Player Matchup

Anubis
Anubis
MikeyDay17
Anubis
Level 108
God Stats
2W - 12L
1,420 SR
Queue Stats
164W - 196L
1,271 Elo+
Party 1
Serqet
Serqet
Schlatch
Serqet
Level 109
God Stats
3W - 1L
1,790 SR
Queue Stats
201W - 114L
1,553 Elo+
Solo
Charon
Charon
whygeeez
Charon
Level 42
God Stats
7W - 8L
1,528 SR
Queue Stats
85W - 117L
1,293 Elo+
Party 1
Team Averages
Level 86
1,579 SR
1,372 Elo+

VS

Team Averages
Level 65
1,577 SR
1,468 Elo+
Cerberus
Cerberus
AwesomeAlex52
Cerberus
Level 76
God Stats
4W - 2L
1,917 SR
Queue Stats
34W - 34L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
ChapNews
Ah Puch
Level 54
God Stats
4W - 5L
1,503 SR
Queue Stats
46W - 46L
1,470 Elo+
Party 2
Loki
Loki
The Snake Gear
Loki
Level 65
God Stats
0W - 2L
1,310 SR
Queue Stats
4W - 6L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MikeyDay17
Anubis
13
4 / 3 / 4
10,598
757
9,745
7,586
3,671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Schlatch
Serqet
14
6 / 1 / 3
11,667
833
10,955
12,317
6,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
whygeeez
Charon
13
1 / 0 / 9
10,360
740
7,603
9,071
6,619
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AwesomeAlex52
Cerberus
13
3 / 2 / 1
10,171
727
6,704
14,525
14,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
ChapNews
Ah Puch
12
1 / 2 / 3
9,341
667
12,046
6,121
1,994
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 4
8,876
634
3,530
12,443
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
4
4
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AwesomeAlex52
Cerberus
3
2
1
1.75
L
Ah Puch
ChapNews
Ah Puch
1
2
3
1.25
W
Anubis
MikeyDay17
Anubis
4
3
4
2
W
Serqet
Schlatch
Serqet
6
1
3
7.5
L
0
7
4
0.29
W
Charon
whygeeez
Charon
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,303
Damage
22,280
28,974
Taken
33,089
16,815
Mitigated
20,467
1,955
Healing
1,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AwesomeAlex52
Cerberus
6,704
392
0
796
14,525
14,977
85
7,394
6,993
31,056
873
L
Ah Puch
ChapNews
Ah Puch
12,046
752
0
0
6,121
1,994
192
3,569
2,270
34,517
0
W
Anubis
MikeyDay17
Anubis
9,745
124
0
92
7,586
3,671
90
4,904
2,682
29,846
0
W
Serqet
Schlatch
Serqet
10,955
5,463
0
962
12,317
6,525
464
7,864
4,453
31
64,022
L
3,530
887
0
414
12,443
3,496
0
5,978
5,952
0
15,807
W
Charon
whygeeez
Charon
7,603
1,190
0
901
9,071
6,619
120
5,593
3,478
24,714
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
28,388
149
Minions Killed
111
0
Camps Cleared
0
746,883
Distance Traveled
768,655
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,171
727
45
3
0
264,860
0
L
Ah Puch
9,341
667
43
3
0
234,208
0
W
Anubis
10,598
757
37
3
0
227,475
12
W
Serqet
11,667
833
86
6
0
265,072
0
L
Loki
8,876
634
23
2
0
269,587
0
W
Charon
10,360
740
26
2
0
254,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role