Player Matchup

Charon
Charon
GG_Nomad
Charon
Level 89
God Stats
1W - 2L
1,433 SR
Queue Stats
20W - 25L
1,342 Elo+
Solo
Sol
Sol
LamaPalyza
Sol
Level 109
God Stats
0W - 2L
1,250 SR
Queue Stats
169W - 164L
1,485 Elo+
Solo
Janus
Janus
Riberto1996
Janus
Level 153
God Stats
39W - 32L
1,562 SR
Queue Stats
362W - 361L
1,536 Elo+
Solo
Artemis
Artemis
Shinobi1KinObi
Artemis
Level 121
God Stats
54W - 29L
1,691 SR
Queue Stats
295W - 298L
1,499 Elo+
Solo
Bakasura
Bakasura
yl_sidebzh
Bakasura
Level 45
God Stats
4W - 5L
1,328 SR
Queue Stats
94W - 115L
1,376 Elo+
Solo
Team Averages
Level 103
1,453 SR
1,447 Elo+

VS

Team Averages
Level 120
1,572 SR
1,485 Elo+
Athena
Athena
 
Athena
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hidan_xi
Charybdis
Level 104
God Stats
25W - 25L
1,538 SR
Queue Stats
337W - 352L
1,481 Elo+
Solo
Achilles
Achilles
Redwood101
Achilles
Level 129
God Stats
7W - 6L
1,690 SR
Queue Stats
235W - 221L
1,499 Elo+
Solo
Arachne
Arachne
Saaa4
Arachne
Level 102
God Stats
3W - 0L
1,632 SR
Queue Stats
97W - 97L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GG_Nomad
Charon
7
0 / 2 / 0
4,652
465
2,483
9,346
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,155
516
4,958
8,360
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 1
5,815
582
1,380
5,859
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 0
4,826
483
2,121
5,659
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
yl_sidebzh
Bakasura
9
1 / 2 / 1
5,376
538
3,885
9,098
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 0 / 2
6,165
617
3,522
5,979
4,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
 
Ah Puch
11
5 / 1 / 0
6,149
615
8,542
5,324
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Hidan_xi
Charybdis
11
2 / 0 / 2
6,358
636
7,518
5,192
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Redwood101
Achilles
11
3 / 0 / 0
6,506
651
7,130
10,695
6,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Saaa4
Arachne
2
0 / 1 / 0
3,540
354
93
1,505
379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
12
12
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
2
3
W
Ah Puch
 
Ah Puch
5
1
0
5
L
Charon
GG_Nomad
Charon
0
2
0
0
W
Charybdis
Hidan_xi
Charybdis
2
0
2
3
L
0
3
0
0
W
Achilles
Redwood101
Achilles
3
0
0
3
L
1
2
1
0.75
W
Arachne
Saaa4
Arachne
0
1
0
0
L
0
3
0
0
L
Bakasura
yl_sidebzh
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,827
Damage
26,805
38,322
Taken
28,695
16,255
Mitigated
14,400
9,072
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,522
1,446
0
2,344
5,979
4,068
0
1,399
4,280
17,447
0
W
Ah Puch
 
Ah Puch
8,542
208
0
1,719
5,324
1,799
0
1,321
3,750
45,483
0
L
Charon
GG_Nomad
Charon
2,483
651
0
2,498
9,346
5,337
0
3,125
6,221
13,127
0
W
Charybdis
Hidan_xi
Charybdis
7,518
4,591
0
3,404
5,192
1,962
0
864
4,328
0
58,724
L
4,958
1,987
0
3,995
8,360
2,902
0
0
7,525
31,205
3,674
W
Achilles
Redwood101
Achilles
7,130
1,756
0
5,843
10,695
6,192
0
4,613
5,960
0
44,162
L
1,380
47
0
738
5,859
2,284
0
4,350
1,509
42,268
0
W
Arachne
Saaa4
Arachne
93
93
0
48
1,505
379
0
279
1,206
0
3,250
L
2,121
536
0
330
5,659
1,948
0
789
4,870
0
32,186
L
Bakasura
yl_sidebzh
Bakasura
3,885
2,595
0
1,511
9,098
3,784
0
3,800
5,253
0
27,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,824
Gold Earned
28,718
296
Minions Killed
268
0
Camps Cleared
0
954,055
Distance Traveled
843,687
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,165
617
16
2
0
213,411
2
W
Ah Puch
6,149
615
68
7
0
190,348
4
L
Charon
4,652
465
20
2
0
171,845
0
W
Charybdis
6,358
636
109
11
0
184,071
2
L
Sol
5,155
516
61
6
0
192,107
2
W
Achilles
6,506
651
71
7
0
201,487
0
L
Janus
5,815
582
95
10
0
189,692
0
W
Arachne
3,540
354
4
0
0
54,370
0
L
Artemis
4,826
483
58
6
0
183,795
0
L
Bakasura
5,376
538
62
6
0
216,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role