Player Matchup

Hachiman
Hachiman
City_oF_EmbeR06
Hachiman
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,435 Elo+
Solo
Vulcan
Vulcan
DustyLobster
Vulcan
Level 132
God Stats
10W - 2L
1,600 SR
Queue Stats
269W - 292L
1,417 Elo+
Solo
Ah Puch
Ah Puch
GeometricVenom
Ah Puch
Level 125
God Stats
9W - 1L
1,886 SR
Queue Stats
421W - 413L
1,516 Elo+
Solo
Awilix
Awilix
LilCrusade
Awilix
Level 158
God Stats
2W - 1L
1,645 SR
Queue Stats
153W - 178L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Theking8686
Ah Muzen Cab
Level 26
God Stats
3W - 2L
1,535 SR
Queue Stats
21W - 26L
1,362 Elo+
Solo
Team Averages
Level 100
1,633 SR
1,434 Elo+

VS

Team Averages
Level 114
1,379 SR
1,430 Elo+
Chiron
Chiron
BIG Z6447
Chiron
Level 104
God Stats
3W - 6L
1,454 SR
Queue Stats
156W - 170L
1,420 Elo+
Party 1
Achilles
Achilles
Nova_MapleINV2
Achilles
Level 98
God Stats
0W - 2L
1,234 SR
Queue Stats
156W - 156L
1,475 Elo+
Solo
Susano
Susano
UnseenCloud6399
Susano
Level 157
God Stats
4W - 10L
1,408 SR
Queue Stats
1,153W - 1,146L
1,388 Elo+
Solo
Nox
Nox
WiII0fFire
Nox
Level 62
God Stats
0W - 2L
1,309 SR
Queue Stats
48W - 49L
1,439 Elo+
Party 1
Osiris
Osiris
bzt4L Ace
Osiris
Level 147
God Stats
2W - 3L
1,492 SR
Queue Stats
619W - 637L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
4 / 5 / 7
10,152
677
11,780
13,540
5,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
6 / 2 / 9
12,114
808
26,731
13,105
7,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 2 / 11
12,102
807
24,098
9,279
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
LilCrusade
Awilix
17
3 / 3 / 10
10,173
678
7,329
9,830
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Theking8686
Ah Muzen Cab
17
2 / 1 / 11
9,918
661
11,398
9,752
4,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BIG Z6447
Chiron
20
3 / 2 / 4
10,674
712
15,545
11,100
4,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
17
5 / 5 / 4
10,265
684
14,041
24,308
33,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 4
9,071
605
3,739
13,651
8,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 8 / 6
9,046
603
6,540
14,833
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
bzt4L Ace
Osiris
17
4 / 7 / 4
10,216
681
8,655
31,931
30,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
23
Kills
13
13
Deaths
24
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
BIG Z6447
Chiron
3
2
4
2.5
W
Hachiman
4
5
7
1.5
W
Vulcan
6
2
9
5.25
W
8
2
11
6.75
W
Awilix
LilCrusade
Awilix
3
3
10
2.67
L
Achilles
5
5
4
1.4
W
Ah Muzen Cab
Theking8686
Ah Muzen Cab
2
1
11
7.5
L
1
2
4
1.5
L
0
8
6
0.38
L
Osiris
bzt4L Ace
Osiris
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,336
Damage
48,520
55,506
Taken
95,823
26,788
Mitigated
84,304
15,229
Healing
32,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BIG Z6447
Chiron
15,545
1,290
2,131
4,139
11,100
4,868
1,130
8,435
2,665
0
43,383
W
Hachiman
11,780
6,368
2,286
2,995
13,540
5,465
961
2,704
10,558
0
24,734
W
Vulcan
26,731
15,508
1,583
1,480
13,105
7,491
925
1,577
11,298
57,211
0
W
24,098
610
1,032
2,471
9,279
4,916
337
564
8,512
44,995
0
W
Awilix
LilCrusade
Awilix
7,329
1,701
491
528
9,830
4,056
0
757
8,677
0
11,910
L
Achilles
14,041
1,848
2,413
5,067
24,308
33,934
112
9,992
14,316
0
28,610
W
Ah Muzen Cab
Theking8686
Ah Muzen Cab
11,398
3,552
1,171
1,192
9,752
4,860
538
938
8,630
0
17,318
L
3,739
48
2,047
4,785
13,651
8,335
202
6,844
6,807
0
13,910
L
6,540
167
1,231
514
14,833
6,544
600
12,054
2,779
19,204
0
L
Osiris
bzt4L Ace
Osiris
8,655
2,425
1,279
9,040
31,931
30,623
330
13,504
18,427
0
18,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,459
Gold Earned
49,272
169
Minions Killed
207
0
Camps Cleared
0
1,478,131
Distance Traveled
1,242,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,674
712
74
5
0
250,253
0
W
Hachiman
10,152
677
38
3
0
292,132
0
W
Vulcan
12,114
808
64
4
0
301,148
0
W
Ah Puch
12,102
807
44
3
0
297,112
0
W
Awilix
10,173
678
7
0
0
287,951
0
L
Achilles
10,265
684
44
3
0
238,559
0
W
Ah Muzen Cab
9,918
661
16
1
0
299,788
0
L
Susano
9,071
605
38
3
0
245,040
0
L
Nox
9,046
603
40
3
0
226,428
0
L
Osiris
10,216
681
11
1
0
281,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role