Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze IV
CasuallyDave
Khepri
Bronze IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,262 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
DaerolioN
Baron Samedi
Gold IV
Level 159
God Stats
1W - 2L
1,361 SR
Queue Stats
68W - 84L
1,475 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,454 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,481 SR
1,501 MMR
Shiva
Shiva
Platinum III
SYNTAX6988
Shiva
Platinum III
Level 146
God Stats
47W - 28L
1,701 SR
Queue Stats
156W - 165L
1,815 MMR
Party 1
Scylla
Scylla
Bronze III
YeshSirrrrrrrr
Scylla
Bronze III
Level 105
God Stats
40W - 39L
1,252 SR
Queue Stats
67W - 65L
1,188 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Zadeckxd
Ne Zha
Platinum V
Level 170
God Stats
1W - 1L
1,490 SR
Queue Stats
158W - 172L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 4 / 0
6,457
646
2,069
9,981
3,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
8
0 / 2 / 0
6,247
625
1,985
7,724
4,442
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
DaerolioN
Baron Samedi
8
0 / 2 / 0
6,349
635
3,147
6,307
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HerculesBacchusIx ChelNoxMaman Brigitte

VS

Bans
Hou YiIzanamiAgniHachimanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
3 / 0 / 5
8,159
816
7,533
8,747
7,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 6
7,936
794
6,695
4,133
1,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Zadeckxd
Ne Zha
10
3 / 0 / 4
7,851
785
7,762
6,917
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
L
Khepri
0
2
0
0
L
Baron Samedi
DaerolioN
Baron Samedi
0
2
0
0
W
Shiva
3
0
5
5.5
W
2
0
6
5
W
Ne Zha
Zadeckxd
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,201
Damage
21,990
24,012
Taken
19,797
10,814
Mitigated
13,194
4,178
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,069
1,321
0
1,273
9,981
3,254
0
3,137
6,567
0
16,396
L
Khepri
1,985
146
292
1,510
7,724
4,442
0
2,522
4,963
8,139
0
L
Baron Samedi
DaerolioN
Baron Samedi
3,147
172
256
847
6,307
3,118
0
1,084
5,056
23,485
0
W
Shiva
7,533
647
192
1,208
8,747
7,333
493
1,733
6,889
0
31,909
W
6,695
281
0
1,435
4,133
1,194
527
1,383
2,602
28,221
0
W
Ne Zha
Zadeckxd
Ne Zha
7,762
1,065
170
2,078
6,917
4,667
528
2,149
4,618
0
26,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
23,946
77
Minions Killed
114
0
Camps Cleared
0
466,497
Distance Traveled
550,490
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,457
646
39
4
0
162,083
0
L
Khepri
6,247
625
9
1
0
155,669
2
L
Baron Samedi
6,349
635
29
3
0
148,745
2
W
Shiva
8,159
816
26
3
0
193,826
2
W
Scylla
7,936
794
48
5
0
172,271
0
W
Ne Zha
7,851
785
40
4
0
184,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role