen Cab
5,772
641
68
8
0
178,963
0
W
Maui
4,942
549
11
1
0
194,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role