Player Matchup

Ao Kuang
Ao Kuang
FaygoQ
Ao Kuang
Level 228
God Stats
7W - 7L
1,532 SR
Queue Stats
415W - 336L
1,599 Elo+
Solo
Scylla
Scylla
LovelyJoey54716
Scylla
Level 156
God Stats
0W - 1L
1,499 SR
Queue Stats
123W - 108L
1,529 Elo+
Party 1
Lancelot
Lancelot
Nirzaku
Lancelot
Level 38
God Stats
9W - 11L
1,393 SR
Queue Stats
138W - 143L
1,532 Elo+
Solo
Apollo
Apollo
TTV tapress
Apollo
Level 125
God Stats
13W - 16L
1,521 SR
Queue Stats
185W - 181L
1,529 Elo+
Party 1
Fafnir
Fafnir
XA4V
Fafnir
Level 94
God Stats
7W - 2L
1,673 SR
Queue Stats
142W - 117L
1,547 Elo+
Solo
Team Averages
Level 128
1,524 SR
1,547 Elo+

VS

Team Averages
Level 157
1,621 SR
1,520 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FoureverCore
Nox
Level 161
God Stats
2W - 2L
1,589 SR
Queue Stats
252W - 234L
1,577 Elo+
Solo
Chernobog
Chernobog
Ibadcaveman
Chernobog
Level 197
God Stats
1W - 0L
1,987 SR
Queue Stats
253W - 248L
1,495 Elo+
Solo
Geb
Geb
Pandamournia
Geb
Level 103
God Stats
5W - 5L
1,507 SR
Queue Stats
44W - 36L
1,538 Elo+
Solo
Ra
Ra
bceeks
Ra
Level 157
God Stats
1W - 1L
1,524 SR
Queue Stats
289W - 259L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FaygoQ
Ao Kuang
12
6 / 0 / 2
6,664
666
6,359
8,409
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 2
5,340
534
2,935
5,300
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Nirzaku
Lancelot
5
0 / 2 / 0
3,847
385
272
3,548
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
9
0 / 0 / 2
5,108
511
4,992
5,181
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
XA4V
Fafnir
8
2 / 1 / 2
5,621
562
4,077
7,937
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 4 / 3
5,484
548
3,836
9,218
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 1
6,794
679
2,095
3,340
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ibadcaveman
Chernobog
9
0 / 1 / 1
5,323
532
4,177
6,768
2,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 2 / 0
5,735
574
3,961
8,006
4,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
10
1 / 2 / 1
5,842
584
2,070
4,803
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
4
3
0.63
L
Ao Kuang
FaygoQ
Ao Kuang
6
0
2
7
W
2
0
1
2.5
W
Chernobog
Ibadcaveman
Chernobog
0
1
1
0.5
L
1
3
2
0.67
L
Lancelot
Nirzaku
Lancelot
0
2
0
0
W
2
2
0
1
L
Apollo
0
0
2
1
L
Fafnir
XA4V
Fafnir
2
1
2
3
W
Ra
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,635
Damage
16,139
30,375
Taken
32,135
15,518
Mitigated
13,302
7,646
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,836
1,989
0
754
9,218
3,702
0
4,523
4,695
0
30,855
L
Ao Kuang
FaygoQ
Ao Kuang
6,359
1,356
0
1,613
8,409
3,256
0
888
7,521
55,500
699
W
2,095
457
0
830
3,340
1,387
220
482
2,858
44,478
0
W
Chernobog
Ibadcaveman
Chernobog
4,177
2,451
0
2,912
6,768
2,140
0
2,586
4,182
0
40,797
L
2,935
522
0
455
5,300
1,718
0
1,991
3,309
38,028
0
L
Lancelot
Nirzaku
Lancelot
272
58
0
575
3,548
1,180
0
1,359
2,189
0
6,389
W
3,961
949
0
1,564
8,006
4,184
168
2,871
5,135
15,078
0
L
Apollo
4,992
2,926
0
2,525
5,181
1,642
0
872
4,309
0
38,325
L
Fafnir
XA4V
Fafnir
4,077
1,534
0
2,478
7,937
7,722
0
3,016
4,921
13,930
0
W
Ra
2,070
406
228
1,327
4,803
1,889
0
2,821
1,982
42,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
29,178
237
Minions Killed
295
0
Camps Cleared
0
867,241
Distance Traveled
976,094
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,484
548
52
5
0
203,851
0
L
Ao Kuang
6,664
666
78
8
0
261,024
0
W
Nox
6,794
679
84
8
0
187,528
0
W
Chernobog
5,323
532
74
7
0
181,654
4
L
Scylla
5,340
534
60
6
0
180,451
0
L
Lancelot
3,847
385
12
1
0
88,516
0
W
Geb
5,735
574
13
1
0
196,281
0
L
Apollo
5,108
511
64
6
0
154,236
0
L
Fafnir
5,621
562
23
2
0
183,014
1
W
Ra
5,842
584
72
7
0
206,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role