Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ARMYDOG43253
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,765 Elo+
Party 1
Ra
Ra
DripKing265
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,480 Elo+
Solo
Danzaburou
Danzaburou
InVinceSable4
Danzaburou
Level 155
God Stats
9W - 3L
1,640 SR
Queue Stats
301W - 281L
1,551 Elo+
Solo
Hades
Hades
corfmanpride
Hades
Level 137
God Stats
8W - 6L
1,707 SR
Queue Stats
258W - 239L
1,426 Elo+
Solo
Team Averages
Level 119
1,569 SR
1,544 Elo+

VS

Team Averages
Level 127
1,515 SR
1,546 Elo+
Yemoja
Yemoja
 
Yemoja
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlueXIV
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,713 Elo+
Solo
Hades
Hades
Mogar3140
Hades
Level 102
God Stats
24W - 17L
1,589 SR
Queue Stats
333W - 308L
1,466 Elo+
Solo
Anubis
Anubis
bros9
Anubis
Level 136
God Stats
62W - 40L
1,553 SR
Queue Stats
168W - 146L
1,523 Elo+
Solo
Ravana
Ravana
irockguy1
Ravana
Level 165
God Stats
8W - 8L
1,433 SR
Queue Stats
142W - 140L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 0
6,265
570
3,413
5,233
4,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
ARMYDOG43253
Sun Wukong
8
0 / 2 / 0
4,952
450
1,735
8,006
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
4,458
405
425
2,310
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
InVinceSable4
Danzaburou
12
0 / 2 / 1
6,524
593
4,578
7,730
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 0
6,870
625
6,477
8,296
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 0 / 0
5,529
503
2,590
6,110
3,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
BlueXIV
Artemis
10
0 / 1 / 0
5,615
510
2,703
5,114
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Mogar3140
Hades
11
2 / 0 / 1
7,274
661
6,838
7,942
3,443
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
bros9
Anubis
12
2 / 2 / 0
6,942
631
3,659
5,818
2,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
irockguy1
Ravana
12
1 / 0 / 1
6,552
596
4,194
3,887
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
5
5
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
W
Yemoja
 
Yemoja
0
0
0
0
L
Sun Wukong
ARMYDOG43253
Sun Wukong
0
2
0
0
W
Artemis
BlueXIV
Artemis
0
1
0
0
L
0
1
0
0
L
Danzaburou
InVinceSable4
Danzaburou
0
2
1
0.25
W
Hades
Mogar3140
Hades
2
0
1
2.5
W
Anubis
bros9
Anubis
2
2
0
1
L
2
0
0
2
W
Ravana
irockguy1
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,628
Damage
19,984
31,575
Taken
28,871
15,915
Mitigated
13,201
14,992
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,413
681
0
2,459
5,233
4,884
679
969
4,264
46,775
0
W
Yemoja
 
Yemoja
2,590
350
1,716
2,405
6,110
3,654
0
875
5,235
20,919
0
L
Sun Wukong
ARMYDOG43253
Sun Wukong
1,735
114
0
1,729
8,006
3,744
0
4,423
3,583
0
19,418
W
Artemis
BlueXIV
Artemis
2,703
1,378
0
1,352
5,114
1,872
0
3,052
2,062
0
28,848
L
425
0
0
1,144
2,310
706
0
1,334
976
13,715
0
L
Danzaburou
InVinceSable4
Danzaburou
4,578
1,769
0
3,128
7,730
2,433
0
3,281
4,449
0
51,116
W
Hades
Mogar3140
Hades
6,838
462
65
5,350
7,942
3,443
871
3,065
4,877
50,503
0
W
Anubis
bros9
Anubis
3,659
193
0
2,735
5,818
2,438
543
2,325
3,493
55,432
0
L
6,477
904
160
6,372
8,296
4,148
0
3,080
5,216
56,993
1,392
W
Ravana
irockguy1
Ravana
4,194
1,298
0
3,188
3,887
1,794
0
702
3,185
0
56,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,069
Gold Earned
31,912
337
Minions Killed
375
0
Camps Cleared
0
926,233
Distance Traveled
1,072,369
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,265
570
90
8
0
189,622
3
W
Yemoja
5,529
503
27
2
0
201,310
6
L
Sun Wukong
4,952
450
25
2
0
211,276
0
W
Artemis
5,615
510
49
4
0
201,230
0
L
Ra
4,458
405
24
2
0
79,591
0
L
Danzaburou
6,524
593
86
8
0
196,988
1
W
Hades
7,274
661
92
8
0
190,573
0
W
Anubis
6,942
631
112
10
0
202,525
0
L
Hades
6,870
625
112
10
0
248,756
0
W
Ravana
6,552
596
95
9
0
276,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role